Player Matchup

Heimdallr
Heimdallr
ColeA279
Heimdallr
Level 63
God Stats
38W - 40L
1,562 SR
Queue Stats
118W - 141L
1,483 Elo+
Party 2
Raijin
Raijin
Forky083105
Raijin
Level 47
God Stats
1W - 2L
1,610 SR
Queue Stats
62W - 60L
1,568 Elo+
Solo
Mulan
Mulan
ThatMichiganKid
Mulan
Level 122
God Stats
23W - 16L
1,592 SR
Queue Stats
603W - 569L
1,546 Elo+
Party 2
Hun Batz
Hun Batz
cshipp35
Hun Batz
Level 109
God Stats
10W - 8L
1,592 SR
Queue Stats
242W - 233L
1,524 Elo+
Solo
Atlas
Atlas
naggingdionysus
Atlas
Level 108
God Stats
6W - 6L
1,500 SR
Queue Stats
98W - 116L
1,434 Elo+
Party 2
Team Averages
Level 90
1,571 SR
1,511 Elo+

VS

Team Averages
Level 86
1,520 SR
1,537 Elo+
Anubis
Anubis
LBARRY21
Anubis
Level 47
God Stats
3W - 0L
1,777 SR
Queue Stats
42W - 30L
1,499 Elo+
Solo
Loki
Loki
Rixhh
Loki
Level 108
God Stats
4W - 9L
1,426 SR
Queue Stats
244W - 302L
1,486 Elo+
Solo
Cthulhu
Cthulhu
SpiritousRJ
Cthulhu
Level 104
God Stats
41W - 27L
1,601 SR
Queue Stats
228W - 209L
1,530 Elo+
Party 1
Hou Yi
Hou Yi
oNoroxus
Hou Yi
Level 42
God Stats
1W - 1L
1,286 SR
Queue Stats
25W - 16L
1,636 Elo+
Solo
Fenrir
Fenrir
xEveryday420x
Fenrir
Level 129
God Stats
6W - 10L
1,509 SR
Queue Stats
487W - 434L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ColeA279
Heimdallr
11
0 / 10 / 0
7,000
389
3,166
13,708
2,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
16
2 / 7 / 2
9,151
508
7,230
11,819
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 4 / 0
8,819
490
12,795
13,781
7,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
cshipp35
Hun Batz
14
2 / 2 / 1
8,274
460
4,883
10,617
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 8 / 0
6,611
367
5,304
13,050
9,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LBARRY21
Anubis
17
8 / 3 / 8
10,945
608
14,728
14,568
6,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Rixhh
Loki
15
1 / 2 / 8
9,133
507
3,797
11,459
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
SpiritousRJ
Cthulhu
14
5 / 0 / 12
10,030
557
6,591
11,986
12,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
oNoroxus
Hou Yi
19
14 / 0 / 3
11,854
659
15,349
10,015
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 6
9,592
533
7,550
14,994
12,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
68
8
Kills
31
31
Deaths
8
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ColeA279
Heimdallr
0
10
0
0
L
Raijin
2
7
2
0.43
W
Anubis
LBARRY21
Anubis
8
3
8
4
W
Loki
Rixhh
Loki
1
2
8
2.5
W
Cthulhu
SpiritousRJ
Cthulhu
5
0
12
11
L
4
4
0
1
L
Hun Batz
cshipp35
Hun Batz
2
2
1
1.25
L
0
8
0
0
W
Hou Yi
oNoroxus
Hou Yi
14
0
3
15.5
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,378
Damage
48,015
62,975
Taken
63,022
25,789
Mitigated
39,746
13,494
Healing
27,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ColeA279
Heimdallr
3,166
844
0
1,894
13,708
2,184
0
508
13,200
0
35,507
L
Raijin
7,230
657
0
1,300
11,819
3,619
0
5,935
5,805
66,197
0
W
Anubis
LBARRY21
Anubis
14,728
827
0
8,342
14,568
6,984
734
5,460
8,782
81,066
0
W
Loki
Rixhh
Loki
3,797
826
0
3,645
11,459
3,843
572
1,276
10,163
0
60,904
W
Cthulhu
SpiritousRJ
Cthulhu
6,591
398
2,257
2,794
11,986
12,795
225
3,219
8,707
19,773
0
L
12,795
1,946
215
5,773
13,781
7,412
0
6,154
7,187
21
50,161
L
Hun Batz
cshipp35
Hun Batz
4,883
360
0
3,585
10,617
2,932
0
2,727
7,638
0
50,147
L
5,304
2,019
0
727
13,050
9,642
0
5,995
7,009
18,840
0
W
Hou Yi
oNoroxus
Hou Yi
15,349
9,500
0
6,132
10,015
4,060
1,848
1,003
9,012
0
99,609
W
7,550
1,682
0
4,611
14,994
12,064
301
1,247
13,730
0
46,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,855
Gold Earned
51,554
425
Minions Killed
491
0
Camps Cleared
0
1,547,733
Distance Traveled
1,689,046
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,000
389
72
4
0
297,382
3
L
Raijin
9,151
508
140
8
0
266,535
1
W
Anubis
10,945
608
145
8
0
302,154
2
W
Loki
9,133
507
103
6
0
382,168
4
W
Cthulhu
10,030
557
20
1
0
347,764
2
L
Mulan
8,819
490
92
5
0
285,990
5
L
Hun Batz
8,274
460
93
5
0
379,489
5
L
Atlas
6,611
367
28
2
0
318,337
2
W
Hou Yi
11,854
659
132
7
0
334,706
5
W
Fenrir
9,592
533
91
5
0
322,254
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role