Player Matchup

Ah Puch
Ah Puch
ARNINRA
Ah Puch
Level 26
God Stats
2W - 1L
1,311 SR
Queue Stats
9W - 14L
1,366 Elo+
Party 1
Fafnir
Fafnir
H_alasalami
Fafnir
Level 86
God Stats
3W - 2L
1,377 SR
Queue Stats
226W - 287L
1,361 Elo+
Party 1
Cerberus
Cerberus
Letter90210
Cerberus
Level 137
God Stats
2W - 0L
1,727 SR
Queue Stats
412W - 410L
1,454 Elo+
Solo
Chang'e
Chang'e
LinkInParc
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 75L
1,408 Elo+
Party 2
Poseidon
Poseidon
kirby18000
Poseidon
Level 126
God Stats
19W - 13L
1,534 SR
Queue Stats
480W - 429L
1,426 Elo+
Party 2
Team Averages
Level 81
1,490 SR
1,403 Elo+

VS

Team Averages
Level 73
1,520 SR
1,292 Elo+
Chang'e
Chang'e
Patjes1987
Chang'e
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,390 Elo+
Party 3
Apollo
Apollo
Pekkie
Apollo
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,290 Elo+
Party 3
Jormungandr
Jormungandr
Smish
Jormungandr
Level 103
God Stats
2W - 2L
1,601 SR
Queue Stats
35W - 55L
1,377 Elo+
Solo
Zhong Kui
Zhong Kui
Stoppokingmeh
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,173 Elo+
Party 3
Ymir
Ymir
Wixels
Ymir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,231 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ARNINRA
Ah Puch
19
8 / 2 / 14
12,150
715
29,934
11,767
5,753
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
18
3 / 1 / 20
12,277
722
4,067
24,283
28,306
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
Letter90210
Cerberus
17
1 / 2 / 20
10,569
622
9,979
34,862
25,731
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chang'e
LinkInParc
Chang'e
19
5 / 1 / 18
11,822
695
8,773
13,828
6,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
kirby18000
Poseidon
20
9 / 2 / 15
12,856
756
21,747
15,414
7,063
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Patjes1987
Chang'e
19
4 / 1 / 2
10,841
638
11,266
10,535
5,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Pekkie
Apollo
17
2 / 7 / 3
10,064
592
12,332
15,400
7,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Smish
Jormungandr
17
1 / 3 / 4
10,520
619
21,738
16,548
26,238
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Stoppokingmeh
Zhong Kui
14
0 / 9 / 2
8,708
512
7,329
16,980
12,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
Wixels
Ymir
17
0 / 6 / 3
10,036
590
9,327
22,576
30,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
21
26
Kills
7
8
Deaths
26
87
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ARNINRA
Ah Puch
8
2
14
7.5
W
Fafnir
3
1
20
13
W
Cerberus
Letter90210
Cerberus
1
2
20
5.5
W
Chang'e
LinkInParc
Chang'e
5
1
18
14
L
Chang'e
Patjes1987
Chang'e
4
1
2
5
L
Apollo
Pekkie
Apollo
2
7
3
0.5
L
Jormungandr
Smish
Jormungandr
1
3
4
1
L
Zhong Kui
Stoppokingmeh
Zhong Kui
0
9
2
0.11
L
Ymir
Wixels
Ymir
0
6
3
0.25
W
Poseidon
kirby18000
Poseidon
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,500
Damage
61,992
100,154
Taken
82,039
73,829
Mitigated
82,727
59,901
Healing
29,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ARNINRA
Ah Puch
29,934
165
3,604
1,641
11,767
5,753
1,033
6,322
5,445
52,499
0
W
Fafnir
4,067
687
844
11,253
24,283
28,306
502
9,321
14,962
10,262
0
W
Cerberus
Letter90210
Cerberus
9,979
792
1,215
16,366
34,862
25,731
844
14,507
20,355
18,955
0
W
Chang'e
LinkInParc
Chang'e
8,773
1,001
12,223
5,635
13,828
6,976
1,160
11,017
2,811
17,482
0
L
Chang'e
Patjes1987
Chang'e
11,266
396
11,379
5,739
10,535
5,680
0
9,557
669
24,140
0
L
Apollo
Pekkie
Apollo
12,332
8,139
1,797
2,112
15,400
7,533
0
14,431
572
0
25,910
L
Jormungandr
Smish
Jormungandr
21,738
2,682
1,011
2,718
16,548
26,238
0
13,433
2,567
42,427
0
L
Zhong Kui
Stoppokingmeh
Zhong Kui
7,329
669
0
2,206
16,980
12,758
0
14,928
1,750
23,504
0
L
Ymir
Wixels
Ymir
9,327
1,798
866
2,098
22,576
30,518
0
19,789
1,981
17,079
0
W
Poseidon
kirby18000
Poseidon
21,747
1,670
3,467
3,653
15,414
7,063
1,945
8,493
6,921
57,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,674
Gold Earned
50,169
177
Minions Killed
160
0
Camps Cleared
0
1,604,514
Distance Traveled
1,356,744
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,150
715
49
3
0
316,335
2
W
Fafnir
12,277
722
9
1
0
316,445
0
W
Cerberus
10,569
622
26
2
0
288,599
0
W
Chang'e
11,822
695
15
1
0
332,117
0
L
Chang'e
10,841
638
26
2
0
303,848
0
L
Apollo
10,064
592
40
2
0
273,867
5
L
Jormungandr
10,520
619
35
2
0
267,039
1
L
Zhong Kui
8,708
512
37
2
0
240,582
1
L
Ymir
10,036
590
22
1
0
271,408
0
W
Poseidon
12,856
756
78
5
0
351,018
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role