Player Matchup

Medusa
Medusa
DarkBliZZard420
Medusa
Level 127
God Stats
3W - 1L
1,606 SR
Queue Stats
146W - 122L
1,633 Elo+
Party 2
Nemesis
Nemesis
HTKfrosty
Nemesis
Level 137
God Stats
7W - 1L
1,837 SR
Queue Stats
170W - 159L
1,504 Elo+
Party 3
Janus
Janus
IDE28I
Janus
Level 27
God Stats
3W - 1L
1,636 SR
Queue Stats
54W - 14L
1,831 Elo+
Party 2
Atlas
Atlas
Soooobek
Atlas
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,490 Elo+
Party 3
Fenrir
Fenrir
Squatchx
Fenrir
Level 128
God Stats
7W - 5L
1,601 SR
Queue Stats
83W - 89L
1,590 Elo+
Party 2
Team Averages
Level 91
1,636 SR
1,610 Elo+

VS

Team Averages
Level 67
1,757 SR
1,520 Elo+
Neith
Neith
CreamFlap
Neith
Level 85
God Stats
2W - 1L
1,841 SR
Queue Stats
50W - 45L
1,518 Elo+
Party 1
Amaterasu
Amaterasu
HiHowAreYa34561
Amaterasu
Level 33
God Stats
10W - 8L
1,642 SR
Queue Stats
50W - 60L
1,454 Elo+
Solo
Cliodhna
Cliodhna
SammyOliver34
Cliodhna
Level 64
God Stats
7W - 1L
1,986 SR
Queue Stats
64W - 51L
1,565 Elo+
Party 1
Ymir
Ymir
UnRxma
Ymir
Level 30
God Stats
0W - 1L
1,535 SR
Queue Stats
31W - 34L
1,512 Elo+
Party 1
Agni
Agni
partyPacc
Agni
Level 121
God Stats
4W - 3L
1,780 SR
Queue Stats
399W - 351L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 10
9,024
602
8,913
10,347
3,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
HTKfrosty
Nemesis
13
5 / 3 / 7
8,237
549
8,058
9,048
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
IDE28I
Janus
16
10 / 0 / 3
9,772
651
13,178
6,832
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Soooobek
Atlas
11
1 / 2 / 8
7,722
515
5,260
12,468
10,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Squatchx
Fenrir
12
4 / 5 / 3
7,920
528
10,549
13,475
6,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CreamFlap
Neith
12
1 / 4 / 3
6,909
461
6,774
7,181
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
HiHowAreYa34561
Amaterasu
12
2 / 5 / 6
7,643
510
4,122
14,562
9,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
SammyOliver34
Cliodhna
14
6 / 5 / 4
8,554
570
8,678
12,106
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
UnRxma
Ymir
11
0 / 3 / 7
7,180
479
4,605
16,223
15,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
14
2 / 5 / 6
8,393
560
7,868
9,993
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
22
Kills
11
11
Deaths
22
31
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
CreamFlap
Neith
1
4
3
0.63
W
2
1
10
7
W
Nemesis
HTKfrosty
Nemesis
5
3
7
2.83
L
Amaterasu
HiHowAreYa34561
Amaterasu
2
5
6
1
W
Janus
IDE28I
Janus
10
0
3
11.5
L
Cliodhna
SammyOliver34
Cliodhna
6
5
4
1.6
W
Atlas
Soooobek
Atlas
1
2
8
2.5
W
Fenrir
Squatchx
Fenrir
4
5
3
1.1
L
Ymir
UnRxma
Ymir
0
3
7
1.17
L
Agni
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,958
Damage
32,047
52,170
Taken
60,065
26,177
Mitigated
35,275
19,718
Healing
17,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CreamFlap
Neith
6,774
2,724
0
2,060
7,181
1,836
0
1,520
5,585
0
42,574
W
8,913
4,354
0
4,867
10,347
3,280
0
2,500
7,817
0
59,733
W
Nemesis
HTKfrosty
Nemesis
8,058
2,373
0
2,650
9,048
3,268
0
1,295
7,653
0
42,859
L
Amaterasu
HiHowAreYa34561
Amaterasu
4,122
1,725
592
4,437
14,562
9,372
1,126
3,015
11,007
0
26,835
W
Janus
IDE28I
Janus
13,178
661
0
2,248
6,832
2,149
43
1,298
5,354
65,328
0
L
Cliodhna
SammyOliver34
Cliodhna
8,678
1,503
0
3,734
12,106
4,410
0
3,512
8,344
0
49,012
W
Atlas
Soooobek
Atlas
5,260
1,285
2,613
3,678
12,468
10,832
0
4,048
8,204
18,511
0
W
Fenrir
Squatchx
Fenrir
10,549
3,962
0
3,662
13,475
6,648
576
2,899
10,502
0
41,722
L
Ymir
UnRxma
Ymir
4,605
699
571
3,725
16,223
15,920
58
4,337
11,709
23,420
0
L
Agni
7,868
479
170
1,855
9,993
3,737
0
5,554
4,022
59,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,675
Gold Earned
38,679
412
Minions Killed
405
0
Camps Cleared
0
1,550,130
Distance Traveled
1,464,607
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,909
461
82
5
0
282,690
6
W
Medusa
9,024
602
116
8
0
307,158
5
W
Nemesis
8,237
549
83
6
0
334,201
2
L
Amaterasu
7,643
510
71
5
0
288,246
4
W
Janus
9,772
651
126
8
0
357,799
2
L
Cliodhna
8,554
570
93
6
0
309,014
2
W
Atlas
7,722
515
20
1
0
288,372
5
W
Fenrir
7,920
528
67
4
0
262,600
0
L
Ymir
7,180
479
37
2
0
277,369
3
L
Agni
8,393
560
122
8
0
307,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role