Player Matchup

Persephone
Persephone
BronzeDiamond12
Persephone
Level 106
God Stats
7W - 5L
1,868 SR
Queue Stats
44W - 41L
1,498 Elo+
Solo
Medusa
Medusa
M-T-P97
Medusa
Level 103
God Stats
11W - 11L
1,430 SR
Queue Stats
104W - 117L
1,454 Elo+
Solo
Ares
Ares
twiizy-5
Ares
Level 44
God Stats
2W - 2L
1,579 SR
Queue Stats
101W - 144L
1,398 Elo+
Solo
Team Averages
Level 84
1,626 SR
1,450 Elo+

VS

Team Averages
Level 106
1,515 SR
1,465 Elo+
Raijin
Raijin
 
Raijin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ALDFUI
Sun Wukong
Level 139
God Stats
2W - 0L
1,592 SR
Queue Stats
63W - 42L
1,577 Elo+
Solo
Loki
Loki
Domania1992
Loki
Level 90
God Stats
2W - 1L
1,453 SR
Queue Stats
14W - 19L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BronzeDiamond12
Persephone
9
3 / 5 / 2
6,992
699
3,569
7,406
2,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
M-T-P97
Medusa
10
0 / 3 / 3
6,155
616
3,008
7,089
2,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
9
1 / 2 / 4
6,636
664
6,103
10,726
9,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
4 / 1 / 6
7,656
766
9,892
4,523
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ALDFUI
Sun Wukong
12
5 / 1 / 6
7,790
779
8,585
9,720
7,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 3 / 7
6,971
697
2,997
7,060
3,709
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
4
Kills
11
10
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
1
6
7
W
Sun Wukong
ALDFUI
Sun Wukong
5
1
6
8
L
Persephone
BronzeDiamond12
Persephone
3
5
2
0.8
W
2
3
7
1.83
L
Medusa
M-T-P97
Medusa
0
3
3
0.5
L
Ares
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,680
Damage
21,474
25,221
Taken
21,303
14,754
Mitigated
13,328
3,582
Healing
5,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,892
664
141
1,206
4,523
1,735
296
2,318
2,205
34,416
0
W
Sun Wukong
ALDFUI
Sun Wukong
8,585
2,326
0
2,382
9,720
7,884
484
4,511
5,209
0
19,973
L
Persephone
BronzeDiamond12
Persephone
3,569
166
0
1,186
7,406
2,854
0
2,852
4,138
13,064
0
W
2,997
549
461
827
7,060
3,709
234
3,811
3,249
0
13,993
L
Medusa
M-T-P97
Medusa
3,008
1,242
0
486
7,089
2,621
0
3,145
3,448
0
22,113
L
Ares
6,103
308
0
1,910
10,726
9,279
0
3,501
6,328
10,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,783
Gold Earned
22,417
92
Minions Killed
107
2
Camps Cleared
6
532,502
Distance Traveled
538,153
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,656
766
67
7
3
161,096
6
W
Sun Wukong
7,790
779
21
2
2
185,626
0
L
Persephone
6,992
699
33
3
1
171,900
5
W
Loki
6,971
697
19
2
1
191,431
0
L
Medusa
6,155
616
48
5
1
175,331
4
L
Ares
6,636
664
11
1
0
185,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role