Player Matchup

Odin
Odin
Silver II
 
Odin
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze IV
Gatorgirlie1
Fenrir
Bronze IV
Level 66
God Stats
1W - 3L
1,461 SR
Queue Stats
75W - 133L
-465 MMR
Solo
Nu Wa
Nu Wa
Silver I
anrew27
Nu Wa
Silver I
Level 108
God Stats
8W - 7L
1,510 SR
Queue Stats
370W - 365L
1,178 MMR
Solo
Ares
Ares
Silver II
mommarhonda281
Ares
Silver II
Level 118
God Stats
1W - 3L
1,541 SR
Queue Stats
93W - 100L
1,073 MMR
Solo
Neith
Neith
Silver II
yung_paulinho69
Neith
Silver II
Level 78
God Stats
1W - 1L
1,561 SR
Queue Stats
9W - 15L
1,196 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,515 SR
896 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,482 SR
691 MMR
Bastet
Bastet
Silver I
ItsSet69
Bastet
Silver I
Level 117
God Stats
2W - 1L
1,670 SR
Queue Stats
155W - 157L
1,248 MMR
Solo
Apollo
Apollo
Bronze II
KABULLOZO_TM
Apollo
Bronze II
Level 160
God Stats
4W - 7L
1,326 SR
Queue Stats
169W - 195L
30 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
TitAngaMer23145
Cu Chulainn
Gold V
Level 109
God Stats
4W - 10L
1,325 SR
Queue Stats
107W - 104L
1,267 MMR
Solo
Sol
Sol
Gold V
Zepharonn
Sol
Gold V
Level 106
God Stats
17W - 17L
1,605 SR
Queue Stats
304W - 306L
1,283 MMR
Solo
Ymir
Ymir
Bronze III
jdav2max
Ymir
Bronze III
Level 109
God Stats
29W - 28L
1,483 SR
Queue Stats
144W - 193L
-375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 2 / 1
8,886
370
4,711
12,209
6,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
15
2 / 8 / 3
9,919
413
9,207
22,401
11,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
anrew27
Nu Wa
17
3 / 5 / 1
10,664
444
25,786
16,134
7,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 2 / 5
9,016
376
7,628
24,663
29,275
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
0 / 5 / 3
10,701
446
7,594
11,280
5,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Sun WukongAthenaGuan YuAwilix

VS

Bans
GebSetTsukuyomiCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ItsSet69
Bastet
20
4 / 0 / 12
14,287
595
14,418
16,299
7,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
18
6 / 2 / 6
12,546
523
9,498
18,112
7,568
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
TitAngaMer23145
Cu Chulainn
20
3 / 2 / 9
14,286
595
16,479
29,284
30,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
7 / 2 / 8
14,400
600
22,900
20,864
9,799
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
16
1 / 1 / 9
11,067
461
2,735
23,322
29,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
6
Kills
21
22
Deaths
7
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
1
0.75
L
Fenrir
2
8
3
0.44
W
Bastet
ItsSet69
Bastet
4
0
12
10
W
Apollo
6
2
6
4.5
W
Cu Chulainn
TitAngaMer23145
Cu Chulainn
3
2
9
3.75
W
7
2
8
5.5
L
Nu Wa
anrew27
Nu Wa
3
5
1
0.7
W
Ymir
1
1
9
5.5
L
0
2
5
1.25
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,926
Damage
66,030
86,687
Taken
107,881
59,809
Mitigated
85,053
12,832
Healing
48,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,711
1,871
0
1,579
12,209
6,655
0
2,666
9,543
0
34,618
L
Fenrir
9,207
1,287
0
4,831
22,401
11,131
468
6,696
15,705
0
57,199
W
Bastet
ItsSet69
Bastet
14,418
2,954
0
9,393
16,299
7,146
978
4,888
11,121
0
116,818
W
Apollo
9,498
5,930
0
6,162
18,112
7,568
3,540
5,037
13,075
0
80,827
W
Cu Chulainn
TitAngaMer23145
Cu Chulainn
16,479
2,137
0
14,066
29,284
30,888
512
8,957
19,288
27,584
77,518
W
22,900
8,803
0
12,403
20,864
9,799
9,321
9,080
11,784
135,590
11,400
L
Nu Wa
anrew27
Nu Wa
25,786
3,676
194
2,238
16,134
7,593
100
5,970
10,164
94,715
0
W
Ymir
2,735
194
753
6,220
23,322
29,652
698
8,809
14,513
35,334
0
L
7,628
458
822
1,818
24,663
29,275
0
9,565
15,098
32,677
0
L
7,594
4,285
0
1,350
11,280
5,155
888
3,799
7,481
0
89,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,186
Gold Earned
66,586
525
Minions Killed
738
0
Camps Cleared
0
1,927,227
Distance Traveled
2,470,194
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,886
370
85
4
0
242,651
3
L
Fenrir
9,919
413
93
4
0
436,753
1
W
Bastet
14,287
595
157
7
0
598,102
1
W
Apollo
12,546
523
115
5
0
481,409
5
W
Cu Chulainn
14,286
595
191
8
0
465,229
1
W
Sol
14,400
600
203
8
0
454,431
6
L
Nu Wa
10,664
444
150
6
0
389,381
3
W
Ymir
11,067
461
72
3
0
471,023
1
L
Ares
9,016
376
44
2
0
471,605
3
L
Neith
10,701
446
153
6
0
386,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role