Player Matchup

Cthulhu
Cthulhu
Aerendal
Cthulhu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,047 Elo+
Party 1
Danzaburou
Danzaburou
ArkcanoX
Danzaburou
Level 105
God Stats
3W - 4L
1,560 SR
Queue Stats
46W - 76L
1,361 Elo+
Party 1
Sol
Sol
Mat0da
Sol
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 10L
1,329 Elo+
Party 1
Team Averages
Level 48
1,520 SR
1,246 Elo+

VS

Team Averages
Level 155
1,568 SR
1,573 Elo+
Medusa
Medusa
Eldest99
Medusa
Level 154
God Stats
4W - 0L
1,764 SR
Queue Stats
412W - 317L
1,673 Elo+
Party 2
Bacchus
Bacchus
Minelys
Bacchus
Level 157
God Stats
6W - 13L
1,294 SR
Queue Stats
168W - 239L
1,345 Elo+
Solo
Persephone
Persephone
Santix18
Persephone
Level 154
God Stats
7W - 4L
1,647 SR
Queue Stats
324W - 246L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aerendal
Cthulhu
9
0 / 5 / 1
6,005
546
3,542
12,663
5,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
ArkcanoX
Danzaburou
11
1 / 4 / 1
6,887
626
4,557
9,613
3,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
Mat0da
Sol
9
0 / 6 / 1
6,172
561
1,735
8,391
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eldest99
Medusa
14
8 / 0 / 5
8,723
793
10,807
9,628
3,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bacchus
Minelys
Bacchus
12
4 / 2 / 10
8,554
778
8,979
8,600
6,012
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Santix18
Persephone
12
3 / 0 / 8
8,379
762
8,745
6,764
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
1
Kills
15
15
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aerendal
Cthulhu
0
5
1
0.1
L
Danzaburou
ArkcanoX
Danzaburou
1
4
1
0.38
W
Medusa
Eldest99
Medusa
8
0
5
10.5
L
Sol
Mat0da
Sol
0
6
1
0.08
W
Bacchus
Minelys
Bacchus
4
2
10
4.5
W
Persephone
Santix18
Persephone
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,834
Damage
28,531
30,667
Taken
24,992
11,847
Mitigated
11,628
7,175
Healing
7,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aerendal
Cthulhu
3,542
220
115
2,927
12,663
5,770
0
5,316
7,347
10,044
0
L
Danzaburou
ArkcanoX
Danzaburou
4,557
1,054
0
2,073
9,613
3,286
0
7,165
2,448
0
19,797
W
Medusa
Eldest99
Medusa
10,807
3,708
0
3,552
9,628
3,487
1,680
2,846
6,513
0
49,194
L
Sol
Mat0da
Sol
1,735
373
0
2,060
8,391
2,791
0
5,449
2,942
8,658
533
W
Bacchus
Minelys
Bacchus
8,979
833
0
1,417
8,600
6,012
30
2,007
6,400
18,726
0
W
Persephone
Santix18
Persephone
8,745
153
0
2,177
6,764
2,129
234
652
6,013
29,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,064
Gold Earned
25,656
74
Minions Killed
139
1
Camps Cleared
9
492,260
Distance Traveled
643,598
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,005
546
14
1
0
167,307
1
L
Danzaburou
6,887
626
47
4
1
174,429
4
W
Medusa
8,723
793
74
7
6
211,849
3
L
Sol
6,172
561
13
1
0
150,524
0
W
Bacchus
8,554
778
26
2
1
208,494
1
W
Persephone
8,379
762
39
4
2
223,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role