Player Matchup

Olorun
Olorun
Harmohni
Olorun
Level 103
God Stats
2W - 2L
1,480 SR
Queue Stats
10W - 17L
1,266 Elo+
Party 2
Bacchus
Bacchus
SilentxGinja
Bacchus
Level 21
God Stats
8W - 5L
1,554 SR
Queue Stats
10W - 13L
1,275 Elo+
Party 2
Mulan
Mulan
zxCELLxz
Mulan
Level 21
God Stats
2W - 5L
1,253 SR
Queue Stats
7W - 18L
1,159 Elo+
Party 2
Team Averages
Level 48
1,429 SR
1,234 Elo+

VS

Team Averages
Level 109
1,540 SR
1,429 Elo+
Ra
Ra
 
Ra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
H0kUsToKuS
Charybdis
Level 65
God Stats
51W - 53L
1,462 SR
Queue Stats
108W - 126L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
xXJubaleaoXx
Nu Wa
Level 120
God Stats
1W - 0L
1,658 SR
Queue Stats
9W - 11L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Harmohni
Olorun
13
1 / 6 / 0
8,630
575
8,365
9,895
3,702
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
SilentxGinja
Bacchus
11
0 / 5 / 1
8,131
542
3,704
10,684
9,364
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mulan
zxCELLxz
Mulan
12
1 / 3 / 1
8,474
565
6,970
15,037
11,755
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
5 / 0 / 9
10,834
722
10,625
10,327
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
H0kUsToKuS
Charybdis
14
7 / 0 / 7
11,231
749
10,288
5,753
2,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 10
9,777
652
7,521
8,450
3,384
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
14
14
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
9
9.5
W
Charybdis
H0kUsToKuS
Charybdis
7
0
7
10.5
L
Olorun
Harmohni
Olorun
1
6
0
0.17
L
Bacchus
SilentxGinja
Bacchus
0
5
1
0.1
W
2
2
10
3.5
L
Mulan
zxCELLxz
Mulan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,039
Damage
28,434
35,616
Taken
24,530
24,821
Mitigated
9,699
4,360
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,625
1,057
1,891
5,428
10,327
4,238
925
5,415
4,912
59,456
0
W
Charybdis
H0kUsToKuS
Charybdis
10,288
5,716
0
853
5,753
2,077
1,825
2,732
3,021
0
31,842
L
Olorun
Harmohni
Olorun
8,365
1,127
1,522
1,590
9,895
3,702
0
5,926
3,969
49,655
0
L
Bacchus
SilentxGinja
Bacchus
3,704
0
336
321
10,684
9,364
0
6,226
4,458
21,207
0
W
7,521
2,780
661
1,147
8,450
3,384
604
5,300
3,150
20,498
1,145
L
Mulan
zxCELLxz
Mulan
6,970
637
0
591
15,037
11,755
0
6,215
8,822
3,408
30,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,235
Gold Earned
31,842
172
Minions Killed
173
5
Camps Cleared
7
748,708
Distance Traveled
781,800
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,834
722
109
7
6
290,015
4
W
Charybdis
11,231
749
45
3
0
237,102
1
L
Olorun
8,630
575
88
6
2
240,046
0
L
Bacchus
8,131
542
38
3
0
228,255
4
W
Nu Wa
9,777
652
19
1
1
254,683
4
L
Mulan
8,474
565
46
3
3
280,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role