Player Matchup

Mercury
Mercury
HommoSapiens
Mercury
Level 49
God Stats
1W - 1L
1,562 SR
Queue Stats
31W - 43L
1,433 Elo+
Party 1
Cerberus
Cerberus
LordlyQuantum
Cerberus
Level 76
God Stats
1W - 1L
1,795 SR
Queue Stats
12W - 20L
1,406 Elo+
Party 1
Zeus
Zeus
blackdeath707
Zeus
Level 144
God Stats
18W - 22L
1,511 SR
Queue Stats
97W - 144L
1,459 Elo+
Solo
Team Averages
Level 90
1,623 SR
1,433 Elo+

VS

Team Averages
Level 97
1,702 SR
1,547 Elo+
Ah Muzen Cab
Ah Muzen Cab
LongSlong2021
Ah Muzen Cab
Level 72
God Stats
2W - 3L
1,569 SR
Queue Stats
71W - 59L
1,538 Elo+
Solo
Mulan
Mulan
WeltyCat55709
Mulan
Level 108
God Stats
8W - 6L
1,616 SR
Queue Stats
172W - 164L
1,600 Elo+
Party 2
Zhong Kui
Zhong Kui
XXnuclearwaffle
Zhong Kui
Level 112
God Stats
6W - 0L
1,921 SR
Queue Stats
52W - 61L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HommoSapiens
Mercury
17
10 / 9 / 1
13,373
704
20,156
21,461
9,278
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
LordlyQuantum
Cerberus
15
2 / 5 / 9
12,064
635
11,065
34,008
47,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 7 / 7
11,529
607
28,147
14,284
6,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LongSlong2021
Ah Muzen Cab
16
4 / 5 / 9
12,782
673
16,269
18,528
6,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
11 / 5 / 8
14,585
768
25,574
27,624
25,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
XXnuclearwaffle
Zhong Kui
17
6 / 4 / 12
13,519
712
22,529
27,883
17,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
14
Kills
21
21
Deaths
14
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mercury
HommoSapiens
Mercury
10
9
1
1.17
W
Ah Muzen Cab
LongSlong2021
Ah Muzen Cab
4
5
9
1.7
L
Cerberus
LordlyQuantum
Cerberus
2
5
9
1.3
W
11
5
8
3
W
Zhong Kui
XXnuclearwaffle
Zhong Kui
6
4
12
3
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,368
Damage
64,372
69,753
Taken
74,035
62,847
Mitigated
49,479
18,478
Healing
36,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
HommoSapiens
Mercury
20,156
11,664
0
3,948
21,461
9,278
0
7,928
13,533
0
41,785
W
Ah Muzen Cab
LongSlong2021
Ah Muzen Cab
16,269
6,778
0
8,333
18,528
6,637
1,749
10,070
8,458
0
53,482
L
Cerberus
LordlyQuantum
Cerberus
11,065
1,027
0
13,848
34,008
47,564
0
13,038
20,970
24,563
0
W
25,574
5,448
0
12,616
27,624
25,132
762
13,112
14,354
280
54,037
W
Zhong Kui
XXnuclearwaffle
Zhong Kui
22,529
3,087
1,065
14,734
27,883
17,710
480
16,313
10,880
64,740
0
L
28,147
851
0
682
14,284
6,005
0
2,625
11,659
75,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,966
Gold Earned
40,886
240
Minions Killed
217
7
Camps Cleared
8
886,338
Distance Traveled
953,237
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,373
704
58
3
5
309,685
1
W
Ah Muzen Cab
12,782
673
89
5
3
311,966
2
L
Cerberus
12,064
635
44
2
1
292,911
2
W
Mulan
14,585
768
48
3
2
331,949
6
W
Zhong Kui
13,519
712
80
4
3
309,322
0
L
Zeus
11,529
607
138
7
1
283,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role