Player Matchup

Thor
Thor
Daquanold
Thor
Level 44
God Stats
1W - 1L
1,490 SR
Queue Stats
114W - 98L
1,527 Elo+
Party 3
Apollo
Apollo
TheHeckShow
Apollo
Level 44
God Stats
5W - 4L
1,555 SR
Queue Stats
79W - 80L
1,481 Elo+
Party 2
Anubis
Anubis
Y0ungKip
Anubis
Level 87
God Stats
5W - 5L
1,636 SR
Queue Stats
93W - 97L
1,485 Elo+
Party 2
Bellona
Bellona
xX DMACK777 Xx
Bellona
Level 45
God Stats
2W - 2L
1,795 SR
Queue Stats
81W - 78L
1,526 Elo+
Solo
Terra
Terra
zScotty_Boy
Terra
Level 53
God Stats
11W - 7L
1,574 SR
Queue Stats
170W - 163L
1,448 Elo+
Party 3
Team Averages
Level 55
1,610 SR
1,493 Elo+

VS

Team Averages
Level 98
1,611 SR
1,546 Elo+
Mercury
Mercury
Biotizer
Mercury
Level 157
God Stats
8W - 1L
1,873 SR
Queue Stats
152W - 116L
1,615 Elo+
Party 1
Izanami
Izanami
BlondeBadger511
Izanami
Level 48
God Stats
8W - 3L
1,564 SR
Queue Stats
59W - 71L
1,461 Elo+
Solo
Nemesis
Nemesis
Gyhst
Nemesis
Level 119
God Stats
1W - 3L
1,242 SR
Queue Stats
105W - 79L
1,564 Elo+
Party 1
Zeus
Zeus
Riffn
Zeus
Level 37
God Stats
2W - 2L
1,637 SR
Queue Stats
23W - 11L
1,534 Elo+
Party 1
Xing Tian
Xing Tian
YipZe
Xing Tian
Level 129
God Stats
2W - 0L
1,737 SR
Queue Stats
62W - 59L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
2 / 5 / 4
10,467
436
7,770
19,638
7,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
18
7 / 9 / 3
11,975
499
16,586
23,836
7,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Y0ungKip
Anubis
16
4 / 7 / 3
10,737
447
9,301
17,614
8,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 4 / 1
10,281
428
7,446
13,108
12,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 5
8,990
375
5,813
24,283
28,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Biotizer
Mercury
20
6 / 4 / 13
13,650
569
17,401
21,435
16,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
7 / 5 / 4
14,203
592
15,744
19,229
7,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Gyhst
Nemesis
20
6 / 4 / 15
13,505
563
17,043
17,108
7,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Riffn
Zeus
19
4 / 3 / 12
12,992
541
15,918
9,439
6,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
YipZe
Xing Tian
18
4 / 0 / 15
12,824
534
7,472
15,324
22,235
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
86
16
Kills
27
28
Deaths
16
16
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Mercury
Biotizer
Mercury
6
4
13
3.13
W
7
5
4
1.8
L
Thor
2
5
4
0.8
W
Nemesis
Gyhst
Nemesis
6
4
15
3.38
W
Zeus
Riffn
Zeus
4
3
12
3.33
L
Apollo
7
9
3
0.94
L
Anubis
Y0ungKip
Anubis
4
7
3
0.79
W
Xing Tian
YipZe
Xing Tian
4
0
15
11.5
L
2
4
1
0.63
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,916
Damage
73,578
98,479
Taken
82,535
64,901
Mitigated
60,241
27,685
Healing
24,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Biotizer
Mercury
17,401
11,179
0
6,367
21,435
16,147
4,264
3,017
18,418
0
85,943
W
15,744
10,020
0
6,903
19,229
7,899
1,278
3,124
16,105
0
140,228
L
Thor
7,770
1,080
0
5,611
19,638
7,755
0
4,733
14,905
0
73,493
W
Nemesis
Gyhst
Nemesis
17,043
8,135
0
3,421
17,108
7,827
2,097
3,289
13,819
0
104,039
W
Zeus
Riffn
Zeus
15,918
1,967
0
1,805
9,439
6,133
172
3,575
5,864
103,954
0
L
Apollo
16,586
9,453
0
6,987
23,836
7,690
1,378
3,400
20,436
0
71,875
L
Anubis
Y0ungKip
Anubis
9,301
661
118
4,459
17,614
8,365
0
4,794
12,820
66,144
0
W
Xing Tian
YipZe
Xing Tian
7,472
640
2,072
4,101
15,324
22,235
200
3,063
12,261
38,135
0
L
7,446
973
162
2,574
13,108
12,436
0
1,503
11,605
0
51,988
L
5,813
489
3,045
4,729
24,283
28,655
0
8,960
15,323
23,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,450
Gold Earned
67,174
497
Minions Killed
626
0
Camps Cleared
0
2,107,755
Distance Traveled
2,499,012
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,650
569
106
4
0
547,416
4
W
Izanami
14,203
592
190
8
0
424,894
8
L
Thor
10,467
436
112
5
0
455,583
6
W
Nemesis
13,505
563
124
5
0
539,681
2
W
Zeus
12,992
541
145
6
0
468,690
3
L
Apollo
11,975
499
114
5
0
411,136
1
L
Anubis
10,737
447
117
5
0
408,824
0
W
Xing Tian
12,824
534
61
3
0
518,331
3
L
Bellona
10,281
428
124
5
0
346,471
8
L
Terra
8,990
375
30
1
0
485,741
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role