Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond IV
ANGELJULIAN
Morgan Le Fay
Diamond IV
Level 128
God Stats
0W - 1L
1,781 SR
Queue Stats
105W - 67L
2,157 MMR
Party 1
Bellona
Bellona
Platinum III
StupidRandom65
Bellona
Platinum III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 5L
2,051 MMR
Party 1
Chaac
Chaac
Diamond III
stupid random11
Chaac
Diamond III
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 13L
2,391 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 77
1,594 SR
2,199 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,690 SR
2,083 MMR
Zhong Kui
Zhong Kui
Platinum I
ExiledFenrir
Zhong Kui
Platinum I
Level 156
God Stats
4W - 1L
1,969 SR
Queue Stats
40W - 31L
2,078 MMR
Solo
Odin
Odin
Diamond V
StubblySSj
Odin
Diamond V
Level 144
God Stats
4W - 2L
1,554 SR
Queue Stats
89W - 93L
2,136 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
Th3 Grindfather
Cthulhu
Diamond IV
Level 120
God Stats
12W - 15L
1,547 SR
Queue Stats
636W - 642L
2,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ANGELJULIAN
Morgan Le Fay
14
1 / 7 / 3
10,390
577
15,824
14,188
5,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 6 / 1
10,754
597
11,326
20,824
20,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 4 / 5
11,088
616
15,592
24,725
33,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
GebGilgameshAh Muzen CabBastetAchilles

VS

Bans
ThothArtioBacchusCabrakanMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ExiledFenrir
Zhong Kui
16
8 / 3 / 9
12,403
689
18,847
18,455
16,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 3 / 14
11,354
631
14,187
22,793
24,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 1 / 10
13,437
747
18,886
23,674
29,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
17
17
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ANGELJULIAN
Morgan Le Fay
1
7
3
0.36
W
Zhong Kui
ExiledFenrir
Zhong Kui
8
3
9
4.17
W
2
3
14
3
L
4
6
1
0.75
W
7
1
10
12
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,742
Damage
51,920
59,737
Taken
64,922
59,781
Mitigated
70,121
9,926
Healing
22,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ANGELJULIAN
Morgan Le Fay
15,824
2,760
0
1,096
14,188
5,734
178
10,970
3,019
48,168
0
W
Zhong Kui
ExiledFenrir
Zhong Kui
18,847
2,243
0
7,896
18,455
16,483
2,601
3,381
14,668
53,946
0
W
14,187
1,886
1,936
6,538
22,793
24,255
1,091
6,519
15,411
3,835
30,169
L
11,326
3,677
0
2,019
20,824
20,318
473
13,266
7,007
0
27,696
W
18,886
849
1,886
4,338
23,674
29,383
0
6,261
16,438
51,794
0
L
15,592
1,994
636
6,175
24,725
33,729
558
15,683
8,182
0
49,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,232
Gold Earned
37,194
183
Minions Killed
200
6
Camps Cleared
9
929,749
Distance Traveled
1,058,447
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,390
577
85
5
3
282,725
1
W
Zhong Kui
12,403
689
80
4
3
317,053
3
W
Odin
11,354
631
52
3
3
354,606
3
L
Bellona
10,754
597
37
2
1
305,214
2
W
Cthulhu
13,437
747
68
4
3
386,788
5
L
Chaac
11,088
616
61
3
2
341,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role