Player Matchup

Agni
Agni
 
Agni
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Alpaet
Mulan
Level 46
God Stats
9W - 15L
1,447 SR
Queue Stats
104W - 99L
1,467 Elo+
Party 1
Cerberus
Cerberus
BigBeezyBoi
Cerberus
Level 13
God Stats
3W - 5L
1,331 SR
Queue Stats
14W - 17L
1,377 Elo+
Party 3
Aphrodite
Aphrodite
D3FR4GG3D
Aphrodite
Level 158
God Stats
3W - 2L
1,616 SR
Queue Stats
485W - 469L
1,472 Elo+
Party 3
Hun Batz
Hun Batz
Jack Bauer Hart
Hun Batz
Level 148
God Stats
1W - 0L
1,609 SR
Queue Stats
41W - 56L
1,491 Elo+
Party 3
Team Averages
Level 101
1,501 SR
1,461 Elo+

VS

Team Averages
Level 59
1,478 SR
1,455 Elo+
Hercules
Hercules
Bigboi_GooseEgg
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 78L
1,500 Elo+
Party 2
Izanami
Izanami
EatMyBrains998
Izanami
Level 49
God Stats
41W - 38L
1,515 SR
Queue Stats
126W - 129L
1,461 Elo+
Solo
Artio
Artio
GODRICK999
Artio
Level 139
God Stats
6W - 9L
1,460 SR
Queue Stats
347W - 314L
1,527 Elo+
Party 2
Nu Wa
Nu Wa
Miidnight_Mooon
Nu Wa
Level 42
God Stats
0W - 2L
1,416 SR
Queue Stats
41W - 48L
1,364 Elo+
Solo
Thor
Thor
ShelledTitan505
Thor
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
1 / 1 / 10
11,287
868
21,601
13,305
5,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Alpaet
Mulan
19
4 / 0 / 11
12,787
984
18,012
19,467
22,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
BigBeezyBoi
Cerberus
17
0 / 3 / 6
10,324
794
2,551
14,129
11,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
D3FR4GG3D
Aphrodite
19
5 / 2 / 13
12,497
961
18,062
14,663
11,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
19
10 / 2 / 9
13,005
1,000
27,411
17,280
8,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

183

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
3 / 2 / 5
11,652
896
14,802
25,707
24,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 1 / 4
12,607
970
19,763
12,244
4,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
17
0 / 0 / 7
10,632
818
8,988
19,037
26,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 6 / 7
11,334
872
21,040
17,738
6,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 11 / 7
10,727
825
9,228
19,918
9,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
20
Kills
8
8
Deaths
20
49
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
10
6
W
Mulan
Alpaet
Mulan
4
0
11
9.5
W
Cerberus
BigBeezyBoi
Cerberus
0
3
6
1
L
Hercules
3
2
5
2.75
W
Aphrodite
D3FR4GG3D
Aphrodite
5
2
13
5.75
L
4
1
4
6
L
Artio
0
0
7
3.5
W
Hun Batz
10
2
9
7.25
L
1
6
7
0.75
L
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,637
Damage
73,821
78,844
Taken
94,644
59,214
Mitigated
73,202
25,283
Healing
16,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
21,601
739
417
2,075
13,305
5,676
0
6,413
6,708
51,765
0
W
Mulan
Alpaet
Mulan
18,012
2,392
0
1,499
19,467
22,585
0
7,874
11,304
9,314
51,973
W
Cerberus
BigBeezyBoi
Cerberus
2,551
27
0
1,782
14,129
11,566
0
5,284
8,619
7,389
0
L
Hercules
14,802
4,760
0
4,962
25,707
24,938
0
12,782
12,686
0
21,315
W
Aphrodite
D3FR4GG3D
Aphrodite
18,062
277
10,693
8,817
14,663
11,241
0
3,738
10,717
29,214
0
L
19,763
16,733
497
3,411
12,244
4,899
0
4,258
7,944
0
72,573
L
Artio
8,988
197
3,620
2,808
19,037
26,992
0
9,393
9,556
18,393
0
W
Hun Batz
27,411
5,095
0
0
17,280
8,146
0
6,719
10,139
0
50,032
L
21,040
4,093
74
1,164
17,738
6,882
0
10,340
7,356
44,834
0
L
9,228
2,373
0
28
19,918
9,491
0
7,937
11,909
0
21,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,900
Gold Earned
56,952
247
Minions Killed
251
9
Camps Cleared
6
1,172,888
Distance Traveled
1,208,371
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,287
868
61
5
2
254,807
1
W
Mulan
12,787
984
105
8
0
253,210
0
W
Cerberus
10,324
794
11
1
0
145,430
0
L
Hercules
11,652
896
21
2
1
265,206
0
W
Aphrodite
12,497
961
22
2
3
257,006
0
L
Izanami
12,607
970
132
10
4
224,910
1
L
Artio
10,632
818
20
2
0
286,234
0
W
Hun Batz
13,005
1,000
48
4
4
262,435
0
L
Nu Wa
11,334
872
50
4
0
228,654
0
L
Thor
10,727
825
28
2
1
203,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role