Player Matchup

Nemesis
Nemesis
Elarcher
Nemesis
Level 134
God Stats
69W - 102L
1,425 SR
Queue Stats
1,163W - 1,205L
1,484 Elo+
Solo
Charybdis
Charybdis
Kagekuari
Charybdis
Level 61
God Stats
13W - 23L
1,347 SR
Queue Stats
154W - 198L
1,436 Elo+
Solo
Thoth
Thoth
Suprelípsis
Thoth
Level 156
God Stats
23W - 42L
1,395 SR
Queue Stats
203W - 227L
1,435 Elo+
Solo
Erlang Shen
Erlang Shen
TheEpicKingAlex
Erlang Shen
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 82L
1,385 Elo+
Party 2
Ares
Ares
tigeremafioso
Ares
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,375 Elo+
Party 2
Team Averages
Level 94
1,434 SR
1,423 Elo+

VS

Team Averages
Level 126
1,482 SR
1,469 Elo+
Ravana
Ravana
 
Ravana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CAUGHTyaSLEEPn
Cupid
Level 129
God Stats
1W - 1L
1,483 SR
Queue Stats
9W - 18L
1,374 Elo+
Party 1
Hera
Hera
ELocket
Hera
Level 103
God Stats
43W - 39L
1,536 SR
Queue Stats
1,110W - 1,198L
1,495 Elo+
Solo
Chronos
Chronos
PrinceBPlus
Chronos
Level 160
God Stats
0W - 1L
1,488 SR
Queue Stats
14W - 10L
1,593 Elo+
Solo
Sylvanus
Sylvanus
ZeusAssasin
Sylvanus
Level 127
God Stats
0W - 1L
1,401 SR
Queue Stats
18W - 30L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Elarcher
Nemesis
18
3 / 1 / 12
11,623
969
15,144
16,025
7,674
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Kagekuari
Charybdis
19
7 / 0 / 11
12,926
1,077
27,372
10,671
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 5 / 10
11,401
950
9,797
7,268
2,277
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
TheEpicKingAlex
Erlang Shen
19
6 / 2 / 14
13,847
1,154
16,053
20,722
19,523
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 3 / 12
11,468
956
12,210
18,750
20,927
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

192

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
2 / 7 / 5
11,529
961
12,589
24,268
20,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 2 / 4
11,673
973
15,590
15,131
7,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
ELocket
Hera
18
3 / 6 / 5
11,670
973
22,834
16,043
6,278
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
PrinceBPlus
Chronos
16
3 / 0 / 3
10,671
889
4,680
2,373
680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
ZeusAssasin
Sylvanus
18
0 / 6 / 8
12,264
1,022
11,606
27,312
46,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
21
Kills
11
11
Deaths
21
59
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
7
5
0.64
L
3
2
4
2.5
L
Hera
ELocket
Hera
3
6
5
0.92
W
Nemesis
Elarcher
Nemesis
3
1
12
9
W
Charybdis
Kagekuari
Charybdis
7
0
11
12.5
L
Chronos
PrinceBPlus
Chronos
3
0
3
4.5
W
1
5
10
1.2
W
Erlang Shen
TheEpicKingAlex
Erlang Shen
6
2
14
6.5
L
Sylvanus
ZeusAssasin
Sylvanus
0
6
8
0.67
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,576
Damage
67,299
73,436
Taken
85,127
53,785
Mitigated
80,861
15,406
Healing
23,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
12,589
3,129
0
3,019
24,268
20,414
0
4,176
20,092
5,406
18,308
L
15,590
9,273
3,185
3,654
15,131
7,014
0
5,020
10,111
0
57,754
L
Hera
ELocket
Hera
22,834
5,005
0
816
16,043
6,278
0
3,749
12,294
49,978
0
W
Nemesis
Elarcher
Nemesis
15,144
6,487
0
4,059
16,025
7,674
0
9,628
6,040
0
29,135
W
Charybdis
Kagekuari
Charybdis
27,372
17,600
0
3,798
10,671
3,384
0
6,287
4,152
0
71,538
L
Chronos
PrinceBPlus
Chronos
4,680
1,486
0
375
2,373
680
0
220
2,153
10,784
0
W
9,797
224
0
167
7,268
2,277
0
5,363
1,795
43,572
0
W
Erlang Shen
TheEpicKingAlex
Erlang Shen
16,053
9,762
2,330
5,052
20,722
19,523
0
11,526
8,823
0
33,518
L
Sylvanus
ZeusAssasin
Sylvanus
11,606
2,281
5,102
7,331
27,312
46,475
0
8,842
18,470
24,613
0
W
12,210
1,023
0
0
18,750
20,927
0
8,349
10,155
25,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,265
Gold Earned
57,807
284
Minions Killed
242
8
Camps Cleared
8
1,221,472
Distance Traveled
984,446
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,529
961
20
2
5
252,623
2
L
Cupid
11,673
973
113
9
2
231,927
0
L
Hera
11,670
973
71
6
0
231,309
1
W
Nemesis
11,623
969
33
3
4
307,288
2
W
Charybdis
12,926
1,077
103
9
3
232,745
0
L
Chronos
10,671
889
15
1
1
68,983
1
W
Thoth
11,401
950
93
8
0
191,924
2
W
Erlang Shen
13,847
1,154
32
3
0
267,957
0
L
Sylvanus
12,264
1,022
23
2
0
199,604
0
W
Ares
11,468
956
23
2
1
221,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role