Player Matchup

Sol
Sol
Aquadoorjke
Sol
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 73L
1,520 Elo+
Party 1
Odin
Odin
Tokifou
Odin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,592 Elo+
Party 4
Mercury
Mercury
VSEChicago
Mercury
Level 124
God Stats
7W - 9L
1,462 SR
Queue Stats
612W - 589L
1,495 Elo+
Party 1
Chaac
Chaac
demon3862
Chaac
Level 99
God Stats
41W - 46L
1,467 SR
Queue Stats
132W - 180L
1,387 Elo+
Party 4
Anubis
Anubis
realelevenxs
Anubis
Level 15
God Stats
5W - 2L
1,696 SR
Queue Stats
15W - 21L
1,387 Elo+
Party 1
Team Averages
Level 58
1,525 SR
1,476 Elo+

VS

Team Averages
Level 62
1,498 SR
1,506 Elo+
Bellona
Bellona
AmTheTee
Bellona
Level 49
God Stats
5W - 3L
1,719 SR
Queue Stats
178W - 178L
1,489 Elo+
Party 3
Olorun
Olorun
SeshGremlin
Olorun
Level 156
God Stats
9W - 7L
1,565 SR
Queue Stats
417W - 401L
1,556 Elo+
Party 2
Ymir
Ymir
klxm
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,479 Elo+
Party 3
Freya
Freya
myanacondadoes1
Freya
Level 67
God Stats
7W - 13L
1,326 SR
Queue Stats
304W - 326L
1,487 Elo+
Party 2
Tsukuyomi
Tsukuyomi
shatterproof
Tsukuyomi
Level 33
God Stats
6W - 7L
1,381 SR
Queue Stats
66W - 60L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,259
532
2,235
3,405
978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
Tokifou
Odin
7
0 / 4 / 1
3,830
479
2,203
4,541
1,111
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
VSEChicago
Mercury
9
2 / 1 / 2
5,091
636
3,209
5,103
1,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
demon3862
Chaac
8
1 / 0 / 0
4,471
559
2,140
2,519
1,083
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Anubis
8
3 / 2 / 1
5,084
636
4,254
3,946
1,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AmTheTee
Bellona
5
0 / 2 / 0
3,565
446
1,087
3,169
1,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
8
5 / 2 / 0
5,033
629
4,903
4,294
1,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
klxm
Ymir
5
0 / 2 / 4
4,153
519
1,433
5,818
2,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 0 / 0
4,853
607
1,498
3,206
1,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
shatterproof
Tsukuyomi
8
1 / 0 / 3
4,822
603
2,846
4,059
943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
6
Kills
8
8
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
AmTheTee
Bellona
0
2
0
0
W
0
1
0
0
L
Olorun
5
2
0
2.5
W
Odin
Tokifou
Odin
0
4
1
0.13
W
Mercury
VSEChicago
Mercury
2
1
2
3
W
Chaac
demon3862
Chaac
1
0
0
1
L
Ymir
klxm
Ymir
0
2
4
1
L
2
0
0
2
W
Anubis
3
2
1
1.75
L
Tsukuyomi
shatterproof
Tsukuyomi
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,041
Damage
11,767
19,514
Taken
20,546
6,140
Mitigated
7,617
4,324
Healing
7,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AmTheTee
Bellona
1,087
375
0
1,323
3,169
1,897
86
0
3,169
0
6,583
W
2,235
1,242
0
1,358
3,405
978
0
2,048
1,357
16,384
4,384
L
Olorun
4,903
2,044
194
1,332
4,294
1,409
106
1,859
2,435
22,711
3,010
W
Odin
Tokifou
Odin
2,203
679
0
160
4,541
1,111
90
2,755
1,786
0
9,664
W
Mercury
VSEChicago
Mercury
3,209
1,011
0
809
5,103
1,385
0
727
4,376
0
28,246
W
Chaac
demon3862
Chaac
2,140
252
0
703
2,519
1,083
62
46
2,473
0
19,526
L
Ymir
klxm
Ymir
1,433
784
0
1,080
5,818
2,177
0
2,859
2,959
7,302
0
L
1,498
505
0
1,508
3,206
1,191
811
525
2,681
16,659
2,508
W
Anubis
4,254
532
0
1,294
3,946
1,583
0
1,464
2,482
17,245
0
L
Tsukuyomi
shatterproof
Tsukuyomi
2,846
682
0
1,776
4,059
943
0
841
3,218
0
17,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,735
Gold Earned
22,426
195
Minions Killed
162
0
Camps Cleared
0
764,943
Distance Traveled
726,991
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,565
446
17
2
0
91,008
1
W
Sol
4,259
532
45
6
0
138,625
0
L
Olorun
5,033
629
47
6
0
150,762
3
W
Odin
3,830
479
18
2
0
147,120
1
W
Mercury
5,091
636
58
7
0
177,644
3
W
Chaac
4,471
559
39
5
0
155,310
2
L
Ymir
4,153
519
16
2
0
154,271
0
L
Freya
4,853
607
42
5
0
153,637
0
W
Anubis
5,084
636
35
4
0
146,244
0
L
Tsukuyomi
4,822
603
40
5
0
177,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role