Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
HalfManne
Nu Wa
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 59L
1,509 Elo+
Solo
Ravana
Ravana
Hifonic
Ravana
Level 69
God Stats
0W - 1L
1,719 SR
Queue Stats
134W - 147L
1,503 Elo+
Solo
Ullr
Ullr
Madgenetix
Ullr
Level 149
God Stats
3W - 12L
1,380 SR
Queue Stats
553W - 514L
1,541 Elo+
Party 1
Athena
Athena
eddy13wolfy
Athena
Level 87
God Stats
1W - 4L
1,328 SR
Queue Stats
321W - 327L
1,514 Elo+
Solo
Team Averages
Level 109
1,486 SR
1,513 Elo+

VS

Team Averages
Level 117
1,548 SR
1,543 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AmnesiaHorror
Merlin
Level 119
God Stats
2W - 3L
1,709 SR
Queue Stats
60W - 53L
1,538 Elo+
Solo
Nox
Nox
BackInPoint
Nox
Level 148
God Stats
11W - 9L
1,762 SR
Queue Stats
308W - 312L
1,518 Elo+
Solo
Jormungandr
Jormungandr
LNGSWRD
Jormungandr
Level 116
God Stats
47W - 46L
1,591 SR
Queue Stats
1,014W - 1,041L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Peridios
Danzaburou
Level 86
God Stats
1W - 3L
1,179 SR
Queue Stats
143W - 148L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 1 / 2
9,413
554
9,987
12,038
6,912
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
HalfManne
Nu Wa
14
2 / 5 / 2
8,178
481
7,429
11,064
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Hifonic
Ravana
14
2 / 4 / 3
8,471
498
4,026
9,968
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 5 / 3
7,616
448
5,992
12,912
3,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Athena
11
0 / 6 / 4
7,183
423
4,222
19,988
10,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
8 / 1 / 1
10,650
626
13,549
10,105
3,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 3 / 9
9,903
583
12,494
7,943
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 1 / 9
8,519
501
4,961
9,524
6,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
LNGSWRD
Jormungandr
17
3 / 1 / 1
10,519
619
6,852
12,417
8,106
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Peridios
Danzaburou
15
5 / 2 / 6
10,201
600
11,515
11,008
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
8
Kills
21
21
Deaths
8
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
1
2
4
W
Ah Muzen Cab
 
Ah Muzen Cab
8
1
1
8.5
W
4
3
9
2.83
W
1
1
9
5.5
L
Nu Wa
HalfManne
Nu Wa
2
5
2
0.6
L
Ravana
Hifonic
Ravana
2
4
3
0.88
W
Jormungandr
LNGSWRD
Jormungandr
3
1
1
3.5
L
1
5
3
0.5
W
Danzaburou
Peridios
Danzaburou
5
2
6
4
L
Athena
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,656
Damage
49,371
65,970
Taken
50,997
27,338
Mitigated
24,784
20,145
Healing
16,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,987
1,037
264
5,405
12,038
6,912
0
5,188
6,830
65,804
0
W
Ah Muzen Cab
 
Ah Muzen Cab
13,549
5,202
0
3,545
10,105
3,255
423
3,966
6,139
0
87,463
W
12,494
887
112
1,636
7,943
2,842
126
3,707
4,236
74,485
0
W
4,961
544
837
2,612
9,524
6,394
115
3,302
6,222
18,345
0
L
Nu Wa
HalfManne
Nu Wa
7,429
1,143
108
3,411
11,064
2,871
0
4,022
6,848
59,907
0
L
Ravana
Hifonic
Ravana
4,026
978
0
3,354
9,968
3,495
0
3,681
6,178
0
53,376
W
Jormungandr
LNGSWRD
Jormungandr
6,852
1,405
0
3,854
12,417
8,106
2,023
6,677
5,740
72,495
0
L
5,992
1,960
0
1,478
12,912
3,225
0
2,317
10,477
0
57,144
W
Danzaburou
Peridios
Danzaburou
11,515
4,887
0
3,422
11,008
4,187
0
3,986
7,022
0
75,194
L
Athena
4,222
1,038
2,356
3,769
19,988
10,835
0
8,514
11,330
15,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,861
Gold Earned
49,792
485
Minions Killed
584
0
Camps Cleared
0
1,531,677
Distance Traveled
1,614,661
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,413
554
130
8
0
320,624
3
W
Ah Muzen Cab
10,650
626
160
9
0
333,677
2
W
Merlin
9,903
583
151
9
0
314,868
4
W
Nox
8,519
501
31
2
0
340,963
7
L
Nu Wa
8,178
481
118
7
0
309,294
3
L
Ravana
8,471
498
96
6
0
315,048
0
W
Jormungandr
10,519
619
153
9
0
288,874
5
L
Ullr
7,616
448
116
7
0
278,599
5
W
Danzaburou
10,201
600
89
5
0
336,279
3
L
Athena
7,183
423
25
1
0
308,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role