Player Matchup

Chaac
Chaac
GGsoldier1
Chaac
Level 149
God Stats
17W - 12L
1,488 SR
Queue Stats
563W - 707L
1,424 Elo+
Solo
Apollo
Apollo
Johnny East
Apollo
Level 89
God Stats
1W - 0L
1,344 SR
Queue Stats
7W - 7L
1,420 Elo+
Party 1
Zhong Kui
Zhong Kui
iFuhny
Zhong Kui
Level 125
God Stats
1W - 1L
1,291 SR
Queue Stats
42W - 50L
1,431 Elo+
Party 1
Team Averages
Level 121
1,374 SR
1,425 Elo+

VS

Team Averages
Level 68
1,521 SR
1,463 Elo+
Fenrir
Fenrir
IAmPrometheusX
Fenrir
Level 155
God Stats
4W - 2L
1,739 SR
Queue Stats
199W - 203L
1,498 Elo+
Party 2
Bellona
Bellona
SackBallss
Bellona
Level 3
God Stats
0W - 2L
1,250 SR
Queue Stats
1W - 2L
1,371 Elo+
Party 2
Hades
Hades
Whats Faygo
Hades
Level 45
God Stats
15W - 14L
1,574 SR
Queue Stats
216W - 179L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
1 / 3 / 11
10,160
635
12,860
17,608
21,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
16
7 / 5 / 5
11,331
708
12,036
11,936
4,382
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
iFuhny
Zhong Kui
15
5 / 4 / 7
11,294
706
14,273
14,803
10,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 1
11,410
713
18,400
15,712
12,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
SackBallss
Bellona
14
0 / 3 / 10
9,518
595
5,339
15,137
13,670
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
2 / 6 / 6
9,676
605
12,304
17,715
8,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
13
Kills
12
12
Deaths
13
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
3
11
2.17
L
10
4
1
2.63
W
Apollo
7
5
5
1.9
L
Bellona
SackBallss
Bellona
0
3
10
1.67
L
2
6
6
0.83
W
Zhong Kui
iFuhny
Zhong Kui
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,169
Damage
36,043
44,347
Taken
48,564
36,705
Mitigated
34,732
17,593
Healing
14,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
12,860
3,548
259
9,149
17,608
21,470
368
5,314
11,976
0
33,571
L
18,400
4,850
1,223
5,123
15,712
12,587
449
4,048
11,664
0
33,687
W
Apollo
12,036
7,757
0
2,515
11,936
4,382
1,382
2,814
8,761
0
41,505
L
Bellona
SackBallss
Bellona
5,339
715
0
936
15,137
13,670
27
5,363
9,774
0
16,426
L
12,304
534
971
6,082
17,715
8,475
0
5,776
11,939
46,529
0
W
Zhong Kui
iFuhny
Zhong Kui
14,273
1,956
0
5,670
14,803
10,853
685
4,646
9,817
44,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,785
Gold Earned
30,604
188
Minions Killed
138
8
Camps Cleared
6
810,714
Distance Traveled
843,229
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,160
635
53
3
2
269,321
2
L
Fenrir
11,410
713
36
2
3
287,804
6
W
Apollo
11,331
708
64
4
1
274,387
1
L
Bellona
9,518
595
25
2
0
294,739
0
L
Hades
9,676
605
77
5
3
260,686
4
W
Zhong Kui
11,294
706
71
4
5
267,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role