Player Matchup

Baron Samedi
Baron Samedi
B1gP3rry
Baron Samedi
Level 43
God Stats
2W - 4L
1,367 SR
Queue Stats
56W - 86L
1,273 Elo+
Solo
Chaac
Chaac
PunctualTuba243
Chaac
Level 66
God Stats
0W - 2L
1,276 SR
Queue Stats
296W - 320L
1,304 Elo+
Solo
Jing Wei
Jing Wei
WhiteBoyKing25
Jing Wei
Level 66
God Stats
0W - 3L
1,465 SR
Queue Stats
99W - 176L
1,291 Elo+
Party 2
Cerberus
Cerberus
prosperousreaper
Cerberus
Level 60
God Stats
15W - 33L
1,312 SR
Queue Stats
83W - 147L
1,312 Elo+
Party 2
Bastet
Bastet
rafael_sfe
Bastet
Level 100
God Stats
1W - 1L
1,507 SR
Queue Stats
211W - 247L
1,398 Elo+
Solo
Team Averages
Level 67
1,385 SR
1,316 Elo+

VS

Team Averages
Level 61
1,503 SR
1,322 Elo+
Ao Kuang
Ao Kuang
Ar Betocsk
Ao Kuang
Level 62
God Stats
3W - 3L
1,522 SR
Queue Stats
69W - 91L
1,318 Elo+
Solo
Arachne
Arachne
Miranha9219
Arachne
Level 63
God Stats
25W - 25L
1,481 SR
Queue Stats
78W - 99L
1,333 Elo+
Solo
Cerberus
Cerberus
TheMattStark
Cerberus
Level 53
God Stats
12W - 13L
1,434 SR
Queue Stats
128W - 140L
1,434 Elo+
Party 1
Odin
Odin
ToxLock BF
Odin
Level 66
God Stats
2W - 0L
1,724 SR
Queue Stats
103W - 122L
1,299 Elo+
Solo
Danzaburou
Danzaburou
XXMizukii
Danzaburou
Level 60
God Stats
1W - 2L
1,352 SR
Queue Stats
12W - 25L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B1gP3rry
Baron Samedi
1
0 / 0 / 0
1,794
199
0
0
0
11
3 / 1 / 0
6,329
703
5,102
5,615
2,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
7
0 / 2 / 1
4,309
479
3,447
3,895
829
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 1 / 0
4,539
504
1,231
5,586
2,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bastet
rafael_sfe
Bastet
5
0 / 3 / 1
4,032
448
1,573
4,234
1,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ar Betocsk
Ao Kuang
11
3 / 1 / 0
6,318
702
4,771
6,943
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
Miranha9219
Arachne
9
2 / 0 / 0
5,613
624
1,198
5,174
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
TheMattStark
Cerberus
8
1 / 1 / 2
4,553
506
2,531
5,137
3,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

3
0 / 2 / 0
3,659
407
481
1,920
383
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
XXMizukii
Danzaburou
9
1 / 0 / 1
5,015
557
4,193
4,105
943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
7
7
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Ar Betocsk
Ao Kuang
3
1
0
3
L
Baron Samedi
B1gP3rry
Baron Samedi
0
0
0
0
W
Arachne
Miranha9219
Arachne
2
0
0
2
L
3
1
0
3
W
Cerberus
TheMattStark
Cerberus
1
1
2
2
W
0
2
0
0
L
Jing Wei
0
2
1
0.25
W
Danzaburou
XXMizukii
Danzaburou
1
0
1
1.5
L
1
1
0
1
L
Bastet
rafael_sfe
Bastet
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,353
Damage
13,174
19,330
Taken
23,279
7,189
Mitigated
8,571
7,027
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Ar Betocsk
Ao Kuang
4,771
1,645
0
4,247
6,943
2,603
1,194
0
6,729
27,519
0
L
Baron Samedi
B1gP3rry
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
Miranha9219
Arachne
1,198
916
0
2,753
5,174
1,464
768
0
5,106
0
26,116
L
5,102
1,147
0
2,966
5,615
2,961
0
3,082
2,533
0
34,809
W
Cerberus
TheMattStark
Cerberus
2,531
282
279
1,769
5,137
3,178
71
505
4,632
9,829
0
W
481
90
0
443
1,920
383
0
0
1,802
0
2,823
L
Jing Wei
3,447
2,765
0
651
3,895
829
0
706
3,189
0
20,394
W
Danzaburou
XXMizukii
Danzaburou
4,193
1,514
0
1,466
4,105
943
735
726
3,379
0
27,303
L
1,231
34
0
2,166
5,586
2,379
0
1,825
3,761
8,621
0
L
Bastet
rafael_sfe
Bastet
1,573
666
0
1,244
4,234
1,020
0
1,689
2,545
0
7,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,003
Gold Earned
25,158
164
Minions Killed
207
0
Camps Cleared
0
655,346
Distance Traveled
804,072
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,318
702
64
7
0
177,171
0
L
Baron Samedi
1,794
199
0
0
0
0
0
W
Arachne
5,613
624
75
8
0
221,549
2
L
Chaac
6,329
703
86
10
0
209,793
2
W
Cerberus
4,553
506
18
2
0
186,416
2
W
Odin
3,659
407
8
1
0
54,189
0
L
Jing Wei
4,309
479
32
4
0
173,225
0
W
Danzaburou
5,015
557
42
5
0
164,747
2
L
Cerberus
4,539
504
31
3
0
173,308
0
L
Bastet
4,032
448
15
2
0
99,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role