Player Matchup

Olorun
Olorun
DangerouslyKinky
Olorun
Level 69
God Stats
21W - 10L
1,651 SR
Queue Stats
99W - 82L
1,538 Elo+
Party 3
Achilles
Achilles
JojoSkokas
Achilles
Level 11
God Stats
10W - 5L
1,615 SR
Queue Stats
11W - 5L
1,572 Elo+
Party 3
Ares
Ares
Nix_-ss
Ares
Level 45
God Stats
2W - 3L
1,293 SR
Queue Stats
59W - 86L
1,348 Elo+
Party 2
Cliodhna
Cliodhna
SRTsniper_1027
Cliodhna
Level 45
God Stats
11W - 5L
1,616 SR
Queue Stats
121W - 136L
1,392 Elo+
Solo
Fenrir
Fenrir
furyrageS2
Fenrir
Level 18
God Stats
1W - 4L
1,075 SR
Queue Stats
14W - 21L
1,311 Elo+
Party 2
Team Averages
Level 38
1,450 SR
1,432 Elo+

VS

Team Averages
Level 69
1,542 SR
1,482 Elo+
Kali
Kali
BARZ2023
Kali
Level 69
God Stats
8W - 10L
1,469 SR
Queue Stats
264W - 280L
1,457 Elo+
Solo
Odin
Odin
CPT PEYTON
Odin
Level 17
God Stats
5W - 6L
1,465 SR
Queue Stats
5W - 6L
1,475 Elo+
Party 1
Thoth
Thoth
I Akatsuki I347
Thoth
Level 40
God Stats
3W - 4L
1,547 SR
Queue Stats
21W - 37L
1,401 Elo+
Solo
Danzaburou
Danzaburou
NoctisTimor
Danzaburou
Level 105
God Stats
2W - 2L
1,641 SR
Queue Stats
379W - 372L
1,521 Elo+
Party 1
Athena
Athena
SkyWasHere
Athena
Level 116
God Stats
19W - 19L
1,587 SR
Queue Stats
453W - 390L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 7
12,909
645
19,035
15,509
5,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
JojoSkokas
Achilles
17
5 / 1 / 4
10,808
540
10,453
13,782
13,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ares
Nix_-ss
Ares
11
0 / 2 / 3
7,825
391
2,493
10,289
6,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
16
2 / 2 / 7
10,130
507
8,380
13,494
4,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
furyrageS2
Fenrir
19
10 / 7 / 3
11,763
588
17,607
20,734
9,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
5 / 7 / 2
10,292
515
6,342
19,257
7,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 5 / 0
8,828
441
7,054
17,946
12,098
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 7 / 1
9,364
468
8,055
12,530
4,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
NoctisTimor
Danzaburou
16
2 / 6 / 4
9,875
494
13,271
14,766
6,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
SkyWasHere
Athena
14
5 / 4 / 8
9,925
496
10,142
23,493
22,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
29
Kills
13
13
Deaths
29
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kali
5
7
2
0.86
L
1
5
0
0.2
W
12
1
7
15.5
L
0
7
1
0.07
W
Achilles
JojoSkokas
Achilles
5
1
4
7
W
Ares
Nix_-ss
Ares
0
2
3
0.75
L
Danzaburou
NoctisTimor
Danzaburou
2
6
4
0.67
W
Cliodhna
2
2
7
2.75
L
Athena
SkyWasHere
Athena
5
4
8
2.25
W
Fenrir
furyrageS2
Fenrir
10
7
3
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,968
Damage
44,864
73,808
Taken
87,992
40,012
Mitigated
53,269
27,577
Healing
19,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
6,342
1,693
0
2,119
19,257
7,580
37
5,336
13,741
0
53,083
L
7,054
1,262
0
4,149
17,946
12,098
658
848
16,312
6,124
44,996
W
19,035
11,450
605
10,340
15,509
5,545
2,275
8,040
7,469
100,616
0
L
8,055
1,029
0
1,836
12,530
4,505
0
5,880
6,512
71,369
0
W
Achilles
JojoSkokas
Achilles
10,453
3,171
0
4,086
13,782
13,795
0
2,719
10,301
0
61,751
W
Ares
Nix_-ss
Ares
2,493
198
0
878
10,289
6,250
131
1,866
8,423
18,114
0
L
Danzaburou
NoctisTimor
Danzaburou
13,271
6,094
258
5,031
14,766
6,143
944
3,370
11,079
0
80,392
W
Cliodhna
8,380
1,035
0
3,779
13,494
4,423
1,046
2,719
10,732
0
80,000
L
Athena
SkyWasHere
Athena
10,142
2,987
943
5,545
23,493
22,943
723
6,505
16,410
37,833
0
W
Fenrir
furyrageS2
Fenrir
17,607
6,538
0
7,889
20,734
9,999
1,204
4,497
16,147
0
83,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,435
Gold Earned
48,284
568
Minions Killed
490
0
Camps Cleared
0
1,946,573
Distance Traveled
1,814,141
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,292
515
79
4
0
381,381
0
L
Odin
8,828
441
104
5
0
390,285
1
W
Olorun
12,909
645
179
9
0
388,253
3
L
Thoth
9,364
468
122
6
0
280,464
2
W
Achilles
10,808
540
115
6
0
390,061
0
W
Ares
7,825
391
25
1
0
335,225
0
L
Danzaburou
9,875
494
128
6
0
355,488
2
W
Cliodhna
10,130
507
123
6
0
450,139
2
L
Athena
9,925
496
57
3
0
406,523
9
W
Fenrir
11,763
588
126
6
0
382,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role