Player Matchup

Ganesha
Ganesha
JayJayTobacco
Ganesha
Level 87
God Stats
9W - 3L
1,593 SR
Queue Stats
92W - 103L
1,469 Elo+
Party 3
Anhur
Anhur
NotoriousBench
Anhur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,786 Elo+
Party 3
Kali
Kali
SeshGremlin
Kali
Level 156
God Stats
5W - 2L
1,614 SR
Queue Stats
417W - 401L
1,552 Elo+
Party 2
Freya
Freya
myanacondadoes1
Freya
Level 67
God Stats
7W - 13L
1,310 SR
Queue Stats
304W - 326L
1,487 Elo+
Party 2
Cu Chulainn
Cu Chulainn
shatterproof
Cu Chulainn
Level 34
God Stats
3W - 4L
1,450 SR
Queue Stats
66W - 60L
1,517 Elo+
Party 2
Team Averages
Level 73
1,493 SR
1,562 Elo+

VS

Team Averages
Level 55
1,454 SR
1,474 Elo+
Discordia
Discordia
Eougne
Discordia
Level 45
God Stats
0W - 2L
1,222 SR
Queue Stats
20W - 17L
1,551 Elo+
Solo
Scylla
Scylla
fedgedmedhat
Scylla
Level 103
God Stats
3W - 12L
1,421 SR
Queue Stats
281W - 315L
1,416 Elo+
Party 1
Mercury
Mercury
kusseflækker47
Mercury
Level 48
God Stats
5W - 8L
1,489 SR
Queue Stats
163W - 186L
1,401 Elo+
Party 1
Medusa
Medusa
lefterisphenom
Medusa
Level 30
God Stats
0W - 1L
1,398 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Mulan
Mulan
przemek54326
Mulan
Level 49
God Stats
0W - 1L
1,741 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
6
0 / 1 / 3
4,260
710
742
3,909
1,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
3 / 1 / 1
4,490
748
2,188
2,493
658
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
3 / 0 / 1
4,854
809
2,167
4,329
1,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 0 / 1
4,201
700
1,387
1,720
594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
shatterproof
Cu Chulainn
5
1 / 1 / 0
3,550
592
1,487
2,762
1,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Eougne
Discordia
6
1 / 2 / 2
3,873
646
2,733
2,831
759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
7
0 / 2 / 0
4,023
671
758
2,258
629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 1 / 1
4,113
686
995
2,561
722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

2
0 / 2 / 0
2,931
489
311
1,634
150
Mace

Mace

+10
Physical Power

6
1 / 1 / 1
3,874
646
2,151
3,430
1,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
3
3
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
Eougne
Discordia
1
2
2
1
W
Ganesha
0
1
3
1.5
W
3
1
1
3.5
W
3
0
1
3.5
L
Scylla
0
2
0
0
L
1
1
1
1.5
L
0
2
0
0
W
1
0
1
1.5
L
1
1
1
1.5
W
Cu Chulainn
shatterproof
Cu Chulainn
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,971
Damage
6,948
15,213
Taken
12,714
5,241
Mitigated
3,375
6,134
Healing
3,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Eougne
Discordia
2,733
440
93
1,234
2,831
759
339
188
2,643
8,717
0
W
Ganesha
742
87
879
1,647
3,909
1,362
66
1,150
2,759
8,459
0
W
2,188
1,012
0
410
2,493
658
1,256
551
1,942
0
15,899
W
2,167
1,085
0
1,528
4,329
1,205
0
629
3,660
0
24,231
L
Scylla
758
143
0
350
2,258
629
0
1,204
1,054
16,718
0
L
995
539
0
632
2,561
722
0
66
2,495
0
12,249
L
311
211
0
320
1,634
150
0
155
1,479
0
2,056
W
1,387
475
0
790
1,720
594
0
565
1,109
13,801
2,173
L
2,151
444
0
699
3,430
1,115
480
333
3,097
0
11,149
W
Cu Chulainn
shatterproof
Cu Chulainn
1,487
256
0
880
2,762
1,422
0
510
2,252
398
8,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,355
Gold Earned
18,814
175
Minions Killed
118
0
Camps Cleared
0
590,555
Distance Traveled
481,256
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
3,873
646
8
1
0
99,220
1
W
Ganesha
4,260
710
3
1
0
132,847
2
W
Anhur
4,490
748
43
7
0
94,746
1
W
Kali
4,854
809
54
9
0
146,490
2
L
Scylla
4,023
671
42
7
0
113,535
0
L
Mercury
4,113
686
34
6
0
118,625
0
L
Medusa
2,931
489
3
1
0
35,121
0
W
Freya
4,201
700
42
7
0
117,217
1
L
Mulan
3,874
646
31
5
0
114,755
2
W
Cu Chulainn
3,550
592
33
6
0
99,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role