Player Matchup

Jormungandr
Jormungandr
Ix Mac xl
Jormungandr
Level 102
God Stats
1W - 4L
1,291 SR
Queue Stats
37W - 57L
1,361 Elo+
Party 1
Heimdallr
Heimdallr
NBA Owners
Heimdallr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
1,381 Elo+
Party 1
Fenrir
Fenrir
zlKThirstylz
Fenrir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,340 Elo+
Party 1
Team Averages
Level 115
1,430 SR
1,361 Elo+

VS

Team Averages
Level 48
1,387 SR
1,343 Elo+
Chaac
Chaac
B-Legend-58
Chaac
Level 66
God Stats
11W - 19L
1,318 SR
Queue Stats
79W - 107L
1,380 Elo+
Party 2
The Morrigan
The Morrigan
Luftpal
The Morrigan
Level 40
God Stats
1W - 1L
1,466 SR
Queue Stats
67W - 92L
1,350 Elo+
Party 2
Sylvanus
Sylvanus
Shmily31
Sylvanus
Level 38
God Stats
4W - 4L
1,376 SR
Queue Stats
54W - 85L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ix Mac xl
Jormungandr
19
3 / 4 / 13
16,531
590
16,935
36,966
38,573
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
NBA Owners
Heimdallr
20
11 / 9 / 5
18,769
670
33,803
25,241
9,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
19
7 / 9 / 8
17,255
616
24,509
30,438
21,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 14
17,096
611
22,004
34,640
29,927
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
Luftpal
The Morrigan
19
9 / 10 / 10
18,118
647
31,653
24,321
10,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Shmily31
Sylvanus
20
8 / 6 / 10
18,999
679
24,526
34,795
56,276
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
56
21
Kills
22
22
Deaths
21
26
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
5
14
2.4
L
Jormungandr
Ix Mac xl
Jormungandr
3
4
13
2.38
W
The Morrigan
Luftpal
The Morrigan
9
10
10
1.4
L
Heimdallr
NBA Owners
Heimdallr
11
9
5
1.5
W
Sylvanus
Shmily31
Sylvanus
8
6
10
2.17
L
Fenrir
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,247
Damage
78,183
92,645
Taken
93,756
70,456
Mitigated
96,916
11,100
Healing
31,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,004
2,799
0
10,055
34,640
29,927
1,011
6,959
27,675
0
68,909
L
Jormungandr
Ix Mac xl
Jormungandr
16,935
5,543
0
3,616
36,966
38,573
174
24,562
12,404
63,019
0
W
The Morrigan
Luftpal
The Morrigan
31,653
7,175
442
5,782
24,321
10,713
1,215
4,133
19,864
69,882
4,528
L
Heimdallr
NBA Owners
Heimdallr
33,803
10,775
486
1,941
25,241
9,940
465
14,696
10,545
0
110,519
W
Sylvanus
Shmily31
Sylvanus
24,526
5,402
4,887
10,270
34,795
56,276
606
7,190
27,605
48,452
0
L
Fenrir
24,509
4,533
1,064
3,993
30,438
21,943
47
15,597
14,841
0
69,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,555
Gold Earned
54,213
278
Minions Killed
219
11
Camps Cleared
6
1,222,133
Distance Traveled
1,459,145
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,096
611
88
3
2
572,917
0
L
Jormungandr
16,531
590
72
3
1
390,310
1
W
The Morrigan
18,118
647
93
3
4
415,833
2
L
Heimdallr
18,769
670
133
5
3
400,891
1
W
Sylvanus
18,999
679
38
1
0
470,395
2
L
Fenrir
17,255
616
73
3
7
430,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role