Player Matchup

Hou Yi
Hou Yi
Bearded3413
Hou Yi
Level 145
God Stats
3W - 3L
1,572 SR
Queue Stats
194W - 181L
1,505 Elo+
Solo
Medusa
Medusa
Bleyendal
Medusa
Level 91
God Stats
2W - 5L
1,219 SR
Queue Stats
180W - 154L
1,551 Elo+
Party 2
Bellona
Bellona
NeoTiitan
Bellona
Level 124
God Stats
3W - 1L
1,655 SR
Queue Stats
32W - 18L
1,591 Elo+
Solo
Bacchus
Bacchus
alexpopov
Bacchus
Level 83
God Stats
33W - 24L
1,554 SR
Queue Stats
156W - 154L
1,552 Elo+
Party 2
Merlin
Merlin
hoodievam
Merlin
Level 117
God Stats
3W - 0L
1,862 SR
Queue Stats
694W - 681L
1,517 Elo+
Solo
Team Averages
Level 112
1,573 SR
1,543 Elo+

VS

Team Averages
Level 110
1,413 SR
1,523 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
 
Pele
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
FabujbaraF
Chang'e
Level 124
God Stats
0W - 2L
1,338 SR
Queue Stats
819W - 915L
1,545 Elo+
Party 1
Zeus
Zeus
Hazik5
Zeus
Level 68
God Stats
0W - 1L
1,287 SR
Queue Stats
265W - 305L
1,516 Elo+
Party 3
Neith
Neith
XTheDeathstrokeX
Neith
Level 125
God Stats
3W - 7L
1,438 SR
Queue Stats
798W - 872L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
7
4 / 0 / 1
4,786
798
2,262
3,419
786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Bleyendal
Medusa
6
0 / 1 / 6
3,849
642
3,532
3,386
672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
NeoTiitan
Bellona
7
0 / 0 / 0
4,170
695
2,137
4,158
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
alexpopov
Bacchus
7
3 / 0 / 3
4,346
724
2,763
3,790
1,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
hoodievam
Merlin
8
1 / 0 / 1
4,540
757
1,337
2,264
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
5
0 / 3 / 1
3,301
550
2,301
5,073
1,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
 
Pele
2
0 / 1 / 0
2,903
484
150
1,228
222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
FabujbaraF
Chang'e
7
0 / 0 / 0
3,690
615
1,473
3,592
2,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Hazik5
Zeus
7
0 / 1 / 0
3,987
665
1,544
1,928
488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 3 / 0
3,482
580
2,791
4,662
891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
8
Kills
1
1
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
1
0.17
L
Pele
 
Pele
0
1
0
0
W
Hou Yi
4
0
1
4.5
W
Medusa
Bleyendal
Medusa
0
1
6
3
L
Chang'e
FabujbaraF
Chang'e
0
0
0
0
L
Zeus
Hazik5
Zeus
0
1
0
0
W
Bellona
NeoTiitan
Bellona
0
0
0
0
L
1
3
0
0.33
W
Bacchus
alexpopov
Bacchus
3
0
3
4.5
W
Merlin
hoodievam
Merlin
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,031
Damage
8,259
17,017
Taken
16,483
6,426
Mitigated
5,390
6,792
Healing
5,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,301
285
126
927
5,073
1,731
0
1,158
3,915
10,789
0
L
Pele
 
Pele
150
56
0
342
1,228
222
0
58
1,154
0
2,215
W
Hou Yi
2,262
1,169
0
460
3,419
786
0
309
3,110
0
20,058
W
Medusa
Bleyendal
Medusa
3,532
1,870
0
1,386
3,386
672
230
697
2,511
0
19,262
L
Chang'e
FabujbaraF
Chang'e
1,473
200
0
2,519
3,592
2,058
0
0
3,592
14,680
0
L
Zeus
Hazik5
Zeus
1,544
148
0
250
1,928
488
150
1,119
665
19,943
0
W
Bellona
NeoTiitan
Bellona
2,137
1,153
0
2,581
4,158
2,379
0
1,206
2,685
0
20,734
L
2,791
1,138
0
1,783
4,662
891
0
1,605
3,057
0
13,848
W
Bacchus
alexpopov
Bacchus
2,763
425
0
1,850
3,790
1,916
0
968
2,547
7,144
0
W
Merlin
hoodievam
Merlin
1,337
126
0
515
2,264
673
0
1,418
846
20,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,691
Gold Earned
17,363
187
Minions Killed
140
0
Camps Cleared
0
619,147
Distance Traveled
480,853
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,301
550
19
3
0
112,895
2
L
Pele
2,903
484
10
2
0
38,478
0
W
Hou Yi
4,786
798
47
8
0
113,008
0
W
Medusa
3,849
642
33
6
0
115,682
0
L
Chang'e
3,690
615
40
7
0
111,208
1
L
Zeus
3,987
665
46
8
0
107,192
3
W
Bellona
4,170
695
51
9
0
148,426
1
L
Neith
3,482
580
25
4
0
111,080
1
W
Bacchus
4,346
724
8
1
0
122,483
4
W
Merlin
4,540
757
48
8
0
119,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role