Player Matchup

Aphrodite
Aphrodite
Frostterxx
Aphrodite
Level 42
God Stats
4W - 3L
1,554 SR
Queue Stats
27W - 23L
1,338 Elo+
Solo
Loki
Loki
TEMPLARIO765123
Loki
Level 74
God Stats
11W - 8L
1,706 SR
Queue Stats
85W - 110L
1,325 Elo+
Solo
Zeus
Zeus
XxGrEyWoLf13BxX
Zeus
Level 82
God Stats
1W - 1L
1,345 SR
Queue Stats
183W - 203L
1,347 Elo+
Solo
Medusa
Medusa
ayEmma_
Medusa
Level 89
God Stats
4W - 3L
1,410 SR
Queue Stats
20W - 31L
1,313 Elo+
Solo
Achilles
Achilles
bburns14
Achilles
Level 78
God Stats
1W - 3L
1,123 SR
Queue Stats
276W - 335L
1,265 Elo+
Solo
Team Averages
Level 73
1,428 SR
1,318 Elo+

VS

Team Averages
Level 68
1,370 SR
1,350 Elo+
Arachne
Arachne
 
Arachne
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Miranha9219
Chaac
Level 63
God Stats
0W - 3L
1,403 SR
Queue Stats
78W - 99L
1,353 Elo+
Solo
Izanami
Izanami
Rasta1450P
Izanami
Level 83
God Stats
85W - 109L
1,379 SR
Queue Stats
330W - 405L
1,344 Elo+
Solo
Cerberus
Cerberus
blooblud22
Cerberus
Level 45
God Stats
17W - 22L
1,416 SR
Queue Stats
69W - 89L
1,276 Elo+
Party 1
Olorun
Olorun
zooyorkgr8s
Olorun
Level 87
God Stats
2W - 3L
1,151 SR
Queue Stats
271W - 320L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Frostterxx
Aphrodite
13
4 / 2 / 5
7,468
498
8,808
10,344
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 1 / 2
8,421
561
5,595
9,398
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 11
7,623
508
11,795
7,530
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
ayEmma_
Medusa
14
8 / 1 / 6
8,814
588
9,432
8,181
2,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
bburns14
Achilles
14
4 / 0 / 1
8,172
545
8,022
8,676
8,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 5 / 2
6,832
455
6,498
12,416
4,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 0
6,754
450
4,005
12,254
6,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Rasta1450P
Izanami
10
0 / 7 / 1
6,115
408
5,130
11,474
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
blooblud22
Cerberus
10
0 / 5 / 2
6,099
407
2,225
13,801
7,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
12
3 / 3 / 1
7,402
493
6,328
11,601
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
24
Kills
6
6
Deaths
24
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
5
2
0.8
W
Aphrodite
Frostterxx
Aphrodite
4
2
5
3.25
L
0
4
0
0
L
Izanami
Rasta1450P
Izanami
0
7
1
0.07
W
5
1
2
6
W
3
2
11
4.25
W
Medusa
ayEmma_
Medusa
8
1
6
11
W
Achilles
bburns14
Achilles
4
0
1
4.5
L
Cerberus
blooblud22
Cerberus
0
5
2
0.2
L
Olorun
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,652
Damage
24,186
44,129
Taken
61,546
19,975
Mitigated
23,912
24,215
Healing
17,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,498
3,879
0
2,324
12,416
4,296
0
3,735
8,444
0
36,104
W
Aphrodite
Frostterxx
Aphrodite
8,808
1,080
2,508
7,330
10,344
3,605
824
2,616
7,728
35,826
0
L
4,005
966
0
5,555
12,254
6,683
0
668
10,677
0
35,553
L
Izanami
Rasta1450P
Izanami
5,130
3,002
0
2,335
11,474
2,338
0
3,664
7,696
0
32,579
W
5,595
1,331
0
5,104
9,398
3,367
513
1,383
8,015
0
56,328
W
11,795
2,149
433
1,237
7,530
2,013
467
4,102
3,428
35,230
0
W
Medusa
ayEmma_
Medusa
9,432
4,709
0
3,876
8,181
2,786
1,725
577
7,604
0
58,019
W
Achilles
bburns14
Achilles
8,022
1,574
0
3,727
8,676
8,204
317
0
8,676
0
35,282
L
Cerberus
blooblud22
Cerberus
2,225
0
0
1,919
13,801
7,294
361
4,874
8,515
15,791
0
L
Olorun
6,328
1,982
219
4,904
11,601
3,301
513
6,719
4,642
42,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,498
Gold Earned
33,202
421
Minions Killed
291
0
Camps Cleared
0
1,408,735
Distance Traveled
1,338,961
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,832
455
62
4
0
281,697
0
W
Aphrodite
7,468
498
63
4
0
273,225
0
L
Chaac
6,754
450
62
4
0
273,937
2
L
Izanami
6,115
408
69
5
0
236,435
1
W
Loki
8,421
561
127
8
0
294,742
5
W
Zeus
7,623
508
64
4
0
264,190
1
W
Medusa
8,814
588
86
6
0
294,398
6
W
Achilles
8,172
545
81
5
0
282,180
1
L
Cerberus
6,099
407
30
2
0
272,963
1
L
Olorun
7,402
493
68
5
0
273,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role