Player Matchup

Hachiman
Hachiman
BIGGY 0 BOY
Hachiman
Level 160
God Stats
17W - 7L
1,787 SR
Queue Stats
1,323W - 905L
1,724 Elo+
Party 1
Bastet
Bastet
Destiny Grudge
Bastet
Level 149
God Stats
9W - 1L
1,947 SR
Queue Stats
174W - 100L
1,707 Elo+
Party 4
Mulan
Mulan
Flubbie xD
Mulan
Level 141
God Stats
1W - 1L
1,632 SR
Queue Stats
128W - 82L
1,658 Elo+
Party 4
Baba Yaga
Baba Yaga
MummifiedMech
Baba Yaga
Level 157
God Stats
1W - 0L
1,657 SR
Queue Stats
434W - 350L
1,678 Elo+
Solo
Chang'e
Chang'e
TheLastHyuga4
Chang'e
Level 155
God Stats
133W - 70L
1,769 SR
Queue Stats
681W - 436L
1,829 Elo+
Party 1
Team Averages
Level 152
1,758 SR
1,719 Elo+

VS

Team Averages
Level 148
1,812 SR
1,702 Elo+
Cthulhu
Cthulhu
Boorus-
Cthulhu
Level 160
God Stats
27W - 23L
1,685 SR
Queue Stats
822W - 606L
1,717 Elo+
Party 2
Sol
Sol
Clοud
Sol
Level 119
God Stats
0W - 1L
1,884 SR
Queue Stats
234W - 169L
1,768 Elo+
Party 3
Hou Yi
Hou Yi
IStaxks
Hou Yi
Level 144
God Stats
89W - 66L
1,721 SR
Queue Stats
277W - 224L
1,721 Elo+
Party 2
Mulan
Mulan
Víolence
Mulan
Level 160
God Stats
1W - 1L
1,968 SR
Queue Stats
1W - 2L
1,602 Elo+
Party 3
Kali
Kali
mini-luke
Kali
Level 158
God Stats
9W - 3L
1,805 SR
Queue Stats
472W - 425L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BIGGY 0 BOY
Hachiman
14
5 / 1 / 5
8,329
595
6,900
6,808
1,941
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
9 / 0 / 4
9,314
665
14,928
10,653
4,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
10
2 / 1 / 5
7,049
504
5,667
11,581
5,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
MummifiedMech
Baba Yaga
11
2 / 2 / 1
7,328
523
3,792
5,862
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
14
2 / 3 / 5
8,113
580
6,709
10,398
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boorus-
Cthulhu
10
0 / 2 / 3
5,795
414
5,866
9,803
5,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
Clοud
Sol
12
0 / 2 / 2
7,194
514
5,436
8,396
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
IStaxks
Hou Yi
12
2 / 4 / 1
7,072
505
6,054
8,345
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Víolence
Mulan
10
1 / 8 / 0
6,471
462
2,692
12,987
6,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
12
4 / 4 / 3
7,619
544
8,728
11,689
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
20
Kills
7
7
Deaths
20
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BIGGY 0 BOY
Hachiman
5
1
5
7.5
L
Cthulhu
Boorus-
Cthulhu
0
2
3
0.75
L
Sol
Clοud
Sol
0
2
2
0.5
W
9
0
4
11
W
Mulan
2
1
5
4.5
L
Hou Yi
IStaxks
Hou Yi
2
4
1
0.63
W
Baba Yaga
MummifiedMech
Baba Yaga
2
2
1
1.25
W
Chang'e
2
3
5
1.5
L
Mulan
Víolence
Mulan
1
8
0
0.13
L
Kali
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,996
Damage
28,776
45,302
Taken
51,220
16,410
Mitigated
20,392
19,084
Healing
11,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BIGGY 0 BOY
Hachiman
6,900
3,445
0
2,340
6,808
1,941
2,015
3,190
3,426
0
56,909
L
Cthulhu
Boorus-
Cthulhu
5,866
344
71
2,375
9,803
5,942
0
1,673
8,048
21,396
0
L
Sol
Clοud
Sol
5,436
3,520
0
3,381
8,396
1,730
760
1,373
6,930
48,628
0
W
14,928
5,368
0
6,364
10,653
4,872
0
1,636
8,658
0
60,372
W
Mulan
5,667
1,067
321
2,923
11,581
5,151
0
3,453
7,778
0
22,794
L
Hou Yi
IStaxks
Hou Yi
6,054
1,844
0
1,312
8,345
2,259
0
2,524
5,776
0
50,438
W
Baba Yaga
MummifiedMech
Baba Yaga
3,792
253
0
1,921
5,862
1,635
233
1,126
4,670
44,749
0
W
Chang'e
6,709
381
603
4,612
10,398
2,811
0
1,251
9,110
51,273
0
L
Mulan
Víolence
Mulan
2,692
480
0
1,620
12,987
6,381
0
2,283
10,267
0
28,131
L
Kali
8,728
3,452
0
2,405
11,689
4,080
0
2,648
8,878
0
43,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,133
Gold Earned
34,151
421
Minions Killed
386
0
Camps Cleared
0
1,466,408
Distance Traveled
1,294,611
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,329
595
94
7
0
276,330
3
L
Cthulhu
5,795
414
33
2
0
271,402
4
L
Sol
7,194
514
111
8
0
258,952
4
W
Bastet
9,314
665
103
7
0
319,112
3
W
Mulan
7,049
504
24
2
0
305,086
9
L
Hou Yi
7,072
505
89
6
0
237,271
4
W
Baba Yaga
7,328
523
91
7
0
286,917
6
W
Chang'e
8,113
580
109
8
0
278,963
0
L
Mulan
6,471
462
69
5
0
245,879
2
L
Kali
7,619
544
84
6
0
281,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role