Player Matchup

Xbalanque
Xbalanque
Elit3OfChaos190
Xbalanque
Level 125
God Stats
14W - 13L
1,501 SR
Queue Stats
349W - 213L
1,695 Elo+
Party 1
Raijin
Raijin
Morehouse98
Raijin
Level 37
God Stats
3W - 0L
1,846 SR
Queue Stats
201W - 68L
1,701 Elo+
Party 1
Atlas
Atlas
WALKINGTANK116
Atlas
Level 120
God Stats
26W - 7L
1,791 SR
Queue Stats
91W - 43L
1,689 Elo+
Party 1
Team Averages
Level 94
1,712 SR
1,695 Elo+

VS

Team Averages
Level 144
1,567 SR
1,467 Elo+
Aphrodite
Aphrodite
AII_Money_N
Aphrodite
Level 160
God Stats
10W - 13L
1,480 SR
Queue Stats
456W - 530L
1,493 Elo+
Party 2
King Arthur
King Arthur
IWillHugYou
King Arthur
Level 119
God Stats
0W - 1L
1,706 SR
Queue Stats
27W - 35L
1,393 Elo+
Solo
Raijin
Raijin
Luckyrip1
Raijin
Level 153
God Stats
4W - 4L
1,515 SR
Queue Stats
382W - 427L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Elit3OfChaos190
Xbalanque
11
6 / 0 / 3
7,722
772
11,506
7,990
2,506
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
10
2 / 1 / 6
6,657
666
4,442
5,491
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 0 / 8
7,303
730
3,625
7,363
3,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AII_Money_N
Aphrodite
9
0 / 2 / 1
5,900
590
5,246
6,674
4,923
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
IWillHugYou
King Arthur
9
1 / 5 / 0
6,285
629
2,973
9,787
5,126
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
Luckyrip1
Raijin
10
0 / 2 / 1
6,194
619
8,209
6,306
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AII_Money_N
Aphrodite
0
2
1
0.25
W
Xbalanque
Elit3OfChaos190
Xbalanque
6
0
3
7.5
L
King Arthur
IWillHugYou
King Arthur
1
5
0
0.2
L
Raijin
Luckyrip1
Raijin
0
2
1
0.25
W
Raijin
2
1
6
5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,573
Damage
16,428
20,844
Taken
22,767
7,808
Mitigated
12,085
3,511
Healing
7,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AII_Money_N
Aphrodite
5,246
424
3,140
3,193
6,674
4,923
144
1,862
4,614
11,700
0
W
Xbalanque
Elit3OfChaos190
Xbalanque
11,506
6,081
281
461
7,990
2,506
541
5,360
2,365
0
33,532
L
King Arthur
IWillHugYou
King Arthur
2,973
409
150
580
9,787
5,126
180
3,911
5,732
0
8,280
L
Raijin
Luckyrip1
Raijin
8,209
1,024
0
633
6,306
2,036
273
2,121
4,045
33,788
0
W
Raijin
4,442
1,026
401
295
5,491
1,615
0
3,078
2,229
18,628
0
W
3,625
1,250
0
2,073
7,363
3,687
0
4,805
2,256
7,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,682
Gold Earned
18,379
118
Minions Killed
105
5
Camps Cleared
4
508,445
Distance Traveled
526,753
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,900
590
24
2
3
179,510
3
W
Xbalanque
7,722
772
61
6
4
173,384
2
L
King Arthur
6,285
629
19
2
0
175,002
0
L
Raijin
6,194
619
62
6
1
172,241
1
W
Raijin
6,657
666
43
4
0
146,230
0
W
Atlas
7,303
730
14
1
1
188,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role