Player Matchup

Chaac
Chaac
Platinum I
BUILDTHEWALLXD
Chaac
Platinum I
Level 92
God Stats
0W - 4L
1,240 SR
Queue Stats
100W - 85L
2,091 MMR
Party 2
Pele
Pele
Diamond III
ImStckStpBro
Pele
Diamond III
Level 160
God Stats
13W - 5L
1,844 SR
Queue Stats
207W - 220L
2,276 MMR
Party 1
Ganesha
Ganesha
Masters
Jeriboi
Ganesha
Masters
Level 160
God Stats
16W - 12L
1,723 SR
Queue Stats
1,187W - 1,161L
2,256 MMR
Solo
Heimdallr
Heimdallr
Diamond III
Mystrale
Heimdallr
Diamond III
Level 80
God Stats
1W - 3L
1,538 SR
Queue Stats
146W - 121L
2,269 MMR
Party 1
Tiamat
Tiamat
Diamond IV
togger
Tiamat
Diamond IV
Level 120
God Stats
0W - 2L
1,322 SR
Queue Stats
105W - 90L
2,089 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,533 SR
2,196 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,614 SR
2,199 MMR
Rama
Rama
Diamond II
ForciblyGlitch
Rama
Diamond II
Level 119
God Stats
1W - 2L
1,659 SR
Queue Stats
67W - 49L
2,284 MMR
Solo
Camazotz
Camazotz
Diamond IV
Kuristar
Camazotz
Diamond IV
Level 159
God Stats
3W - 4L
1,600 SR
Queue Stats
445W - 436L
2,092 MMR
Solo
Nu Wa
Nu Wa
Diamond II
SpongyAlex
Nu Wa
Diamond II
Level 142
God Stats
33W - 23L
1,715 SR
Queue Stats
86W - 92L
2,255 MMR
Solo
Terra
Terra
Diamond III
sultanofstench
Terra
Diamond III
Level 159
God Stats
16W - 25L
1,531 SR
Queue Stats
323W - 312L
2,076 MMR
Solo
Bakasura
Bakasura
Diamond II
МasterMind
Bakasura
Diamond II
Level 85
God Stats
12W - 12L
1,568 SR
Queue Stats
389W - 386L
2,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 1
11,412
543
21,580
31,930
28,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 8 / 3
9,713
463
8,750
17,513
6,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
Jeriboi
Ganesha
13
0 / 4 / 2
8,506
405
4,755
19,773
16,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Mystrale
Heimdallr
19
1 / 1 / 1
11,271
537
13,883
19,536
12,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
togger
Tiamat
17
1 / 3 / 1
10,382
494
10,581
11,361
7,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ah Muzen CabBastetGeb

VS

Bans
OdinMulanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 6
13,280
632
15,981
15,298
5,762
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
Kuristar
Camazotz
19
3 / 4 / 6
12,079
575
18,841
31,321
20,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
20
8 / 0 / 9
13,336
635
20,705
9,965
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 1 / 15
10,861
517
10,519
19,582
20,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
МasterMind
Bakasura
19
5 / 4 / 10
12,233
583
13,235
17,170
9,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
9
Kills
20
20
Deaths
9
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
W
3
0
6
6
L
1
8
3
0.31
L
Ganesha
Jeriboi
Ganesha
0
4
2
0.25
W
Camazotz
Kuristar
Camazotz
3
4
6
1.5
L
Heimdallr
Mystrale
Heimdallr
1
1
1
1.5
W
Nu Wa
8
0
9
12.5
W
1
1
15
8.5
L
Tiamat
togger
Tiamat
1
3
1
0.5
W
Bakasura
МasterMind
Bakasura
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,549
Damage
79,281
100,113
Taken
93,336
71,198
Mitigated
59,347
35,348
Healing
54,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,580
7,437
351
17,240
31,930
28,534
0
7,205
22,455
0
87,592
W
15,981
13,761
0
10,008
15,298
5,762
2,873
1,230
13,909
0
129,785
L
8,750
2,273
0
1,199
17,513
6,859
0
6,469
10,637
0
89,242
L
Ganesha
Jeriboi
Ganesha
4,755
694
2,770
3,199
19,773
16,186
0
8,739
10,216
30,701
0
W
Camazotz
Kuristar
Camazotz
18,841
7,155
991
21,012
31,321
20,286
0
2,776
27,548
0
101,060
L
Heimdallr
Mystrale
Heimdallr
13,883
9,078
0
7,626
19,536
12,521
0
4,304
14,889
0
111,785
W
Nu Wa
20,705
3,081
0
3,302
9,965
3,472
1,339
3,366
6,325
109,823
0
W
10,519
1,696
3,772
7,466
19,582
20,812
0
7,776
11,143
36,710
0
L
Tiamat
togger
Tiamat
10,581
576
0
2,963
11,361
7,098
0
4,507
6,634
82,659
0
W
Bakasura
МasterMind
Bakasura
13,235
8,791
0
8,119
17,170
9,015
960
2,529
14,341
0
87,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,284
Gold Earned
61,789
714
Minions Killed
756
0
Camps Cleared
0
2,045,577
Distance Traveled
2,200,001
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,412
543
170
8
0
426,628
9
W
Rama
13,280
632
228
11
0
410,071
10
L
Pele
9,713
463
135
6
0
411,927
5
L
Ganesha
8,506
405
5
0
0
391,543
8
W
Camazotz
12,079
575
149
7
0
447,307
1
L
Heimdallr
11,271
537
210
10
0
400,401
1
W
Nu Wa
13,336
635
178
8
0
430,482
7
W
Terra
10,861
517
43
2
0
420,738
6
L
Tiamat
10,382
494
194
9
0
415,078
5
W
Bakasura
12,233
583
158
8
0
491,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role