Player Matchup

Vulcan
Vulcan
COOLKEY2003
Vulcan
Level 106
God Stats
2W - 3L
1,160 SR
Queue Stats
185W - 222L
1,358 Elo+
Party 1
Ymir
Ymir
Galaxy_GRAVE
Ymir
Level 7
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 3L
1,320 Elo+
Party 1
Artemis
Artemis
ToxicNuggy
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,282 Elo+
Party 1
Zeus
Zeus
Vanhartelol
Zeus
Level 89
God Stats
15W - 14L
1,483 SR
Queue Stats
336W - 348L
1,426 Elo+
Party 3
Bastet
Bastet
dyangelo_ajax
Bastet
Level 67
God Stats
4W - 1L
1,789 SR
Queue Stats
164W - 176L
1,453 Elo+
Party 3
Team Averages
Level 56
1,443 SR
1,368 Elo+

VS

Team Averages
Level 73
1,488 SR
1,457 Elo+
Fenrir
Fenrir
LordsReign
Fenrir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,403 Elo+
Party 2
The Morrigan
The Morrigan
MILLOM_MALBADO
The Morrigan
Level 89
God Stats
3W - 12L
1,299 SR
Queue Stats
497W - 557L
1,453 Elo+
Solo
Bacchus
Bacchus
Tilly
Bacchus
Level 94
God Stats
25W - 19L
1,569 SR
Queue Stats
355W - 339L
1,490 Elo+
Party 2
Ne Zha
Ne Zha
Ttv-_-not_good
Ne Zha
Level 67
God Stats
2W - 4L
1,535 SR
Queue Stats
261W - 286L
1,428 Elo+
Solo
Chronos
Chronos
WannaBuyMyDog
Chronos
Level 105
God Stats
15W - 17L
1,536 SR
Queue Stats
371W - 316L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
1 / 3 / 3
8,490
606
4,138
4,963
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 3 / 4
9,458
676
9,097
14,536
7,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
ToxicNuggy
Artemis
14
4 / 3 / 3
9,060
647
9,342
9,900
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 1 / 5
9,053
647
9,085
5,837
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
3 / 3 / 3
8,863
633
4,941
12,893
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LordsReign
Fenrir
10
1 / 4 / 4
6,284
449
3,551
13,346
8,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Morrigan
MILLOM_MALBADO
The Morrigan
7
0 / 4 / 0
5,455
390
1,809
4,576
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Tilly
Bacchus
12
8 / 4 / 1
7,781
556
8,538
10,886
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 4
6,473
462
3,523
8,889
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
14
4 / 6 / 0
8,166
583
8,245
12,668
5,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
20
Kills
13
13
Deaths
20
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
1
3
3
0.83
W
7
3
4
3
L
Fenrir
LordsReign
Fenrir
1
4
4
0.75
L
The Morrigan
MILLOM_MALBADO
The Morrigan
0
4
0
0
L
Bacchus
Tilly
Bacchus
8
4
1
2.13
W
Artemis
ToxicNuggy
Artemis
4
3
3
1.83
L
0
2
4
1
W
5
1
5
7.5
L
Chronos
4
6
0
0.67
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,603
Damage
25,666
48,129
Taken
50,365
18,512
Mitigated
23,974
17,296
Healing
13,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
4,138
1,397
0
600
4,963
1,595
601
2,012
2,951
43,627
0
W
9,097
3,792
0
5,581
14,536
7,094
1,294
4,736
9,764
55,457
8,737
L
Fenrir
LordsReign
Fenrir
3,551
830
429
2,851
13,346
8,943
0
5,983
7,261
0
10,286
L
The Morrigan
MILLOM_MALBADO
The Morrigan
1,809
234
0
1,052
4,576
1,391
22
2,915
1,341
18,457
0
L
Bacchus
Tilly
Bacchus
8,538
533
0
2,985
10,886
5,620
0
5,922
4,813
33,146
0
W
Artemis
ToxicNuggy
Artemis
9,342
5,339
0
3,985
9,900
3,610
2,898
5,532
4,354
0
56,417
L
3,523
981
0
4,174
8,889
3,001
0
3,078
5,709
0
33,364
W
9,085
1,224
0
1,150
5,837
1,919
766
2,449
3,248
45,584
0
L
Chronos
8,245
2,726
0
1,713
12,668
5,019
0
3,141
9,527
46,194
6,223
W
4,941
1,325
0
5,980
12,893
4,294
286
3,084
9,809
0
52,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,924
Gold Earned
34,159
469
Minions Killed
289
0
Camps Cleared
0
1,352,358
Distance Traveled
1,184,568
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,490
606
83
6
0
286,665
0
W
Ymir
9,458
676
83
6
0
251,456
2
L
Fenrir
6,284
449
13
1
0
269,007
6
L
The Morrigan
5,455
390
32
2
0
148,074
3
L
Bacchus
7,781
556
61
4
0
271,275
1
W
Artemis
9,060
647
106
8
0
241,770
0
L
Ne Zha
6,473
462
73
5
0
239,121
2
W
Zeus
9,053
647
95
7
0
272,732
4
L
Chronos
8,166
583
110
8
0
257,091
4
W
Bastet
8,863
633
102
7
0
299,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role