Player Matchup

Freya
Freya
BlindBerto
Freya
Level 154
God Stats
3W - 1L
1,582 SR
Queue Stats
499W - 470L
1,598 Elo+
Solo
Skadi
Skadi
Meezoj
Skadi
Level 129
God Stats
8W - 10L
1,554 SR
Queue Stats
536W - 438L
1,629 Elo+
Party 1
Kuzenbo
Kuzenbo
Pulzar Tn
Kuzenbo
Level 106
God Stats
3W - 1L
1,538 SR
Queue Stats
56W - 53L
1,588 Elo+
Party 1
Apollo
Apollo
Ti Tommz
Apollo
Level 128
God Stats
9W - 8L
1,547 SR
Queue Stats
457W - 361L
1,633 Elo+
Party 1
Zhong Kui
Zhong Kui
YT-KingsOfKings2
Zhong Kui
Level 123
God Stats
2W - 0L
1,643 SR
Queue Stats
144W - 116L
1,639 Elo+
Solo
Team Averages
Level 128
1,573 SR
1,617 Elo+

VS

Team Averages
Level 125
1,427 SR
1,595 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
JossV
Thoth
Level 154
God Stats
8W - 5L
1,581 SR
Queue Stats
645W - 580L
1,625 Elo+
Solo
Danzaburou
Danzaburou
Limbo_Jimbo1
Danzaburou
Level 113
God Stats
1W - 2L
1,314 SR
Queue Stats
497W - 461L
1,629 Elo+
Solo
Athena
Athena
ReV3rSe10105
Athena
Level 80
God Stats
8W - 8L
1,568 SR
Queue Stats
167W - 128L
1,643 Elo+
Solo
Atlas
Atlas
TurtleRodeoClown
Atlas
Level 124
God Stats
0W - 2L
1,170 SR
Queue Stats
496W - 459L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
4 / 4 / 5
9,975
554
7,586
13,039
7,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Meezoj
Skadi
16
5 / 3 / 3
10,070
559
12,274
10,123
5,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Pulzar Tn
Kuzenbo
15
2 / 1 / 4
8,711
484
5,686
15,493
19,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Ti Tommz
Apollo
19
6 / 0 / 6
10,845
603
13,488
9,174
3,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
17
1 / 1 / 3
9,975
554
11,032
16,778
13,043
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
2 / 1 / 2
9,066
504
9,644
15,442
11,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
JossV
Thoth
14
1 / 5 / 0
8,292
461
6,659
10,438
3,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Limbo_Jimbo1
Danzaburou
13
2 / 5 / 2
8,521
473
11,290
13,784
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
16
3 / 3 / 1
9,304
517
7,824
16,649
7,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 4 / 4
7,868
437
8,409
15,458
14,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
18
Kills
9
9
Deaths
18
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
1
2
3
W
Freya
4
4
5
1.63
L
Thoth
JossV
Thoth
1
5
0
0.2
L
Danzaburou
Limbo_Jimbo1
Danzaburou
2
5
2
0.6
W
Skadi
Meezoj
Skadi
5
3
3
2.17
W
Kuzenbo
Pulzar Tn
Kuzenbo
2
1
4
4
L
Athena
3
3
1
1.17
W
Apollo
Ti Tommz
Apollo
6
0
6
9
L
1
4
4
0.75
W
Zhong Kui
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,066
Damage
43,826
64,607
Taken
71,771
49,460
Mitigated
41,857
23,378
Healing
21,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
9,644
1,587
0
4,779
15,442
11,698
0
7,588
7,730
2,080
60,002
W
Freya
7,586
3,604
0
5,236
13,039
7,143
386
4,199
8,799
58,199
0
L
Thoth
JossV
Thoth
6,659
179
59
2,776
10,438
3,267
0
2,109
8,035
61,618
0
L
Danzaburou
Limbo_Jimbo1
Danzaburou
11,290
5,283
0
5,065
13,784
4,673
0
3,899
9,756
0
63,561
W
Skadi
Meezoj
Skadi
12,274
3,954
0
2,094
10,123
5,804
51
7,119
2,916
0
77,869
W
Kuzenbo
Pulzar Tn
Kuzenbo
5,686
1,931
691
3,598
15,493
19,999
31
5,675
9,627
27,139
0
L
Athena
7,824
2,408
0
6,048
16,649
7,421
25
4,539
11,965
64,544
0
W
Apollo
Ti Tommz
Apollo
13,488
7,666
0
270
9,174
3,471
0
3,083
6,048
0
105,336
L
8,409
3,450
0
2,319
15,458
14,798
0
6,169
9,083
25,618
0
W
Zhong Kui
11,032
1,009
272
11,217
16,778
13,043
132
3,523
12,410
76,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,576
Gold Earned
43,051
611
Minions Killed
544
0
Camps Cleared
0
1,789,128
Distance Traveled
1,735,115
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,066
504
122
7
0
380,813
3
W
Freya
9,975
554
111
6
0
330,578
5
L
Thoth
8,292
461
140
8
0
314,245
5
L
Danzaburou
8,521
473
117
7
0
291,729
4
W
Skadi
10,070
559
151
8
0
338,984
6
W
Kuzenbo
8,711
484
30
2
0
365,581
11
L
Athena
9,304
517
133
7
0
405,055
5
W
Apollo
10,845
603
152
8
0
413,176
0
L
Atlas
7,868
437
32
2
0
343,273
5
W
Zhong Kui
9,975
554
167
9
0
340,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role