Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Ciolmit
Zeus
Level 49
God Stats
37W - 13L
1,680 SR
Queue Stats
179W - 140L
1,558 Elo+
Party 4
Bellona
Bellona
GOORiLLaZz
Bellona
Level 86
God Stats
1W - 0L
1,704 SR
Queue Stats
40W - 31L
1,521 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Joukere
Morgan Le Fay
Level 99
God Stats
4W - 1L
1,591 SR
Queue Stats
127W - 87L
1,596 Elo+
Party 4
Ymir
Ymir
NorthernUtopian
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,655 Elo+
Party 1
Team Averages
Level 66
1,595 SR
1,566 Elo+

VS

Team Averages
Level 30
1,396 SR
1,449 Elo+
Cliodhna
Cliodhna
Calbas
Cliodhna
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,288 Elo+
Party 2
Ymir
Ymir
FelKills
Ymir
Level 6
God Stats
0W - 3L
1,192 SR
Queue Stats
1W - 5L
1,288 Elo+
Party 2
Charybdis
Charybdis
Fskas
Charybdis
Level 31
God Stats
0W - 2L
1,331 SR
Queue Stats
7W - 9L
1,435 Elo+
Solo
King Arthur
King Arthur
LegendaryShaolin
King Arthur
Level 28
God Stats
1W - 2L
1,455 SR
Queue Stats
12W - 11L
1,569 Elo+
Party 3
Nu Wa
Nu Wa
MaKaVeLiOo
Nu Wa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,665 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
13 / 1 / 12
12,654
1,265
21,813
13,095
5,145
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Ciolmit
Zeus
18
9 / 3 / 19
12,465
1,247
31,864
8,013
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
GOORiLLaZz
Bellona
18
3 / 3 / 18
11,236
1,124
15,001
16,889
18,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Joukere
Morgan Le Fay
18
5 / 3 / 21
11,064
1,106
18,074
9,110
3,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 1 / 21
11,662
1,166
4,126
10,274
12,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

238

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Calbas
Cliodhna
16
3 / 6 / 3
9,904
990
10,449
16,500
5,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
16
0 / 6 / 7
10,240
1,024
6,385
27,091
32,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Fskas
Charybdis
16
3 / 10 / 4
10,228
1,023
6,680
19,784
6,039
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
LegendaryShaolin
King Arthur
16
2 / 8 / 1
9,721
972
7,436
19,945
16,101
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
16
3 / 2 / 7
10,499
1,050
19,900
12,442
3,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
33
32
Kills
11
11
Deaths
32
91
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
13
1
12
19
L
Cliodhna
Calbas
Cliodhna
3
6
3
0.75
W
Zeus
Ciolmit
Zeus
9
3
19
6.17
L
Ymir
0
6
7
0.58
L
Charybdis
Fskas
Charybdis
3
10
4
0.5
W
Bellona
GOORiLLaZz
Bellona
3
3
18
4
W
Morgan Le Fay
Joukere
Morgan Le Fay
5
3
21
5.17
L
King Arthur
LegendaryShaolin
King Arthur
2
8
1
0.31
L
Nu Wa
3
2
7
3.25
W
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,878
Damage
50,850
57,381
Taken
95,762
42,433
Mitigated
63,566
10,077
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
21,813
15,201
0
4,590
13,095
5,145
0
6,676
6,419
0
49,222
L
Cliodhna
Calbas
Cliodhna
10,449
2,197
65
578
16,500
5,527
0
8,520
7,674
0
22,868
W
Zeus
Ciolmit
Zeus
31,864
3,210
0
1,660
8,013
2,618
0
4,737
3,276
58,336
0
L
Ymir
6,385
951
332
2,054
27,091
32,458
0
16,197
10,177
22,946
0
L
Charybdis
Fskas
Charybdis
6,680
2,381
350
1,043
19,784
6,039
0
12,110
7,061
0
29,386
W
Bellona
GOORiLLaZz
Bellona
15,001
3,487
0
1,432
16,889
18,543
0
5,752
11,137
2,879
33,947
W
Morgan Le Fay
Joukere
Morgan Le Fay
18,074
1,767
0
552
9,110
3,939
0
3,993
5,117
41,258
0
L
King Arthur
LegendaryShaolin
King Arthur
7,436
1,072
0
105
19,945
16,101
0
8,394
11,050
0
14,586
L
Nu Wa
19,900
5,288
0
848
12,442
3,441
0
7,134
4,976
45,192
0
W
4,126
927
0
1,843
10,274
12,188
0
5,127
5,147
10,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,081
Gold Earned
50,592
217
Minions Killed
196
8
Camps Cleared
5
1,009,261
Distance Traveled
947,576
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,654
1,265
49
5
2
186,476
0
L
Cliodhna
9,904
990
40
4
2
215,465
0
W
Zeus
12,465
1,247
68
7
1
188,482
3
L
Ymir
10,240
1,024
38
4
0
164,238
0
L
Charybdis
10,228
1,023
48
5
1
176,953
0
W
Bellona
11,236
1,124
43
4
5
233,626
1
W
Morgan Le Fay
11,064
1,106
39
4
0
207,580
0
L
King Arthur
9,721
972
18
2
0
199,598
0
L
Nu Wa
10,499
1,050
52
5
2
191,322
3
W
Ymir
11,662
1,166
18
2
0
193,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role