Player Matchup

Ares
Ares
 
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Itzcristiian
Neith
Level 87
God Stats
0W - 3L
1,252 SR
Queue Stats
10W - 15L
1,487 Elo+
Solo
Set
Set
Wasinqa
Set
Level 85
God Stats
1W - 3L
1,394 SR
Queue Stats
375W - 407L
1,443 Elo+
Party 2
Kukulkan
Kukulkan
WolfKing699
Kukulkan
Level 116
God Stats
24W - 32L
1,460 SR
Queue Stats
182W - 178L
1,506 Elo+
Solo
Loki
Loki
eljarocho
Loki
Level 62
God Stats
8W - 12L
1,447 SR
Queue Stats
114W - 119L
1,506 Elo+
Solo
Team Averages
Level 91
1,411 SR
1,488 Elo+

VS

Team Averages
Level 86
1,525 SR
1,471 Elo+
Ymir
Ymir
Enzo69er
Ymir
Level 50
God Stats
2W - 1L
1,498 SR
Queue Stats
125W - 159L
1,430 Elo+
Party 1
Awilix
Awilix
SmoothiniHoudini
Awilix
Level 76
God Stats
16W - 18L
1,478 SR
Queue Stats
179W - 205L
1,451 Elo+
Party 1
Bastet
Bastet
TightBussyKing
Bastet
Level 84
God Stats
12W - 3L
1,651 SR
Queue Stats
31W - 30L
1,464 Elo+
Solo
Tiamat
Tiamat
rBison
Tiamat
Level 61
God Stats
12W - 9L
1,508 SR
Queue Stats
169W - 199L
1,454 Elo+
Party 1
Anhur
Anhur
shercoth
Anhur
Level 158
God Stats
1W - 0L
1,490 SR
Queue Stats
95W - 83L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 2 / 6
5,625
469
4,432
6,649
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 5 / 0
5,363
447
3,321
7,774
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
10
2 / 3 / 4
5,957
496
3,526
6,972
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
WolfKing699
Kukulkan
13
0 / 2 / 0
6,947
579
1,444
4,153
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
11
5 / 4 / 1
6,648
554
6,142
9,717
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 4 / 3
6,073
506
2,379
10,321
5,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 0 / 2
8,382
699
6,240
6,069
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 0 / 1
7,731
644
7,961
8,580
3,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
rBison
Tiamat
13
2 / 0 / 2
7,636
636
3,114
4,053
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
shercoth
Anhur
10
3 / 4 / 1
6,394
533
5,117
5,776
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
8
Kills
16
16
Deaths
8
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
6
1.5
W
Ymir
0
4
3
0.38
L
1
5
0
0.2
W
6
0
2
7
W
5
0
1
5.5
L
Set
2
3
4
1.33
L
Kukulkan
WolfKing699
Kukulkan
0
2
0
0
L
Loki
5
4
1
1.38
W
Tiamat
rBison
Tiamat
2
0
2
3
W
Anhur
shercoth
Anhur
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,865
Damage
24,811
35,265
Taken
34,799
12,628
Mitigated
14,002
7,524
Healing
14,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,432
610
0
1,251
6,649
4,412
0
2,146
4,475
14,404
0
W
Ymir
2,379
994
92
2,544
10,321
5,091
168
2,161
8,160
17,407
0
L
3,321
1,277
0
1,295
7,774
1,882
0
0
7,270
0
19,735
W
6,240
2,177
0
3,673
6,069
1,923
0
1,161
4,908
0
55,424
W
7,961
1,601
0
4,242
8,580
3,835
479
0
8,580
0
40,169
L
Set
3,526
1,358
0
698
6,972
2,501
0
1,044
5,918
0
32,799
L
Kukulkan
WolfKing699
Kukulkan
1,444
88
0
950
4,153
1,333
0
1,351
2,646
51,187
0
L
Loki
6,142
2,040
0
3,330
9,717
2,500
0
737
8,916
0
35,909
W
Tiamat
rBison
Tiamat
3,114
71
0
2,510
4,053
1,911
440
1,277
2,776
41,132
0
W
Anhur
shercoth
Anhur
5,117
2,769
0
1,146
5,776
1,242
860
1,277
4,499
0
33,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,540
Gold Earned
36,216
313
Minions Killed
401
0
Camps Cleared
0
1,103,970
Distance Traveled
1,210,913
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,625
469
15
1
0
249,930
1
W
Ymir
6,073
506
36
3
0
212,197
4
L
Neith
5,363
447
47
4
0
179,675
4
W
Awilix
8,382
699
110
9
0
295,528
1
W
Bastet
7,731
644
93
8
0
266,177
4
L
Set
5,957
496
63
5
0
248,789
1
L
Kukulkan
6,947
579
121
10
0
222,945
1
L
Loki
6,648
554
67
6
0
202,631
1
W
Tiamat
7,636
636
94
8
0
248,164
3
W
Anhur
6,394
533
68
6
0
188,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role