Player Matchup

Merlin
Merlin
Dynamiteone35
Merlin
Level 48
God Stats
6W - 4L
1,690 SR
Queue Stats
75W - 101L
1,559 Elo+
Solo
Kali
Kali
HiHowAreYa34561
Kali
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,448 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rajzaun
Kumbhakarna
Level 126
God Stats
9W - 7L
1,704 SR
Queue Stats
476W - 506L
1,523 Elo+
Party 2
Jing Wei
Jing Wei
Vibe Oni
Jing Wei
Level 47
God Stats
0W - 3L
1,172 SR
Queue Stats
99W - 111L
1,441 Elo+
Party 2
Mulan
Mulan
War_Angel221
Mulan
Level 48
God Stats
18W - 12L
1,635 SR
Queue Stats
155W - 133L
1,503 Elo+
Solo
Team Averages
Level 60
1,540 SR
1,495 Elo+

VS

Team Averages
Level 92
1,659 SR
1,524 Elo+
Persephone
Persephone
 
Persephone
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
OakleeAngel
Rama
Level 48
God Stats
2W - 0L
1,728 SR
Queue Stats
27W - 28L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
Shojikina_Tsuki
Ao Kuang
Level 158
God Stats
3W - 4L
1,667 SR
Queue Stats
454W - 502L
1,582 Elo+
Party 1
Ymir
Ymir
TheGreatDreamer-
Ymir
Level 87
God Stats
24W - 18L
1,615 SR
Queue Stats
148W - 165L
1,527 Elo+
Party 1
Cliodhna
Cliodhna
ZenoGhost_
Cliodhna
Level 125
God Stats
9W - 5L
1,786 SR
Queue Stats
346W - 362L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,057
466
5,350
6,264
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 2
6,203
477
2,664
7,603
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
Rajzaun
Kumbhakarna
10
2 / 3 / 4
6,285
483
3,532
12,156
8,765
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
Vibe Oni
Jing Wei
10
3 / 5 / 3
6,053
466
7,012
9,828
2,741
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 4 / 0
6,514
501
6,030
13,622
5,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
1 / 1 / 6
6,507
501
5,906
6,557
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 3
6,174
475
4,245
6,657
1,836
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
14
5 / 1 / 0
7,495
577
9,280
9,849
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 4 / 7
6,327
487
2,947
13,864
7,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
ZenoGhost_
Cliodhna
14
8 / 0 / 4
8,026
617
11,918
7,469
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
17
17
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
1
6
4
L
1
2
1
0.75
L
1
3
2
0.67
W
1
1
3
2.5
L
Kumbhakarna
Rajzaun
Kumbhakarna
2
3
4
1.33
W
Ao Kuang
5
1
0
5
W
2
4
7
1.38
L
Jing Wei
Vibe Oni
Jing Wei
3
5
3
0.9
L
1
4
0
0.25
W
Cliodhna
ZenoGhost_
Cliodhna
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,588
Damage
34,296
49,473
Taken
44,396
21,335
Mitigated
18,487
11,372
Healing
21,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,906
1,363
311
2,693
6,557
1,852
735
2,205
4,115
33,684
0
L
5,350
458
59
1,271
6,264
1,813
0
1,796
4,350
31,507
0
L
2,664
730
0
2,229
7,603
3,003
0
1,634
5,947
0
29,651
W
4,245
3,919
0
1,796
6,657
1,836
12
1,046
5,585
0
32,331
L
Kumbhakarna
Rajzaun
Kumbhakarna
3,532
838
75
1,888
12,156
8,765
150
3,495
8,505
18,198
0
W
Ao Kuang
9,280
1,700
49
6,137
9,849
4,317
53
0
9,849
39,089
0
W
2,947
433
125
3,694
13,864
7,937
27
3,616
10,116
17,669
0
L
Jing Wei
Vibe Oni
Jing Wei
7,012
6,033
405
2,096
9,828
2,741
974
2,514
7,172
0
26,861
L
6,030
835
0
3,349
13,622
5,013
25
8,256
5,366
0
37,892
W
Cliodhna
ZenoGhost_
Cliodhna
11,918
1,816
0
6,308
7,469
2,545
86
1,406
5,849
0
55,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,112
Gold Earned
34,529
260
Minions Killed
333
0
Camps Cleared
0
1,167,240
Distance Traveled
1,280,242
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,507
501
64
5
0
243,008
1
L
Merlin
6,057
466
70
5
0
241,859
8
L
Kali
6,203
477
52
4
0
223,384
3
W
Rama
6,174
475
62
5
0
227,188
0
L
Kumbhakarna
6,285
483
32
2
0
248,740
6
W
Ao Kuang
7,495
577
81
6
0
260,873
3
W
Ymir
6,327
487
25
2
0
235,904
2
L
Jing Wei
6,053
466
38
3
0
229,762
1
L
Mulan
6,514
501
68
5
0
223,495
3
W
Cliodhna
8,026
617
101
8
0
313,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role