Player Matchup

Discordia
Discordia
CJM4
Discordia
Level 95
God Stats
1W - 0L
1,590 SR
Queue Stats
6W - 5L
1,453 Elo+
Party 2
Ra
Ra
HERHYU
Ra
Level 122
God Stats
3W - 6L
1,534 SR
Queue Stats
63W - 79L
1,467 Elo+
Solo
Artio
Artio
Pkerr98
Artio
Level 55
God Stats
1W - 0L
1,648 SR
Queue Stats
4W - 4L
1,421 Elo+
Party 2
Hachiman
Hachiman
XMoshe
Hachiman
Level 129
God Stats
1W - 0L
1,780 SR
Queue Stats
74W - 52L
1,575 Elo+
Solo
Achilles
Achilles
pirakatmiettinen
Achilles
Level 59
God Stats
3W - 7L
1,351 SR
Queue Stats
22W - 40L
1,269 Elo+
Solo
Team Averages
Level 92
1,581 SR
1,437 Elo+

VS

Team Averages
Level 65
1,462 SR
1,343 Elo+
Hel
Hel
Flouse
Hel
Level 50
God Stats
3W - 6L
1,443 SR
Queue Stats
178W - 167L
1,494 Elo+
Party 3
Raijin
Raijin
FratzenGBallaH
Raijin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,364 Elo+
Solo
Arachne
Arachne
Miggera
Arachne
Level 23
God Stats
0W - 2L
1,283 SR
Queue Stats
4W - 16L
1,179 Elo+
Party 1
Neith
Neith
Picklate
Neith
Level 22
God Stats
1W - 5L
1,212 SR
Queue Stats
2W - 10L
1,199 Elo+
Party 1
Cerberus
Cerberus
Xelkesei
Cerberus
Level 128
God Stats
2W - 1L
1,872 SR
Queue Stats
180W - 172L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CJM4
Discordia
18
0 / 2 / 17
11,169
657
24,746
8,912
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
20
3 / 1 / 12
12,350
726
18,760
9,708
4,475
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Pkerr98
Artio
16
0 / 5 / 15
10,626
625
5,828
31,235
40,424
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
XMoshe
Hachiman
20
13 / 0 / 5
14,932
878
41,817
17,589
7,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 2 / 12
11,667
686
17,151
20,987
23,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Flouse
Hel
17
2 / 3 / 6
10,672
628
14,789
20,819
9,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 6 / 3
11,996
706
16,816
16,315
7,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Miggera
Arachne
17
1 / 2 / 4
9,977
587
3,953
25,371
11,235
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Picklate
Neith
16
0 / 5 / 7
9,556
562
14,851
19,410
7,577
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
Xelkesei
Cerberus
16
3 / 3 / 4
10,489
617
19,541
37,877
46,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
34
19
Kills
10
10
Deaths
19
61
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
CJM4
Discordia
0
2
17
4.25
L
Hel
Flouse
Hel
2
3
6
1.67
L
4
6
3
0.92
W
Ra
3
1
12
9
L
Arachne
Miggera
Arachne
1
2
4
1.5
L
Neith
Picklate
Neith
0
5
7
0.7
W
Artio
Pkerr98
Artio
0
5
15
1.5
W
Hachiman
XMoshe
Hachiman
13
0
5
15.5
L
Cerberus
Xelkesei
Cerberus
3
3
4
1.67
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,302
Damage
69,950
88,431
Taken
119,792
80,083
Mitigated
82,944
35,117
Healing
45,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CJM4
Discordia
24,746
1,366
245
2,018
8,912
3,413
1,328
5,713
3,051
53,269
0
L
Hel
Flouse
Hel
14,789
128
13,663
10,718
20,819
9,611
0
9,073
11,371
40,064
0
L
16,816
939
0
1,200
16,315
7,588
92
6,900
9,218
58,565
0
W
Ra
18,760
1,502
9,576
3,161
9,708
4,475
1,474
6,241
3,377
75,046
0
L
Arachne
Miggera
Arachne
3,953
2,476
443
5,636
25,371
11,235
0
11,780
13,205
0
30,282
L
Neith
Picklate
Neith
14,851
4,997
355
3,038
19,410
7,577
0
7,551
11,326
0
41,401
W
Artio
Pkerr98
Artio
5,828
643
1,826
3,493
31,235
40,424
275
15,257
14,016
12,977
0
W
Hachiman
XMoshe
Hachiman
41,817
26,219
0
8,606
17,589
7,997
5,472
9,836
7,549
0
93,627
L
Cerberus
Xelkesei
Cerberus
19,541
1,340
0
10,232
37,877
46,933
1
15,059
21,472
36,645
0
W
17,151
1,356
1,240
4,952
20,987
23,774
445
13,144
7,509
3,484
24,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,744
Gold Earned
52,690
425
Minions Killed
366
10
Camps Cleared
6
1,657,178
Distance Traveled
1,637,512
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,169
657
67
4
1
322,236
5
L
Hel
10,672
628
69
4
0
347,156
1
L
Raijin
11,996
706
122
7
3
275,374
1
W
Ra
12,350
726
168
10
3
359,057
7
L
Arachne
9,977
587
59
3
0
363,307
3
L
Neith
9,556
562
50
3
0
339,903
2
W
Artio
10,626
625
25
1
1
318,068
4
W
Hachiman
14,932
878
128
8
4
332,181
3
L
Cerberus
10,489
617
66
4
3
311,772
0
W
Achilles
11,667
686
37
2
1
325,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role