Player Matchup

The Morrigan
The Morrigan
ActuallySgtcg
The Morrigan
Level 129
God Stats
7W - 10L
1,484 SR
Queue Stats
779W - 791L
1,545 Elo+
Party 1
Izanami
Izanami
Jeager17
Izanami
Level 135
God Stats
4W - 3L
1,612 SR
Queue Stats
303W - 289L
1,520 Elo+
Party 1
Kukulkan
Kukulkan
KEYT00N
Kukulkan
Level 158
God Stats
4W - 4L
1,614 SR
Queue Stats
892W - 901L
1,510 Elo+
Party 1
Zhong Kui
Zhong Kui
Loolyloopy
Zhong Kui
Level 124
God Stats
0W - 2L
1,578 SR
Queue Stats
116W - 100L
1,621 Elo+
Solo
Hel
Hel
Prαetoriαn
Hel
Level 152
God Stats
3W - 7L
1,396 SR
Queue Stats
655W - 678L
1,618 Elo+
Solo
Team Averages
Level 140
1,537 SR
1,563 Elo+

VS

Team Averages
Level 131
1,499 SR
1,580 Elo+
King Arthur
King Arthur
Anselmo1992
King Arthur
Level 156
God Stats
1W - 0L
1,459 SR
Queue Stats
94W - 91L
1,562 Elo+
Solo
Xing Tian
Xing Tian
Cruzjx8
Xing Tian
Level 115
God Stats
1W - 3L
1,277 SR
Queue Stats
148W - 137L
1,529 Elo+
Solo
Heimdallr
Heimdallr
Omegaluladon
Heimdallr
Level 159
God Stats
3W - 5L
1,581 SR
Queue Stats
485W - 486L
1,633 Elo+
Solo
Sol
Sol
PlayerCrAz
Sol
Level 137
God Stats
1W - 1L
1,488 SR
Queue Stats
146W - 150L
1,580 Elo+
Solo
Hel
Hel
Zaiyr
Hel
Level 86
God Stats
1W - 1L
1,692 SR
Queue Stats
65W - 58L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ActuallySgtcg
The Morrigan
14
3 / 4 / 4
7,674
853
8,245
8,913
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Jeager17
Izanami
13
1 / 3 / 5
7,096
788
13,528
11,360
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
KEYT00N
Kukulkan
13
2 / 3 / 6
7,583
843
13,796
6,831
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Loolyloopy
Zhong Kui
13
2 / 4 / 6
7,349
817
9,479
13,946
16,645
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 3 / 2
6,236
693
1,544
6,599
2,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anselmo1992
King Arthur
15
2 / 2 / 13
8,289
921
9,740
16,249
11,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
Cruzjx8
Xing Tian
13
0 / 2 / 10
7,923
880
5,316
17,337
15,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Omegaluladon
Heimdallr
14
2 / 3 / 11
8,127
903
11,090
11,756
5,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 2 / 8
9,315
1,035
14,459
10,069
4,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hel
Zaiyr
Hel
14
4 / 1 / 11
8,166
907
4,357
7,904
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
70
9
Kills
17
17
Deaths
10
23
Assists
53
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ActuallySgtcg
The Morrigan
3
4
4
1.25
W
King Arthur
Anselmo1992
King Arthur
2
2
13
4.25
W
Xing Tian
Cruzjx8
Xing Tian
0
2
10
2.5
L
Izanami
Jeager17
Izanami
1
3
5
1.17
L
Kukulkan
KEYT00N
Kukulkan
2
3
6
1.67
L
Zhong Kui
Loolyloopy
Zhong Kui
2
4
6
1.25
W
Heimdallr
Omegaluladon
Heimdallr
2
3
11
2.5
W
9
2
8
6.5
L
1
3
2
0.67
W
Hel
Zaiyr
Hel
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,592
Damage
44,962
47,649
Taken
63,315
29,649
Mitigated
39,737
24,630
Healing
39,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ActuallySgtcg
The Morrigan
8,245
1,244
440
324
8,913
3,639
0
5,050
3,673
24,227
0
W
King Arthur
Anselmo1992
King Arthur
9,740
383
2,401
4,781
16,249
11,275
67
8,429
7,690
0
25,414
W
Xing Tian
Cruzjx8
Xing Tian
5,316
105
2,339
3,326
17,337
15,204
69
8,243
8,982
13,232
0
L
Izanami
Jeager17
Izanami
13,528
8,671
0
641
11,360
3,812
0
5,707
5,519
0
24,873
L
Kukulkan
KEYT00N
Kukulkan
13,796
1,405
0
0
6,831
2,857
0
4,044
2,787
25,031
0
L
Zhong Kui
Loolyloopy
Zhong Kui
9,479
355
584
2,580
13,946
16,645
0
6,249
7,338
11,114
0
W
Heimdallr
Omegaluladon
Heimdallr
11,090
4,682
705
2,458
11,756
5,199
1,913
5,624
5,988
0
26,189
W
14,459
3,630
2,096
2,907
10,069
4,007
2,233
4,674
5,313
30,604
0
L
1,544
505
16,922
3,139
6,599
2,696
0
3,082
3,517
2,269
0
W
Hel
Zaiyr
Hel
4,357
226
13,500
5,332
7,904
4,052
890
5,566
2,278
10,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,938
Gold Earned
41,820
99
Minions Killed
110
0
Camps Cleared
0
894,412
Distance Traveled
919,459
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,674
853
36
4
0
158,187
0
W
King Arthur
8,289
921
27
3
0
193,092
1
W
Xing Tian
7,923
880
11
1
0
210,074
2
L
Izanami
7,096
788
23
3
0
154,140
0
L
Kukulkan
7,583
843
34
4
0
218,858
1
L
Zhong Kui
7,349
817
3
0
0
165,784
4
W
Heimdallr
8,127
903
28
3
0
152,256
4
W
Sol
9,315
1,035
30
3
0
160,831
0
L
Hel
6,236
693
3
0
0
197,443
3
W
Hel
8,166
907
14
2
0
203,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role