Player Matchup

Ra
Ra
DolFyn00
Ra
Level 88
God Stats
5W - 4L
1,411 SR
Queue Stats
160W - 154L
1,559 Elo+
Solo
Nemesis
Nemesis
MeemiMaakari
Nemesis
Level 35
God Stats
6W - 2L
1,738 SR
Queue Stats
45W - 9L
1,894 Elo+
Party 1
Izanami
Izanami
Merimiest
Izanami
Level 69
God Stats
12W - 3L
1,784 SR
Queue Stats
233W - 85L
1,761 Elo+
Party 1
Artio
Artio
N1KoRo
Artio
Level 83
God Stats
13W - 7L
1,655 SR
Queue Stats
163W - 79L
1,757 Elo+
Party 1
Hercules
Hercules
memzmagerz
Hercules
Level 28
God Stats
2W - 0L
1,752 SR
Queue Stats
51W - 10L
1,889 Elo+
Party 1
Team Averages
Level 61
1,668 SR
1,772 Elo+

VS

Team Averages
Level 63
1,735 SR
1,560 Elo+
Thor
Thor
CopernicoIV
Thor
Level 34
God Stats
3W - 1L
1,973 SR
Queue Stats
85W - 67L
1,637 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Saif_iq_98
Morgan Le Fay
Level 157
God Stats
5W - 8L
1,499 SR
Queue Stats
356W - 317L
1,512 Elo+
Party 3
Bacchus
Bacchus
SmiteWolf1
Bacchus
Level 66
God Stats
7W - 1L
2,023 SR
Queue Stats
214W - 166L
1,485 Elo+
Party 3
Hades
Hades
lopas10
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,618 Elo+
Party 2
Chiron
Chiron
thejonker69
Chiron
Level 42
God Stats
2W - 2L
1,681 SR
Queue Stats
32W - 27L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,906
524
4,051
10,496
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
MeemiMaakari
Nemesis
18
8 / 3 / 5
11,002
647
12,623
12,182
6,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Merimiest
Izanami
17
9 / 4 / 3
11,114
654
12,043
12,141
4,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
N1KoRo
Artio
14
1 / 0 / 12
9,579
563
4,495
18,187
19,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
memzmagerz
Hercules
16
2 / 1 / 12
10,035
590
9,807
13,709
13,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
8,599
506
12,399
10,514
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Saif_iq_98
Morgan Le Fay
13
0 / 4 / 1
7,533
443
1,390
7,662
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
SmiteWolf1
Bacchus
13
2 / 4 / 6
8,705
512
5,315
13,645
11,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hades
lopas10
Hades
14
3 / 6 / 2
9,082
534
10,424
14,864
8,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
16
4 / 4 / 7
9,876
581
12,340
10,924
2,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
21
Kills
13
13
Deaths
21
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
W
1
5
3
0.5
W
Nemesis
MeemiMaakari
Nemesis
8
3
5
3.5
W
Izanami
Merimiest
Izanami
9
4
3
2.63
W
Artio
N1KoRo
Artio
1
0
12
7
L
Morgan Le Fay
Saif_iq_98
Morgan Le Fay
0
4
1
0.13
L
Bacchus
SmiteWolf1
Bacchus
2
4
6
1.25
L
Hades
lopas10
Hades
3
6
2
0.67
W
Hercules
memzmagerz
Hercules
2
1
12
8
L
Chiron
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,019
Damage
41,868
66,715
Taken
57,609
47,508
Mitigated
28,745
24,491
Healing
16,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,399
2,270
0
2,814
10,514
3,596
0
2,417
7,947
0
55,991
W
4,051
203
1,524
1,822
10,496
4,136
589
3,473
6,800
64,949
0
W
Nemesis
MeemiMaakari
Nemesis
12,623
5,327
0
2,901
12,182
6,043
0
2,892
9,192
0
86,939
W
Izanami
Merimiest
Izanami
12,043
8,293
0
2,862
12,141
4,438
2,918
2,302
9,758
0
85,715
W
Artio
N1KoRo
Artio
4,495
598
4,403
5,151
18,187
19,044
0
3,333
14,755
19,568
0
L
Morgan Le Fay
Saif_iq_98
Morgan Le Fay
1,390
78
0
450
7,662
2,421
0
362
7,300
51,674
0
L
Bacchus
SmiteWolf1
Bacchus
5,315
241
1,980
2,215
13,645
11,208
0
2,457
11,121
13,053
0
L
Hades
lopas10
Hades
10,424
856
94
5,803
14,864
8,927
636
1,456
13,328
50,594
0
W
Hercules
memzmagerz
Hercules
9,807
3,299
0
5,828
13,709
13,847
529
4,126
9,017
1,605
53,672
L
Chiron
12,340
4,464
680
2,940
10,924
2,593
0
1,914
8,932
0
65,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,636
Gold Earned
43,795
540
Minions Killed
433
0
Camps Cleared
0
1,734,794
Distance Traveled
1,502,029
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,599
506
99
6
0
347,682
1
W
Ra
8,906
524
145
9
0
326,039
2
W
Nemesis
11,002
647
132
8
0
388,145
5
W
Izanami
11,114
654
139
8
0
323,137
12
W
Artio
9,579
563
19
1
0
347,592
5
L
Morgan Le Fay
7,533
443
107
6
0
229,208
2
L
Bacchus
8,705
512
10
1
0
331,335
12
L
Hades
9,082
534
92
5
0
283,422
0
W
Hercules
10,035
590
105
6
0
349,881
6
L
Chiron
9,876
581
125
7
0
310,382
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role