Player Matchup

Artio
Artio
Lilyssa
Artio
Level 149
God Stats
1W - 1L
1,633 SR
Queue Stats
137W - 117L
1,524 Elo+
Party 1
Anhur
Anhur
Rillius
Anhur
Level 149
God Stats
8W - 6L
1,648 SR
Queue Stats
113W - 87L
1,608 Elo+
Party 1
Tiamat
Tiamat
rzeeuw
Tiamat
Level 128
God Stats
0W - 2L
1,347 SR
Queue Stats
139W - 158L
1,544 Elo+
Solo
Team Averages
Level 142
1,543 SR
1,559 Elo+

VS

Team Averages
Level 101
1,545 SR
1,516 Elo+
Bastet
Bastet
 
Bastet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
takeacake
Ra
Level 40
God Stats
2W - 2L
1,513 SR
Queue Stats
18W - 33L
1,428 Elo+
Solo
Medusa
Medusa
thehvo
Medusa
Level 155
God Stats
4W - 0L
1,622 SR
Queue Stats
34W - 32L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Lilyssa
Artio
13
3 / 7 / 3
9,436
674
7,666
22,813
21,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Rillius
Anhur
14
4 / 10 / 2
9,865
705
4,818
14,726
4,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
rzeeuw
Tiamat
14
3 / 5 / 6
10,287
735
9,273
12,665
5,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
10 / 3 / 10
11,203
800
14,348
10,831
3,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
6 / 3 / 9
10,440
746
12,906
7,886
2,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
thehvo
Medusa
15
6 / 4 / 13
10,406
743
15,507
10,700
4,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
10
Kills
22
22
Deaths
10
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
3
10
5
L
Artio
Lilyssa
Artio
3
7
3
0.64
L
Anhur
Rillius
Anhur
4
10
2
0.5
L
Tiamat
rzeeuw
Tiamat
3
5
6
1.2
W
6
3
9
3.5
W
Medusa
thehvo
Medusa
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,757
Damage
42,761
50,204
Taken
29,417
31,856
Mitigated
10,599
6,055
Healing
6,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,348
3,290
0
1,915
10,831
3,871
326
4,434
6,036
0
34,112
L
Artio
Lilyssa
Artio
7,666
661
292
3,325
22,813
21,785
0
6,558
16,255
16,877
0
L
Anhur
Rillius
Anhur
4,818
2,092
0
980
14,726
4,266
555
2,652
12,074
0
24,797
L
Tiamat
rzeeuw
Tiamat
9,273
634
0
1,458
12,665
5,805
275
3,793
8,872
33,774
0
W
12,906
1,558
1,228
1,252
7,886
2,702
992
5,008
2,768
40,823
0
W
Medusa
thehvo
Medusa
15,507
7,121
0
1,836
10,700
4,026
1,488
6,869
3,317
0
47,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,588
Gold Earned
32,049
132
Minions Killed
163
4
Camps Cleared
8
666,102
Distance Traveled
739,195
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,203
800
32
2
2
259,615
3
L
Artio
9,436
674
15
1
1
238,019
5
L
Anhur
9,865
705
61
4
1
192,502
4
L
Tiamat
10,287
735
56
4
2
235,581
2
W
Ra
10,440
746
75
5
0
250,101
2
W
Medusa
10,406
743
56
4
6
229,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role