Player Matchup

Horus
Horus
DJ SHuFF
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,510 Elo+
Party 2
Nu Wa
Nu Wa
Howdurdego
Nu Wa
Level 67
God Stats
16W - 18L
1,597 SR
Queue Stats
420W - 385L
1,567 Elo+
Party 2
Zhong Kui
Zhong Kui
KingMaz92
Zhong Kui
Level 156
God Stats
13W - 11L
1,597 SR
Queue Stats
741W - 584L
1,556 Elo+
Party 2
Apollo
Apollo
ReZzTaR
Apollo
Level 102
God Stats
4W - 6L
1,481 SR
Queue Stats
212W - 190L
1,503 Elo+
Party 2
Heimdallr
Heimdallr
shamefuleye166
Heimdallr
Level 126
God Stats
2W - 3L
1,490 SR
Queue Stats
448W - 314L
1,568 Elo+
Party 2
Team Averages
Level 93
1,533 SR
1,541 Elo+

VS

Team Averages
Level 69
1,622 SR
1,552 Elo+
Cthulhu
Cthulhu
CliffordSized
Cthulhu
Level 87
God Stats
4W - 0L
1,705 SR
Queue Stats
141W - 88L
1,527 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dudyman1
Ah Muzen Cab
Level 124
God Stats
5W - 1L
1,670 SR
Queue Stats
77W - 50L
1,535 Elo+
Party 1
Anhur
Anhur
KIATurtle
Anhur
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 42L
1,529 Elo+
Party 1
Chang'e
Chang'e
MysticWilly
Chang'e
Level 53
God Stats
1W - 1L
1,737 SR
Queue Stats
82W - 37L
1,580 Elo+
Party 1
Zeus
Zeus
smitty11
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DJ SHuFF
Horus
15
1 / 6 / 7
8,756
625
2,185
17,165
21,088
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nu Wa
16
0 / 4 / 9
8,905
636
14,790
11,095
4,358
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
KingMaz92
Zhong Kui
19
6 / 5 / 6
11,623
830
21,580
24,952
28,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
ReZzTaR
Apollo
14
1 / 8 / 8
8,579
613
11,123
14,995
6,021
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
shamefuleye166
Heimdallr
16
7 / 9 / 6
10,047
718
20,998
16,666
6,721
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
3 / 4 / 22
10,616
758
13,892
22,045
23,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Dudyman1
Ah Muzen Cab
18
8 / 3 / 13
11,018
787
18,952
15,695
6,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
KIATurtle
Anhur
20
7 / 1 / 19
11,740
839
15,677
16,709
7,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
MysticWilly
Chang'e
18
8 / 4 / 16
11,249
804
12,166
20,937
11,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
18
6 / 3 / 15
11,088
792
20,216
11,682
4,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
117
15
Kills
32
32
Deaths
15
36
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
4
22
3.5
L
Horus
DJ SHuFF
Horus
1
6
7
0.75
W
Ah Muzen Cab
Dudyman1
Ah Muzen Cab
8
3
13
4.83
L
Nu Wa
0
4
9
1.13
W
Anhur
KIATurtle
Anhur
7
1
19
16.5
L
Zhong Kui
KingMaz92
Zhong Kui
6
5
6
1.8
W
Chang'e
MysticWilly
Chang'e
8
4
16
4
L
Apollo
ReZzTaR
Apollo
1
8
8
0.63
L
Heimdallr
shamefuleye166
Heimdallr
7
9
6
1.11
W
Zeus
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,676
Damage
80,903
84,873
Taken
87,068
66,810
Mitigated
53,002
29,014
Healing
49,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
13,892
337
4,404
3,775
22,045
23,024
307
5,752
16,293
28,363
0
L
Horus
DJ SHuFF
Horus
2,185
1,471
6,489
4,947
17,165
21,088
0
9,838
6,953
0
3,073
W
Ah Muzen Cab
Dudyman1
Ah Muzen Cab
18,952
6,456
1,963
4,480
15,695
6,976
3,958
7,751
7,944
0
41,809
L
Nu Wa
14,790
4,256
1,380
960
11,095
4,358
0
6,914
4,147
34,592
0
W
Anhur
KIATurtle
Anhur
15,677
7,095
1,926
5,141
16,709
7,486
1,502
8,190
8,519
0
45,085
L
Zhong Kui
KingMaz92
Zhong Kui
21,580
1,199
1,815
7,841
24,952
28,622
0
11,563
12,908
42,610
0
W
Chang'e
MysticWilly
Chang'e
12,166
639
13,065
10,989
20,937
11,231
439
8,792
12,139
29,093
0
L
Apollo
ReZzTaR
Apollo
11,123
4,573
677
1,589
14,995
6,021
0
9,027
5,929
0
17,557
L
Heimdallr
shamefuleye166
Heimdallr
20,998
8,988
658
2,658
16,666
6,721
0
7,795
8,662
0
32,054
W
Zeus
20,216
1,375
227
3,151
11,682
4,285
771
5,885
5,797
50,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,910
Gold Earned
55,711
147
Minions Killed
238
0
Camps Cleared
0
1,126,932
Distance Traveled
1,498,706
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,616
758
41
3
0
314,325
0
L
Horus
8,756
625
0
0
0
240,074
2
W
Ah Muzen Cab
11,018
787
42
3
0
263,571
0
L
Nu Wa
8,905
636
35
3
0
248,208
0
W
Anhur
11,740
839
63
5
0
276,247
0
L
Zhong Kui
11,623
830
56
4
0
219,481
0
W
Chang'e
11,249
804
38
3
0
384,710
0
L
Apollo
8,579
613
25
2
0
194,278
0
L
Heimdallr
10,047
718
31
2
0
224,891
0
W
Zeus
11,088
792
54
4
0
259,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role