Player Matchup

Nu Wa
Nu Wa
Brodariing
Nu Wa
Level 160
God Stats
1W - 0L
1,460 SR
Queue Stats
8W - 3L
1,571 Elo+
Solo
Atlas
Atlas
NeonRevolt775
Atlas
Level 27
God Stats
1W - 2L
1,271 SR
Queue Stats
1W - 3L
1,215 Elo+
Party 1
Izanami
Izanami
Praise7heSun
Izanami
Level 19
God Stats
1W - 3L
1,271 SR
Queue Stats
1W - 3L
1,215 Elo+
Party 1
Achilles
Achilles
RedHood8130
Achilles
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,215 Elo+
Party 1
Team Averages
Level 58
1,375 SR
1,304 Elo+

VS

Team Averages
Level 45
1,278 SR
1,500 Elo+
Hercules
Hercules
ImWeToddDid
Hercules
Level 100
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
PR0V3RBS
Medusa
Level 15
God Stats
0W - 1L
1,056 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Pikichu6196
Kukulkan
Level 27
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
Tabby Tot
Chang'e
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
6 / 1 / 2
10,712
824
13,984
6,820
2,390
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 1 / 2
9,409
724
8,147
8,255
4,208
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Izanami
Praise7heSun
Izanami
15
0 / 2 / 5
9,631
741
4,224
7,121
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
RedHood8130
Achilles
15
2 / 0 / 2
9,508
731
7,656
7,139
8,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ImWeToddDid
Hercules
14
1 / 1 / 2
8,931
687
5,138
14,611
15,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
PR0V3RBS
Medusa
14
2 / 5 / 0
8,914
686
6,849
10,215
2,866
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Pikichu6196
Kukulkan
14
0 / 1 / 1
8,554
658
1,634
6,693
2,055
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
Tabby Tot
Chang'e
14
0 / 2 / 1
8,175
629
2,176
8,373
3,331
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
9
Kills
3
4
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
6
1
2
7
L
Hercules
ImWeToddDid
Hercules
1
1
2
2
W
1
1
2
2
L
Medusa
PR0V3RBS
Medusa
2
5
0
0.4
L
Kukulkan
Pikichu6196
Kukulkan
0
1
1
0.5
W
Izanami
Praise7heSun
Izanami
0
2
5
1.25
W
Achilles
RedHood8130
Achilles
2
0
2
3
L
Chang'e
Tabby Tot
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,011
Damage
15,797
29,335
Taken
39,892
18,096
Mitigated
23,490
8,127
Healing
12,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
13,984
4,298
0
139
6,820
2,390
2,081
1,061
5,759
64,356
0
L
Hercules
ImWeToddDid
Hercules
5,138
988
407
8,146
14,611
15,238
34
7,264
6,701
0
24,129
W
8,147
1,881
902
1,783
8,255
4,208
689
2,119
6,136
29,111
0
L
Medusa
PR0V3RBS
Medusa
6,849
2,212
91
514
10,215
2,866
787
6,348
3,819
0
44,324
L
Kukulkan
Pikichu6196
Kukulkan
1,634
213
340
931
6,693
2,055
605
4,155
2,307
18,082
0
W
Izanami
Praise7heSun
Izanami
4,224
2,147
143
2,234
7,121
2,810
2,576
729
6,392
0
30,021
W
Achilles
RedHood8130
Achilles
7,656
1,767
992
1,934
7,139
8,688
854
555
6,584
0
29,569
L
Chang'e
Tabby Tot
Chang'e
2,176
327
858
982
8,373
3,331
477
5,052
3,275
14,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,260
Gold Earned
34,574
230
Minions Killed
208
9
Camps Cleared
3
982,658
Distance Traveled
833,883
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,712
824
89
7
4
248,999
1
L
Hercules
8,931
687
43
3
1
264,024
0
W
Atlas
9,409
724
44
3
3
235,340
0
L
Medusa
8,914
686
89
7
1
168,284
0
L
Kukulkan
8,554
658
41
3
0
197,186
2
W
Izanami
9,631
741
57
4
0
226,243
0
W
Achilles
9,508
731
40
3
2
272,076
0
L
Chang'e
8,175
629
35
3
1
204,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role