Player Matchup

Ra
Ra
Bliarok
Ra
Level 24
God Stats
4W - 5L
1,606 SR
Queue Stats
13W - 12L
1,543 Elo+
Party 1
Fenrir
Fenrir
SH4D0W D4RK7469
Fenrir
Level 17
God Stats
4W - 1L
1,690 SR
Queue Stats
5W - 10L
1,441 Elo+
Party 1
Hou Yi
Hou Yi
camlo
Hou Yi
Level 158
God Stats
3W - 3L
1,612 SR
Queue Stats
20W - 25L
1,486 Elo+
Party 1
Team Averages
Level 66
1,636 SR
1,490 Elo+

VS

Team Averages
Level 113
1,555 SR
1,507 Elo+
Atlas
Atlas
 
Atlas
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Pandapocolipse
Thor
Level 116
God Stats
0W - 2L
1,537 SR
Queue Stats
144W - 135L
1,536 Elo+
Party 2
Sol
Sol
PeachValkyrie
Sol
Level 124
God Stats
1W - 2L
1,627 SR
Queue Stats
21W - 26L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 8
7,657
766
2,523
3,723
1,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
3 / 1 / 9
7,274
727
4,211
7,985
4,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
camlo
Hou Yi
12
5 / 0 / 7
7,752
775
10,723
7,283
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 6 / 1
6,403
640
3,291
9,052
7,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 4 / 0
6,373
637
3,699
7,682
1,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 1
6,319
632
7,747
4,801
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
12
Kills
1
1
Deaths
12
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
6
1
0.08
W
4
0
8
8
L
1
4
0
0.25
L
0
2
1
0.25
W
3
1
9
7.5
W
Hou Yi
camlo
Hou Yi
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,457
Damage
14,737
18,991
Taken
21,535
7,907
Mitigated
10,288
7,199
Healing
2,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,291
1,089
200
1,258
9,052
7,219
0
1,491
7,082
9,209
0
W
2,523
238
1,758
2,402
3,723
1,399
253
2,509
1,214
20,203
0
L
3,699
316
0
250
7,682
1,851
0
945
6,589
0
17,405
L
7,747
1,625
0
1,121
4,801
1,218
0
250
4,514
27,502
0
W
4,211
516
0
1,219
7,985
4,104
455
5,067
2,918
0
10,369
W
Hou Yi
camlo
Hou Yi
10,723
5,295
0
1,820
7,283
2,404
800
4,042
3,241
0
32,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,683
Gold Earned
19,095
104
Minions Killed
101
4
Camps Cleared
5
596,914
Distance Traveled
487,055
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,403
640
8
1
0
145,706
1
W
Ra
7,657
766
45
5
1
206,944
0
L
Thor
6,373
637
41
4
3
161,987
1
L
Sol
6,319
632
52
5
2
179,362
0
W
Fenrir
7,274
727
15
2
1
204,819
0
W
Hou Yi
7,752
775
44
4
2
185,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role