Player Matchup

Janus
Janus
Belial AGL
Janus
Level 86
God Stats
1W - 1L
1,326 SR
Queue Stats
194W - 162L
1,548 Elo+
Party 2
Poseidon
Poseidon
LSerpico
Poseidon
Level 141
God Stats
10W - 7L
1,701 SR
Queue Stats
473W - 451L
1,489 Elo+
Party 2
Fafnir
Fafnir
Partunnax
Fafnir
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 154L
1,390 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SUPERAIZENN
Ah Muzen Cab
Level 139
God Stats
1W - 2L
1,154 SR
Queue Stats
364W - 322L
1,520 Elo+
Party 2
Mercury
Mercury
StyledComa3
Mercury
Level 89
God Stats
5W - 9L
1,436 SR
Queue Stats
131W - 156L
1,350 Elo+
Party 1
Team Averages
Level 109
1,423 SR
1,460 Elo+

VS

Team Averages
Level 103
1,476 SR
1,481 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BarbosaCrazy
Cthulhu
Level 87
God Stats
0W - 1L
1,238 SR
Queue Stats
12W - 8L
1,495 Elo+
Party 3
Atlas
Atlas
GGRUAN1
Atlas
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,485 Elo+
Party 3
Heimdallr
Heimdallr
marcianistico
Heimdallr
Level 101
God Stats
0W - 1L
1,640 SR
Queue Stats
44W - 43L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 2 / 3
6,840
570
2,000
3,793
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
LSerpico
Poseidon
15
5 / 2 / 1
8,457
705
5,750
6,838
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
Partunnax
Fafnir
9
0 / 2 / 7
6,430
536
1,242
5,988
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
SUPERAIZENN
Ah Muzen Cab
12
6 / 1 / 1
7,313
609
7,192
6,709
2,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
StyledComa3
Mercury
10
2 / 0 / 2
6,085
507
2,406
5,679
1,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 3 / 0
6,765
564
4,272
10,034
6,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
 
Ra
11
2 / 2 / 0
6,277
523
3,361
4,827
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
BarbosaCrazy
Cthulhu
8
1 / 5 / 0
5,253
438
2,386
7,557
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atlas
GGRUAN1
Atlas
7
0 / 3 / 3
4,990
416
907
6,643
2,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
marcianistico
Heimdallr
11
2 / 1 / 0
6,351
529
4,626
5,953
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
7
7
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
3
0
0.67
L
Ra
 
Ra
2
2
0
1
L
Cthulhu
BarbosaCrazy
Cthulhu
1
5
0
0.2
W
Janus
1
2
3
1.25
L
Atlas
GGRUAN1
Atlas
0
3
3
0.5
W
Poseidon
LSerpico
Poseidon
5
2
1
2.75
W
Fafnir
Partunnax
Fafnir
0
2
7
1.75
W
Ah Muzen Cab
SUPERAIZENN
Ah Muzen Cab
6
1
1
6.5
W
Mercury
StyledComa3
Mercury
2
0
2
3
L
Heimdallr
marcianistico
Heimdallr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,590
Damage
15,552
29,007
Taken
35,014
12,537
Mitigated
18,596
8,388
Healing
10,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,272
999
0
4,202
10,034
6,761
0
5,397
4,557
0
37,003
L
Ra
 
Ra
3,361
302
239
1,493
4,827
1,641
129
1,780
2,991
37,381
0
L
Cthulhu
BarbosaCrazy
Cthulhu
2,386
224
0
1,262
7,557
5,384
14
677
6,866
8,869
0
W
Janus
2,000
120
0
538
3,793
1,227
0
1,680
2,085
43,101
0
L
Atlas
GGRUAN1
Atlas
907
294
0
674
6,643
2,851
24
778
5,851
11,269
0
W
Poseidon
LSerpico
Poseidon
5,750
1,324
0
2,205
6,838
2,023
750
95
6,714
62,583
0
W
Fafnir
Partunnax
Fafnir
1,242
552
0
1,029
5,988
5,644
47
1,563
4,391
7,666
0
W
Ah Muzen Cab
SUPERAIZENN
Ah Muzen Cab
7,192
3,499
0
2,050
6,709
2,044
684
1,798
4,877
0
52,749
W
Mercury
StyledComa3
Mercury
2,406
1,289
0
2,566
5,679
1,599
0
1,359
4,286
0
27,403
L
Heimdallr
marcianistico
Heimdallr
4,626
2,226
0
2,217
5,953
1,959
231
196
5,757
0
41,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,125
Gold Earned
29,636
396
Minions Killed
320
0
Camps Cleared
0
1,252,448
Distance Traveled
1,119,663
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,765
564
89
7
0
216,210
2
L
Ra
6,277
523
83
7
0
239,122
3
L
Cthulhu
5,253
438
23
2
0
205,828
0
W
Janus
6,840
570
108
9
0
246,569
4
L
Atlas
4,990
416
32
3
0
226,347
0
W
Poseidon
8,457
705
133
11
0
226,532
2
W
Fafnir
6,430
536
11
1
0
246,596
2
W
Ah Muzen Cab
7,313
609
94
8
0
246,131
2
W
Mercury
6,085
507
50
4
0
286,620
0
L
Heimdallr
6,351
529
93
8
0
232,156
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role