Player Matchup

Baron Samedi
Baron Samedi
MrKnowles4
Baron Samedi
Level 124
God Stats
3W - 6L
1,351 SR
Queue Stats
92W - 159L
1,327 Elo+
Party 1
Hachiman
Hachiman
Nuvahsarim
Hachiman
Level 20
God Stats
1W - 2L
1,526 SR
Queue Stats
25W - 41L
1,315 Elo+
Party 1
Chaac
Chaac
Raaulitto99
Chaac
Level 63
God Stats
16W - 15L
1,507 SR
Queue Stats
116W - 151L
1,398 Elo+
Solo
Team Averages
Level 69
1,462 SR
1,347 Elo+

VS

Team Averages
Level 73
1,394 SR
1,328 Elo+
Bacchus
Bacchus
HasenfuB
Bacchus
Level 101
God Stats
13W - 12L
1,535 SR
Queue Stats
111W - 128L
1,396 Elo+
Solo
Poseidon
Poseidon
Peepeepowpow
Poseidon
Level 64
God Stats
3W - 4L
1,312 SR
Queue Stats
52W - 95L
1,329 Elo+
Solo
Kali
Kali
Tensa_Zangettsu
Kali
Level 55
God Stats
1W - 0L
1,336 SR
Queue Stats
29W - 63L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MrKnowles4
Baron Samedi
16
4 / 7 / 7
13,531
644
15,032
23,418
12,405
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Nuvahsarim
Hachiman
16
2 / 7 / 8
12,435
592
9,990
16,148
5,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 6 / 4
14,189
676
18,974
24,713
27,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HasenfuB
Bacchus
17
3 / 2 / 17
13,340
635
14,172
20,428
28,665
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
Peepeepowpow
Poseidon
16
3 / 7 / 14
13,395
638
19,844
16,362
5,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
14 / 3 / 5
16,010
762
19,148
18,709
8,510
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
12
Kills
20
20
Deaths
12
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bacchus
HasenfuB
Bacchus
3
2
17
5.75
L
Baron Samedi
MrKnowles4
Baron Samedi
4
7
7
1.07
L
Hachiman
Nuvahsarim
Hachiman
2
7
8
0.86
W
Poseidon
Peepeepowpow
Poseidon
3
7
14
1.43
L
6
6
4
1.33
W
14
3
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,996
Damage
53,164
64,279
Taken
55,499
45,413
Mitigated
42,285
19,429
Healing
17,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
HasenfuB
Bacchus
14,172
863
1,751
5,936
20,428
28,665
371
5,261
15,167
35,213
0
L
Baron Samedi
MrKnowles4
Baron Samedi
15,032
630
3,211
8,837
23,418
12,405
477
12,693
10,193
46,595
0
L
Hachiman
Nuvahsarim
Hachiman
9,990
8,680
525
1,625
16,148
5,329
179
10,413
5,236
0
27,971
W
Poseidon
Peepeepowpow
Poseidon
19,844
1,018
0
2,904
16,362
5,110
1,210
5,733
10,629
65,976
0
L
18,974
1,256
499
4,732
24,713
27,679
642
10,631
13,532
0
72,143
W
19,148
11,604
240
6,204
18,709
8,510
1,377
4,943
13,766
0
54,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,155
Gold Earned
42,745
218
Minions Killed
218
7
Camps Cleared
8
1,037,309
Distance Traveled
1,233,308
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,340
635
39
2
2
447,389
5
L
Baron Samedi
13,531
644
81
4
2
328,958
2
L
Hachiman
12,435
592
35
2
1
314,262
0
W
Poseidon
13,395
638
122
6
6
362,389
0
L
Chaac
14,189
676
102
5
4
394,089
3
W
Kali
16,010
762
57
3
0
423,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role