Player Matchup

Atlas
Atlas
AzerothVes
Atlas
Level 28
God Stats
3W - 3L
1,722 SR
Queue Stats
18W - 32L
1,313 Elo+
Party 2
Fenrir
Fenrir
Edward128103
Fenrir
Level 36
God Stats
1W - 2L
1,212 SR
Queue Stats
22W - 43L
1,310 Elo+
Party 2
Anubis
Anubis
PyschoNox
Anubis
Level 29
God Stats
1W - 1L
1,813 SR
Queue Stats
41W - 54L
1,349 Elo+
Party 2
Hachiman
Hachiman
Santiagodf19
Hachiman
Level 68
God Stats
30W - 26L
1,524 SR
Queue Stats
128W - 120L
1,438 Elo+
Solo
Medusa
Medusa
xXJiggleJiggleXx
Medusa
Level 84
God Stats
1W - 1L
1,667 SR
Queue Stats
208W - 280L
1,295 Elo+
Party 2
Team Averages
Level 49
1,588 SR
1,341 Elo+

VS

Team Averages
Level 83
1,466 SR
1,384 Elo+
Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DracoRex1312
Tiamat
Level 77
God Stats
11W - 13L
1,380 SR
Queue Stats
14W - 22L
1,324 Elo+
Party 1
Nike
Nike
PlaneGoZoom
Nike
Level 87
God Stats
2W - 2L
1,349 SR
Queue Stats
15W - 22L
1,352 Elo+
Party 1
Atlas
Atlas
Santalilcamper
Atlas
Level 55
God Stats
9W - 3L
1,500 SR
Queue Stats
78W - 75L
1,402 Elo+
Solo
Medusa
Medusa
TheArcaneStorm
Medusa
Level 88
God Stats
1W - 0L
1,599 SR
Queue Stats
15W - 21L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
6
0 / 3 / 0
3,945
493
1,660
6,523
2,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
7
0 / 1 / 0
4,303
538
1,747
4,032
1,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
PyschoNox
Anubis
6
1 / 5 / 0
4,210
526
3,990
5,903
1,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Santiagodf19
Hachiman
2
0 / 0 / 0
3,326
416
323
828
159
Mace

Mace

+10
Physical Power

8
2 / 3 / 0
4,894
612
2,332
4,381
1,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
5 / 0 / 2
5,834
729
2,220
3,625
1,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
8
0 / 1 / 1
4,644
581
1,390
3,671
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 2 / 3
5,037
630
2,810
4,269
2,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 0 / 5
5,052
632
1,211
3,015
934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
6 / 0 / 1
5,569
696
4,615
3,744
844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
12
12
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
2
6
L
Atlas
0
3
0
0
W
Tiamat
0
1
1
0.5
L
Fenrir
0
1
0
0
W
1
2
3
1.25
L
Anubis
PyschoNox
Anubis
1
5
0
0.2
W
0
0
5
2.5
L
Hachiman
Santiagodf19
Hachiman
0
0
0
0
W
6
0
1
6.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,052
Damage
12,246
21,667
Taken
18,324
7,403
Mitigated
6,408
4,640
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,220
1,333
0
1,840
3,625
1,221
121
859
2,766
0
23,559
L
Atlas
1,660
874
46
329
6,523
2,456
0
861
5,662
10,892
0
W
Tiamat
1,390
176
0
1,182
3,671
1,130
148
1,166
2,505
15,733
0
L
Fenrir
1,747
427
0
765
4,032
1,318
0
551
3,384
0
18,551
W
2,810
512
0
1,088
4,269
2,279
0
0
4,269
614
15,544
L
Anubis
PyschoNox
Anubis
3,990
227
205
1,858
5,903
1,982
0
805
5,056
17,636
0
W
1,211
607
854
1,184
3,015
934
223
1,714
1,301
7,971
0
L
Hachiman
Santiagodf19
Hachiman
323
141
0
544
828
159
0
230
552
0
3,154
W
4,615
2,245
0
1,953
3,744
844
1,082
1,968
1,776
0
29,164
L
2,332
894
0
893
4,381
1,488
0
0
3,994
0
21,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,678
Gold Earned
26,136
139
Minions Killed
211
0
Camps Cleared
0
613,323
Distance Traveled
745,239
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,834
729
48
6
0
170,882
3
L
Atlas
3,945
493
20
3
0
134,373
1
W
Tiamat
4,644
581
41
5
0
133,398
5
L
Fenrir
4,303
538
48
6
0
179,901
0
W
Nike
5,037
630
40
5
0
159,450
3
L
Anubis
4,210
526
30
4
0
121,705
1
W
Atlas
5,052
632
24
3
0
135,755
1
L
Hachiman
3,326
416
8
1
0
32,167
1
W
Medusa
5,569
696
58
7
0
145,754
1
L
Medusa
4,894
612
33
4
0
145,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role