Player Matchup

Pele
Pele
GastyG19
Pele
Level 48
God Stats
1W - 2L
1,399 SR
Queue Stats
15W - 21L
1,332 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Thiagx19
Cu Chulainn
Level 50
God Stats
0W - 2L
1,257 SR
Queue Stats
23W - 29L
1,355 Elo+
Party 1
Vulcan
Vulcan
Xlil_attaX
Vulcan
Level 96
God Stats
1W - 1L
1,701 SR
Queue Stats
11W - 7L
1,488 Elo+
Solo
Ymir
Ymir
enzoagueropo
Ymir
Level 29
God Stats
1W - 1L
1,453 SR
Queue Stats
12W - 20L
1,325 Elo+
Party 1
Charybdis
Charybdis
pumped_by_arii
Charybdis
Level 56
God Stats
3W - 7L
1,438 SR
Queue Stats
24W - 29L
1,352 Elo+
Party 1
Team Averages
Level 56
1,450 SR
1,371 Elo+

VS

Team Averages
Level 82
1,483 SR
1,356 Elo+
Atlas
Atlas
GmNoire
Atlas
Level 109
God Stats
4W - 4L
1,458 SR
Queue Stats
13W - 17L
1,339 Elo+
Solo
Discordia
Discordia
Jonytm
Discordia
Level 83
God Stats
3W - 5L
1,311 SR
Queue Stats
208W - 260L
1,370 Elo+
Party 3
Arachne
Arachne
Youngszac
Arachne
Level 89
God Stats
6W - 2L
1,609 SR
Queue Stats
110W - 120L
1,355 Elo+
Party 2
Pele
Pele
eepresto
Pele
Level 22
God Stats
6W - 4L
1,519 SR
Queue Stats
20W - 28L
1,289 Elo+
Party 2
Anubis
Anubis
zozzachespin93
Anubis
Level 108
God Stats
414W - 379L
1,517 SR
Queue Stats
525W - 535L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
7
1 / 4 / 0
4,935
411
1,979
7,483
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Cu Chulainn
Thiagx19
Cu Chulainn
10
2 / 5 / 0
6,165
514
2,990
10,416
6,437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
Xlil_attaX
Vulcan
6
0 / 1 / 0
4,620
385
960
1,421
359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 5 / 1
4,636
386
1,839
12,605
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
pumped_by_arii
Charybdis
8
0 / 4 / 0
4,566
381
1,389
6,600
1,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GmNoire
Atlas
10
3 / 0 / 5
6,821
568
4,751
8,455
7,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Jonytm
Discordia
11
1 / 1 / 1
6,906
576
2,340
3,915
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Youngszac
Arachne
14
6 / 1 / 3
8,572
714
11,077
8,578
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
12
5 / 1 / 2
7,220
602
2,524
7,146
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 1 / 5
7,224
602
8,190
4,739
1,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
19
19
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Pele
1
4
0
0.25
W
Atlas
GmNoire
Atlas
3
0
5
5.5
W
Discordia
Jonytm
Discordia
1
1
1
1.5
L
Cu Chulainn
Thiagx19
Cu Chulainn
2
5
0
0.4
L
Vulcan
Xlil_attaX
Vulcan
0
1
0
0
W
Arachne
Youngszac
Arachne
6
1
3
7.5
W
Pele
5
1
2
6
L
0
5
1
0.1
L
Charybdis
pumped_by_arii
Charybdis
0
4
0
0
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,157
Damage
28,882
38,525
Taken
32,833
15,307
Mitigated
17,217
7,475
Healing
16,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
1,979
627
0
1,831
7,483
2,581
0
2,200
5,241
0
16,932
W
Atlas
GmNoire
Atlas
4,751
2,135
146
3,826
8,455
7,582
548
554
7,901
17,649
0
W
Discordia
Jonytm
Discordia
2,340
368
0
948
3,915
1,280
2,151
696
3,075
30,642
0
L
Cu Chulainn
Thiagx19
Cu Chulainn
2,990
704
0
1,513
10,416
6,437
0
1,112
9,214
0
29,161
L
Vulcan
Xlil_attaX
Vulcan
960
294
0
401
1,421
359
0
502
831
9,490
0
W
Arachne
Youngszac
Arachne
11,077
7,708
298
4,629
8,578
4,140
834
271
8,307
0
54,118
W
Pele
2,524
373
0
3,207
7,146
2,328
947
545
6,589
0
34,533
L
1,839
400
102
2,667
12,605
4,319
0
8,068
4,537
8,250
0
L
Charybdis
pumped_by_arii
Charybdis
1,389
674
352
609
6,600
1,611
0
3,179
3,421
0
16,847
W
8,190
688
0
3,048
4,739
1,887
1,778
802
3,937
40,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,922
Gold Earned
36,743
166
Minions Killed
365
0
Camps Cleared
0
869,173
Distance Traveled
1,123,215
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,935
411
40
3
0
223,296
0
W
Atlas
6,821
568
29
2
0
235,743
8
W
Discordia
6,906
576
74
6
0
211,302
4
L
Cu Chulainn
6,165
514
66
6
0
210,481
3
L
Vulcan
4,620
385
24
2
0
81,525
1
W
Arachne
8,572
714
120
10
0
246,783
4
W
Pele
7,220
602
73
6
0
245,260
2
L
Ymir
4,636
386
9
1
0
182,822
0
L
Charybdis
4,566
381
27
2
0
171,049
0
W
Anubis
7,224
602
69
6
0
184,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role