Player Matchup

Tyr
Tyr
Big__Simba
Tyr
Level 29
God Stats
1W - 2L
1,288 SR
Queue Stats
37W - 68L
1,192 Elo+
Party 1
Skadi
Skadi
Davy2m
Skadi
Level 115
God Stats
4W - 3L
1,572 SR
Queue Stats
299W - 338L
1,334 Elo+
Solo
Cthulhu
Cthulhu
Elite__PsYch0xX
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,187 Elo+
Party 1
Tiamat
Tiamat
I_SWING_THOSE
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,088 Elo+
Party 1
Bakasura
Bakasura
x_CrazyStick_x
Bakasura
Level 56
God Stats
12W - 9L
1,523 SR
Queue Stats
123W - 165L
1,250 Elo+
Party 1
Team Averages
Level 46
1,477 SR
1,210 Elo+

VS

Team Averages
Level 61
1,393 SR
1,334 Elo+
Yemoja
Yemoja
AHEROKILLER
Yemoja
Level 49
God Stats
2W - 3L
1,467 SR
Queue Stats
87W - 110L
1,296 Elo+
Solo
Nemesis
Nemesis
Beskermer
Nemesis
Level 97
God Stats
2W - 0L
1,254 SR
Queue Stats
42W - 33L
1,361 Elo+
Solo
Jing Wei
Jing Wei
LexWaffless
Jing Wei
Level 29
God Stats
3W - 3L
1,528 SR
Queue Stats
22W - 30L
1,333 Elo+
Party 2
Thoth
Thoth
deathlord1233
Thoth
Level 67
God Stats
1W - 1L
1,281 SR
Queue Stats
37W - 49L
1,307 Elo+
Party 2
Amaterasu
Amaterasu
eva twistedd
Amaterasu
Level 62
God Stats
16W - 18L
1,433 SR
Queue Stats
153W - 167L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,837
427
5,208
9,928
4,012
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
Davy2m
Skadi
13
3 / 2 / 1
7,844
490
10,130
9,868
3,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 5 / 2
5,991
374
4,416
9,055
8,072
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 6 / 0
6,307
394
3,883
9,457
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
13
3 / 4 / 0
7,704
482
6,516
12,391
4,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
3 / 2 / 4
7,923
495
5,777
9,365
7,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Beskermer
Nemesis
15
7 / 1 / 6
9,503
594
7,198
9,711
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
LexWaffless
Jing Wei
12
1 / 1 / 5
7,122
445
4,081
8,618
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 0 / 5
9,297
581
7,397
6,012
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
eva twistedd
Amaterasu
14
8 / 2 / 4
8,861
554
12,498
13,326
8,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
22
22
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
2
4
2.5
W
Nemesis
Beskermer
Nemesis
7
1
6
10
L
0
5
2
0.2
L
Skadi
Davy2m
Skadi
3
2
1
1.75
L
0
5
2
0.2
L
0
6
0
0
W
Jing Wei
LexWaffless
Jing Wei
1
1
5
3.5
W
3
0
5
5.5
W
Amaterasu
eva twistedd
Amaterasu
8
2
4
5
L
Bakasura
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,153
Damage
36,951
50,699
Taken
47,032
23,522
Mitigated
24,305
10,588
Healing
19,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,777
1,412
1,024
2,239
9,365
7,609
436
2,029
7,336
30,241
0
W
Nemesis
Beskermer
Nemesis
7,198
2,839
0
6,160
9,711
3,173
0
1,272
8,361
0
60,813
L
5,208
2,487
195
1,560
9,928
4,012
303
1,881
7,611
0
26,097
L
Skadi
Davy2m
Skadi
10,130
5,389
0
2,365
9,868
3,092
0
2,637
7,185
0
58,044
L
4,416
384
0
215
9,055
8,072
0
2,862
6,193
17,047
0
L
3,883
261
0
1,088
9,457
4,015
0
3,396
6,032
28,186
0
W
Jing Wei
LexWaffless
Jing Wei
4,081
3,133
0
1,222
8,618
3,202
818
1,936
6,682
0
28,666
W
7,397
258
62
2,059
6,012
1,825
1,390
2,414
3,028
60,966
0
W
Amaterasu
eva twistedd
Amaterasu
12,498
6,002
0
6,728
13,326
8,496
0
0
13,246
0
43,248
L
Bakasura
6,516
5,427
144
5,021
12,391
4,331
239
2,398
9,588
0
32,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,683
Gold Earned
42,706
311
Minions Killed
422
0
Camps Cleared
0
1,514,075
Distance Traveled
1,613,009
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,923
495
54
3
0
269,269
0
W
Nemesis
9,503
594
97
6
0
359,338
5
L
Tyr
6,837
427
48
3
0
308,660
0
L
Skadi
7,844
490
97
6
0
277,266
0
L
Cthulhu
5,991
374
39
2
0
288,953
0
L
Tiamat
6,307
394
49
3
0
293,502
1
W
Jing Wei
7,122
445
68
4
0
298,754
0
W
Thoth
9,297
581
132
8
0
344,464
0
W
Amaterasu
8,861
554
71
4
0
341,184
1
L
Bakasura
7,704
482
78
5
0
345,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role