Player Matchup

Hades
Hades
FootedSaucer364
Hades
Level 117
God Stats
0W - 2L
1,610 SR
Queue Stats
6W - 8L
1,465 Elo+
Solo
Jing Wei
Jing Wei
Miy6bi
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
SSTTAAHHLL
Hera
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,833 Elo+
Solo
Cthulhu
Cthulhu
Sadsuit
Cthulhu
Level 17
God Stats
0W - 1L
1,682 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 2
Team Averages
Level 76
1,573 SR
1,518 Elo+

VS

Team Averages
Level 131
1,565 SR
1,470 Elo+
Morgan Le Fay
Morgan Le Fay
BIGxTRIPPY
Morgan Le Fay
Level 118
God Stats
2W - 1L
1,515 SR
Queue Stats
11W - 17L
1,384 Elo+
Party 1
Janus
Janus
Reivax Taurus13
Janus
Level 156
God Stats
2W - 0L
1,252 SR
Queue Stats
89W - 95L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
Voltcha
Gilgamesh
Level 124
God Stats
2W - 0L
1,697 SR
Queue Stats
21W - 22L
1,541 Elo+
Party 1
Anhur
Anhur
monstosity
Anhur
Level 127
God Stats
1W - 1L
1,795 SR
Queue Stats
39W - 54L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 0
7,642
849
5,859
7,917
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
Miy6bi
Jing Wei
12
1 / 6 / 2
6,871
763
2,193
8,547
2,598
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 4 / 3
7,179
798
5,301
7,868
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Sadsuit
Cthulhu
12
1 / 3 / 0
6,935
771
4,071
9,177
7,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BIGxTRIPPY
Morgan Le Fay
14
3 / 0 / 7
8,951
995
6,760
5,734
2,446
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 2 / 7
8,158
906
5,064
4,848
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Voltcha
Gilgamesh
15
7 / 3 / 6
9,243
1,027
12,254
10,849
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
13
5 / 1 / 3
8,366
930
4,035
5,509
1,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
17
17
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BIGxTRIPPY
Morgan Le Fay
3
0
7
6.5
L
4
4
0
1
L
Jing Wei
Miy6bi
Jing Wei
1
6
2
0.33
W
2
2
7
2.75
L
0
4
3
0.38
L
Cthulhu
Sadsuit
Cthulhu
1
3
0
0.33
W
Gilgamesh
Voltcha
Gilgamesh
7
3
6
3.33
W
Anhur
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,424
Damage
28,113
33,509
Taken
26,940
14,482
Mitigated
11,064
5,653
Healing
4,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BIGxTRIPPY
Morgan Le Fay
6,760
664
0
2,143
5,734
2,446
776
2,499
3,093
35,901
0
L
5,859
539
86
1,365
7,917
2,823
182
2,645
5,272
17,558
0
L
Jing Wei
Miy6bi
Jing Wei
2,193
1,304
310
1,213
8,547
2,598
0
3,498
5,049
0
16,683
W
5,064
340
0
1,509
4,848
1,592
1,412
3,543
1,125
29,146
0
L
5,301
699
0
1,329
7,868
1,967
619
1,839
6,029
22,348
0
L
Cthulhu
Sadsuit
Cthulhu
4,071
102
190
1,160
9,177
7,094
0
4,349
4,828
15,892
0
W
Gilgamesh
Voltcha
Gilgamesh
12,254
4,051
248
482
10,849
5,255
871
5,480
5,055
0
35,136
W
Anhur
4,035
1,626
0
295
5,509
1,771
1,941
3,296
2,043
0
17,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,627
Gold Earned
34,718
136
Minions Killed
175
4
Camps Cleared
9
633,941
Distance Traveled
774,911
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,951
995
59
7
0
188,682
3
L
Hades
7,642
849
29
3
2
157,706
1
L
Jing Wei
6,871
763
25
3
1
146,918
0
W
Janus
8,158
906
59
7
2
187,144
0
L
Hera
7,179
798
55
6
1
172,403
1
L
Cthulhu
6,935
771
27
3
0
156,914
0
W
Gilgamesh
9,243
1,027
36
4
6
206,362
1
W
Anhur
8,366
930
21
2
1
192,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role