Player Matchup

Tsukuyomi
Tsukuyomi
ForceMyselfAnhur
Tsukuyomi
Level 121
God Stats
2W - 1L
1,874 SR
Queue Stats
79W - 66L
1,639 Elo+
Party 4
Vamana
Vamana
GuanYuBlow
Vamana
Level 40
God Stats
2W - 2L
1,608 SR
Queue Stats
98W - 72L
1,642 Elo+
Party 4
Ymir
Ymir
NukaBoi3428
Ymir
Level 29
God Stats
16W - 11L
1,662 SR
Queue Stats
72W - 55L
1,596 Elo+
Party 4
Thoth
Thoth
Supernova4610
Thoth
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,725 Elo+
Party 2
Nemesis
Nemesis
dragonzcrazy
Nemesis
Level 76
God Stats
1W - 2L
1,704 SR
Queue Stats
144W - 109L
1,471 Elo+
Party 2
Team Averages
Level 56
1,669 SR
1,615 Elo+

VS

Team Averages
Level 70
1,561 SR
1,558 Elo+
Fenrir
Fenrir
AceSociopath
Fenrir
Level 25
God Stats
2W - 0L
1,526 SR
Queue Stats
10W - 7L
1,568 Elo+
Party 1
Thoth
Thoth
CharBartlsby
Thoth
Level 155
God Stats
4W - 2L
1,857 SR
Queue Stats
34W - 34L
1,576 Elo+
Party 1
Ymir
Ymir
MaskedThunder
Ymir
Level 40
God Stats
2W - 0L
1,770 SR
Queue Stats
18W - 7L
1,665 Elo+
Solo
Osiris
Osiris
SkizzySzn
Osiris
Level 107
God Stats
2W - 3L
1,152 SR
Queue Stats
21W - 20L
1,505 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
petergriefin
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
15
4 / 5 / 0
8,402
560
7,739
8,281
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
GuanYuBlow
Vamana
10
0 / 4 / 1
6,270
418
4,698
8,481
8,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 6 / 0
6,042
403
1,724
13,340
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
2 / 4 / 2
7,440
496
10,194
7,773
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
dragonzcrazy
Nemesis
15
5 / 2 / 1
8,723
582
6,247
8,707
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 1 / 4
8,587
572
6,693
9,855
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 6
8,048
537
9,410
9,040
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 9
8,360
557
4,767
9,665
7,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
SkizzySzn
Osiris
16
7 / 1 / 1
9,401
627
7,845
10,281
7,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
petergriefin
Ah Muzen Cab
14
2 / 3 / 4
8,230
549
5,310
7,058
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
11
Kills
21
21
Deaths
11
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
1
4
8
W
2
6
6
0.83
L
Tsukuyomi
4
5
0
0.8
L
Vamana
GuanYuBlow
Vamana
0
4
1
0.13
W
4
0
9
8.5
L
0
6
0
0
W
Osiris
SkizzySzn
Osiris
7
1
1
7.5
L
2
4
2
0.75
L
Nemesis
dragonzcrazy
Nemesis
5
2
1
2.75
W
Ah Muzen Cab
petergriefin
Ah Muzen Cab
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,602
Damage
34,025
46,582
Taken
45,899
25,838
Mitigated
23,772
10,237
Healing
15,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,693
1,141
0
3,496
9,855
3,774
243
2,144
7,711
0
41,040
W
9,410
208
0
1,410
9,040
2,716
216
4,373
4,667
60,398
0
L
Tsukuyomi
7,739
2,069
0
1,102
8,281
3,005
180
1,756
6,525
0
52,576
L
Vamana
GuanYuBlow
Vamana
4,698
1,604
0
2,263
8,481
8,172
150
503
7,978
0
25,130
W
4,767
1,702
9
3,217
9,665
7,759
240
5,361
4,271
19,372
0
L
1,724
544
264
1,699
13,340
8,369
0
7,809
5,531
17,413
0
W
Osiris
SkizzySzn
Osiris
7,845
2,792
19
5,107
10,281
7,757
420
0
9,622
0
50,902
L
10,194
270
0
2,106
7,773
2,339
0
3,415
4,358
55,295
0
L
Nemesis
dragonzcrazy
Nemesis
6,247
3,863
0
2,803
8,707
3,953
0
694
8,013
0
62,780
W
Ah Muzen Cab
petergriefin
Ah Muzen Cab
5,310
2,828
0
2,282
7,058
1,766
2,147
40
7,018
0
57,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,877
Gold Earned
42,626
396
Minions Killed
438
0
Camps Cleared
0
1,374,545
Distance Traveled
1,436,660
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,587
572
80
5
0
300,479
6
W
Thoth
8,048
537
107
7
0
264,537
1
L
Tsukuyomi
8,402
560
100
7
0
302,869
0
L
Vamana
6,270
418
49
3
0
254,079
0
W
Ymir
8,360
557
30
2
0
285,759
4
L
Ymir
6,042
403
26
2
0
252,680
0
W
Osiris
9,401
627
106
7
0
321,549
4
L
Thoth
7,440
496
101
7
0
247,714
5
L
Nemesis
8,723
582
120
8
0
317,203
8
W
Ah Muzen Cab
8,230
549
115
8
0
264,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role