Player Matchup

Geb
Geb
Silver I
Pe84ter
Geb
Silver I
Level 108
God Stats
4W - 1L
1,476 SR
Queue Stats
32W - 33L
1,231 MMR
Party 2
Fenrir
Fenrir
Gold III
Red_King_19
Fenrir
Gold III
Level 133
God Stats
1W - 1L
1,598 SR
Queue Stats
69W - 57L
1,337 MMR
Party 2
Olorun
Olorun
Bronze III
jacob_warframe
Olorun
Bronze III
Level 65
God Stats
1W - 0L
1,416 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,497 SR
1,356 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,508 SR
1,202 MMR
Mulan
Mulan
Silver II
 
Mulan
Silver II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver IV
XV_EkuZa
Izanami
Silver IV
Level 75
God Stats
4W - 8L
1,383 SR
Queue Stats
10W - 19L
1,243 MMR
Party 1
Poseidon
Poseidon
Silver III
rasta-rocket--19
Poseidon
Silver III
Level 126
God Stats
2W - 2L
1,641 SR
Queue Stats
85W - 117L
864 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
1 / 1 / 13
9,517
732
5,341
11,334
11,191
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
14
8 / 4 / 8
10,356
797
10,211
16,116
10,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
9 / 2 / 5
10,714
824
11,150
11,399
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
GilgameshBastetSolKhepri

VS

Bans
AchillesChaacPersephoneAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 5 / 5
7,467
574
4,835
9,160
4,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
XV_EkuZa
Izanami
13
4 / 4 / 3
9,279
714
10,017
10,276
3,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 9 / 4
9,381
722
12,862
11,340
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
18
Kills
7
7
Deaths
18
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
5
5
0.5
W
Geb
1
1
13
7.5
W
Fenrir
8
4
8
3
L
Izanami
XV_EkuZa
Izanami
4
4
3
1.38
W
9
2
5
5.75
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,702
Damage
27,714
38,849
Taken
30,776
27,238
Mitigated
12,459
15,049
Healing
2,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,835
1,214
0
1,095
9,160
4,882
0
4,009
4,894
0
11,188
W
Geb
5,341
744
1,037
2,635
11,334
11,191
178
2,162
8,970
14,454
0
W
Fenrir
10,211
1,901
0
4,817
16,116
10,578
1,232
6,124
9,331
0
37,530
L
Izanami
XV_EkuZa
Izanami
10,017
6,309
0
687
10,276
3,833
721
6,919
3,188
0
19,758
W
11,150
4,595
1,614
4,946
11,399
5,469
1,199
5,474
5,813
45,435
3,049
L
12,862
1,898
0
250
11,340
3,744
225
4,854
6,227
41,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,587
Gold Earned
26,127
150
Minions Killed
112
9
Camps Cleared
2
707,191
Distance Traveled
558,228
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,467
574
22
2
0
146,122
6
W
Geb
9,517
732
18
1
1
252,689
4
W
Fenrir
10,356
797
46
4
6
226,640
2
L
Izanami
9,279
714
23
2
0
201,775
4
W
Olorun
10,714
824
86
7
2
227,862
0
L
Poseidon
9,381
722
67
5
2
210,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role