Player Matchup

King Arthur
King Arthur
DanieL200104
King Arthur
Level 153
God Stats
7W - 3L
1,543 SR
Queue Stats
83W - 74L
1,592 Elo+
Solo
Terra
Terra
FaStKiLl98
Terra
Level 158
God Stats
2W - 0L
1,520 SR
Queue Stats
87W - 44L
1,648 Elo+
Party 3
Awilix
Awilix
LeeryLetum
Awilix
Level 160
God Stats
9W - 1L
1,811 SR
Queue Stats
240W - 173L
1,633 Elo+
Solo
Tiamat
Tiamat
Moist Fold
Tiamat
Level 160
God Stats
17W - 19L
1,567 SR
Queue Stats
621W - 615L
1,661 Elo+
Solo
Xbalanque
Xbalanque
SuperHasan
Xbalanque
Level 57
God Stats
7W - 1L
1,802 SR
Queue Stats
79W - 38L
1,613 Elo+
Party 3
Team Averages
Level 138
1,649 SR
1,629 Elo+

VS

Team Averages
Level 120
1,545 SR
1,644 Elo+
Ravana
Ravana
Darkmat17
Ravana
Level 160
God Stats
9W - 7L
1,665 SR
Queue Stats
578W - 469L
1,708 Elo+
Party 1
Artemis
Artemis
MLiddle
Artemis
Level 99
God Stats
1W - 6L
1,175 SR
Queue Stats
201W - 211L
1,557 Elo+
Party 2
Erlang Shen
Erlang Shen
Scurpy-kun
Erlang Shen
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 50L
1,706 Elo+
Party 1
Xing Tian
Xing Tian
SneakyNick4216
Xing Tian
Level 160
God Stats
7W - 2L
2,024 SR
Queue Stats
469W - 357L
1,714 Elo+
Party 1
Vulcan
Vulcan
viRoach
Vulcan
Level 128
God Stats
1W - 3L
1,362 SR
Queue Stats
409W - 410L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DanieL200104
King Arthur
17
1 / 2 / 6
10,530
619
13,608
15,053
11,982
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
13
0 / 1 / 10
8,633
508
4,718
12,720
13,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
LeeryLetum
Awilix
18
12 / 1 / 5
11,614
683
14,665
9,376
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
Moist Fold
Tiamat
17
5 / 1 / 5
10,913
642
8,861
10,060
5,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
SuperHasan
Xbalanque
18
3 / 2 / 4
10,485
617
6,884
11,274
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Darkmat17
Ravana
15
4 / 4 / 2
9,332
549
6,503
10,470
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
MLiddle
Artemis
15
0 / 4 / 2
8,499
500
4,160
10,206
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Scurpy-kun
Erlang Shen
14
2 / 4 / 2
8,209
483
9,190
18,609
13,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
SneakyNick4216
Xing Tian
11
0 / 4 / 3
7,073
416
4,729
17,176
13,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
viRoach
Vulcan
13
1 / 5 / 0
8,308
489
4,660
7,577
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
21
Kills
7
7
Deaths
21
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DanieL200104
King Arthur
1
2
6
2
L
Ravana
Darkmat17
Ravana
4
4
2
1.25
W
Terra
0
1
10
5
W
Awilix
LeeryLetum
Awilix
12
1
5
14.5
L
Artemis
MLiddle
Artemis
0
4
2
0.25
W
Tiamat
Moist Fold
Tiamat
5
1
5
7.5
L
Erlang Shen
Scurpy-kun
Erlang Shen
2
4
2
0.75
L
Xing Tian
SneakyNick4216
Xing Tian
0
4
3
0.38
W
Xbalanque
SuperHasan
Xbalanque
3
2
4
2.5
L
Vulcan
viRoach
Vulcan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,736
Damage
29,242
58,483
Taken
64,038
38,589
Mitigated
36,149
21,758
Healing
21,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DanieL200104
King Arthur
13,608
984
0
4,053
15,053
11,982
598
745
14,308
0
77,952
L
Ravana
Darkmat17
Ravana
6,503
1,523
0
3,876
10,470
4,102
0
2,818
7,498
0
64,705
W
Terra
4,718
1,125
1,187
3,700
12,720
13,341
542
2,350
10,370
17,106
0
W
Awilix
LeeryLetum
Awilix
14,665
6,587
0
3,233
9,376
3,580
0
2,057
7,319
0
83,417
L
Artemis
MLiddle
Artemis
4,160
1,850
0
4,005
10,206
3,094
0
670
9,536
0
65,239
W
Tiamat
Moist Fold
Tiamat
8,861
854
142
3,947
10,060
5,895
52
3,644
6,416
72,638
0
L
Erlang Shen
Scurpy-kun
Erlang Shen
9,190
3,870
0
8,018
18,609
13,509
0
2,317
16,258
1,523
46,689
L
Xing Tian
SneakyNick4216
Xing Tian
4,729
614
260
3,020
17,176
13,176
0
4,227
12,836
20,868
0
W
Xbalanque
SuperHasan
Xbalanque
6,884
2,724
0
5,496
11,274
3,791
6,412
1,289
9,985
0
90,641
L
Vulcan
viRoach
Vulcan
4,660
1,202
0
1,870
7,577
2,268
0
3,190
4,173
43,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,175
Gold Earned
41,421
593
Minions Killed
485
0
Camps Cleared
0
1,735,102
Distance Traveled
1,640,920
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,530
619
147
9
0
328,091
1
L
Ravana
9,332
549
129
8
0
376,616
0
W
Terra
8,633
508
24
1
0
351,427
7
W
Awilix
11,614
683
109
6
0
400,116
2
L
Artemis
8,499
500
131
8
0
289,086
5
W
Tiamat
10,913
642
166
10
0
340,171
2
L
Erlang Shen
8,209
483
93
5
0
324,507
2
L
Xing Tian
7,073
416
22
1
0
345,985
4
W
Xbalanque
10,485
617
147
9
0
315,297
6
L
Vulcan
8,308
489
110
6
0
304,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role