Player Matchup

Chiron
Chiron
Silver I
DaChubby
Chiron
Silver I
Level 144
God Stats
37W - 42L
1,518 SR
Queue Stats
242W - 301L
1,269 MMR
Solo
Nox
Nox
Bronze III
Enduleshka
Nox
Bronze III
Level 126
God Stats
0W - 2L
1,436 SR
Queue Stats
1W - 3L
1,412 MMR
Solo
Achilles
Achilles
Bronze IV
itsamithk
Achilles
Bronze IV
Level 69
God Stats
1W - 2L
1,558 SR
Queue Stats
2W - 12L
1,290 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,504 SR
1,324 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,559 SR
1,371 MMR
Hercules
Hercules
Gold III
Frankaj0
Hercules
Gold III
Level 148
God Stats
3W - 0L
1,479 SR
Queue Stats
32W - 33L
1,504 MMR
Party 1
Janus
Janus
Gold V
Pingarron
Janus
Gold V
Level 145
God Stats
4W - 4L
1,597 SR
Queue Stats
28W - 33L
1,347 MMR
Party 1
Bastet
Bastet
Gold II
V3LO91
Bastet
Gold II
Level 89
God Stats
8W - 4L
1,602 SR
Queue Stats
53W - 58L
1,261 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DaChubby
Chiron
9
1 / 6 / 1
6,973
634
5,488
9,774
2,481
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 6 / 1
6,624
602
5,570
8,197
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
itsamithk
Achilles
9
1 / 5 / 1
6,395
581
6,836
13,276
9,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ScyllaThothAh Muzen CabPersephone

VS

Bans
ChaacOdinCernunnosEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Frankaj0
Hercules
13
2 / 1 / 15
8,992
817
6,570
12,644
12,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Pingarron
Janus
13
7 / 1 / 9
8,858
805
11,251
6,191
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
V3LO91
Bastet
13
8 / 1 / 7
8,786
799
10,152
7,626
3,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
17
17
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chiron
DaChubby
Chiron
1
6
1
0.25
L
1
6
1
0.25
W
Hercules
Frankaj0
Hercules
2
1
15
9.5
W
Janus
Pingarron
Janus
7
1
9
11.5
W
Bastet
V3LO91
Bastet
8
1
7
11.5
L
Achilles
itsamithk
Achilles
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,894
Damage
27,973
31,247
Taken
26,461
14,497
Mitigated
17,870
5,294
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
DaChubby
Chiron
5,488
1,734
265
2,010
9,774
2,481
0
3,096
6,649
0
22,542
L
5,570
208
0
106
8,197
2,563
0
2,898
5,299
15,337
0
W
Hercules
Frankaj0
Hercules
6,570
2,285
537
7,658
12,644
12,650
522
2,537
9,699
605
18,714
W
Janus
Pingarron
Janus
11,251
690
0
1,677
6,191
2,196
726
1,494
4,527
39,974
0
W
Bastet
V3LO91
Bastet
10,152
1,908
0
2,086
7,626
3,024
1,395
2,207
5,346
0
29,900
L
Achilles
itsamithk
Achilles
6,836
1,678
173
2,740
13,276
9,453
0
5,653
7,623
0
14,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,992
Gold Earned
26,636
101
Minions Killed
142
0
Camps Cleared
9
570,451
Distance Traveled
673,752
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,973
634
48
4
0
192,068
1
L
Nox
6,624
602
30
3
0
184,808
3
W
Hercules
8,992
817
31
3
2
206,878
2
W
Janus
8,858
805
72
7
2
225,405
4
W
Bastet
8,786
799
39
4
5
241,469
3
L
Achilles
6,395
581
23
2
0
193,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role