Player Matchup

Izanami
Izanami
Tmayhew28
Izanami
Level 28
God Stats
11W - 15L
1,542 SR
Queue Stats
16W - 25L
1,406 Elo+
Party 2
Ymir
Ymir
YeetYeet13
Ymir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,487 Elo+
Party 2
Ah Puch
Ah Puch
devil shark 96
Ah Puch
Level 129
God Stats
13W - 10L
1,483 SR
Queue Stats
435W - 562L
1,327 Elo+
Solo
Team Averages
Level 74
1,508 SR
1,407 Elo+

VS

Team Averages
Level 74
1,491 SR
1,170 Elo+
Zeus
Zeus
Seanjohn
Zeus
Level 138
God Stats
26W - 38L
1,472 SR
Queue Stats
288W - 379L
1,398 Elo+
Solo
Rama
Rama
dennisn96
Rama
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,056 Elo+
Party 1
Cerberus
Cerberus
oetsie
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,056 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Tmayhew28
Izanami
15
5 / 1 / 6
10,557
704
9,131
5,527
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 1 / 9
9,898
660
2,565
9,162
7,490
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 1 / 7
10,722
715
11,165
9,448
3,686
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
3 / 4 / 0
9,978
665
14,441
9,029
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
7
0 / 2 / 2
7,706
514
1,400
4,070
1,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
oetsie
Cerberus
12
0 / 7 / 2
8,166
544
3,516
15,410
11,900
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
3
3
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
4
0
0.75
W
Izanami
Tmayhew28
Izanami
5
1
6
8
W
2
1
9
6.5
L
Rama
0
2
2
0.5
W
6
1
7
9.5
L
Cerberus
oetsie
Cerberus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,861
Damage
19,357
24,137
Taken
28,509
13,651
Mitigated
16,461
3,338
Healing
2,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
14,441
205
0
1,008
9,029
3,317
0
5,527
3,502
52,574
0
W
Izanami
Tmayhew28
Izanami
9,131
4,612
0
137
5,527
2,475
1,422
3,919
1,608
0
47,200
W
2,565
224
0
0
9,162
7,490
0
6,565
2,597
13,069
0
L
Rama
1,400
427
0
0
4,070
1,244
19
3,178
892
0
9,060
W
11,165
465
0
3,201
9,448
3,686
548
7,613
1,835
40,188
0
L
Cerberus
oetsie
Cerberus
3,516
148
482
1,375
15,410
11,900
0
5,502
9,908
13,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,177
Gold Earned
25,850
180
Minions Killed
152
8
Camps Cleared
3
707,753
Distance Traveled
597,357
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,978
665
106
7
3
247,211
5
W
Izanami
10,557
704
88
6
5
248,480
1
W
Ymir
9,898
660
30
2
2
237,656
0
L
Rama
7,706
514
23
2
0
118,378
3
W
Ah Puch
10,722
715
62
4
1
221,617
1
L
Cerberus
8,166
544
23
2
0
231,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role