Player Matchup

Bakasura
Bakasura
Avanimus
Bakasura
Level 99
God Stats
1W - 1L
1,716 SR
Queue Stats
3W - 7L
1,342 Elo+
Party 1
Kukulkan
Kukulkan
LUqsS
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,287 Elo+
Party 1
Chaac
Chaac
Sz3rSzEnPL
Chaac
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,268 Elo+
Party 1
Team Averages
Level 55
1,572 SR
1,299 Elo+

VS

Team Averages
Level 84
1,532 SR
1,415 Elo+
Kukulkan
Kukulkan
Jesusheretick
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,331 Elo+
Party 2
Chaac
Chaac
Kolan4ikOff
Chaac
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,363 Elo+
Party 2
Vulcan
Vulcan
Salvo46
Vulcan
Level 138
God Stats
217W - 212L
1,595 SR
Queue Stats
510W - 545L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Avanimus
Bakasura
12
2 / 9 / 3
8,987
691
6,363
16,923
5,430
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
LUqsS
Kukulkan
11
2 / 9 / 2
8,045
619
6,580
12,553
4,092
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
11
1 / 7 / 3
8,342
642
8,877
18,939
10,274
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jesusheretick
Kukulkan
14
6 / 2 / 10
9,789
753
12,101
6,665
2,414
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 2 / 13
10,275
790
15,905
17,772
12,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
Salvo46
Vulcan
15
11 / 1 / 12
10,846
834
13,754
8,253
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
5
Kills
25
25
Deaths
5
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Avanimus
Bakasura
2
9
3
0.39
W
Kukulkan
Jesusheretick
Kukulkan
6
2
10
5.5
W
8
2
13
7.25
L
Kukulkan
LUqsS
Kukulkan
2
9
2
0.33
W
Vulcan
Salvo46
Vulcan
11
1
12
17
L
Chaac
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,820
Damage
41,760
48,415
Taken
32,690
19,796
Mitigated
18,612
7,648
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Avanimus
Bakasura
6,363
4,542
0
1,994
16,923
5,430
0
8,854
7,483
0
14,530
W
Kukulkan
Jesusheretick
Kukulkan
12,101
1,054
0
1,164
6,665
2,414
485
1,361
4,969
35,581
0
W
15,905
6,406
0
6,636
17,772
12,885
658
4,943
11,654
220
36,545
L
Kukulkan
LUqsS
Kukulkan
6,580
1,774
0
1,194
12,553
4,092
0
5,334
6,875
20,809
0
W
Vulcan
Salvo46
Vulcan
13,754
3,690
78
2,199
8,253
3,313
1,556
1,149
7,034
42,997
0
L
Chaac
8,877
2,230
314
4,146
18,939
10,274
0
11,409
6,774
140
25,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,374
Gold Earned
30,910
91
Minions Killed
160
2
Camps Cleared
8
680,114
Distance Traveled
750,285
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,987
691
40
3
2
240,602
1
W
Kukulkan
9,789
753
55
4
1
229,739
3
W
Chaac
10,275
790
46
4
2
245,611
0
L
Kukulkan
8,045
619
25
2
0
189,668
0
W
Vulcan
10,846
834
59
5
5
274,935
3
L
Chaac
8,342
642
26
2
0
249,844
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role