Player Matchup

Rama
Rama
 
Rama
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
KinSouge
Athena
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,312 Elo+
Solo
Sun Wukong
Sun Wukong
MordBjorn
Sun Wukong
Level 57
God Stats
4W - 3L
1,536 SR
Queue Stats
84W - 96L
1,394 Elo+
Solo
Hercules
Hercules
Zblerx
Hercules
Level 67
God Stats
1W - 1L
1,241 SR
Queue Stats
40W - 32L
1,478 Elo+
Party 1
Ra
Ra
docteurjo
Ra
Level 76
God Stats
1W - 1L
1,391 SR
Queue Stats
57W - 42L
1,490 Elo+
Party 1
Team Averages
Level 67
1,434 SR
1,435 Elo+

VS

Team Averages
Level 82
1,366 SR
1,393 Elo+
Raijin
Raijin
FaustGnd
Raijin
Level 68
God Stats
0W - 2L
1,094 SR
Queue Stats
113W - 112L
1,432 Elo+
Solo
Bacchus
Bacchus
Kalas 27
Bacchus
Level 128
God Stats
1W - 2L
1,510 SR
Queue Stats
238W - 258L
1,460 Elo+
Party 2
Achilles
Achilles
Mareg 666
Achilles
Level 122
God Stats
1W - 2L
1,504 SR
Queue Stats
217W - 235L
1,437 Elo+
Party 2
Horus
Horus
paleios-creed1
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,277 Elo+
Solo
Hera
Hera
v-Roma-v
Hera
Level 66
God Stats
2W - 7L
1,220 SR
Queue Stats
334W - 343L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
4 / 4 / 13
10,316
737
20,492
13,723
5,331
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
KinSouge
Athena
16
1 / 2 / 15
10,004
715
6,015
21,577
24,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
MordBjorn
Sun Wukong
16
2 / 5 / 13
10,431
745
12,670
18,068
11,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
Zblerx
Hercules
20
12 / 1 / 8
11,473
820
14,145
20,518
11,233
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 2 / 11
10,893
778
21,658
11,465
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FaustGnd
Raijin
15
2 / 6 / 7
9,096
650
18,337
12,326
4,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Kalas 27
Bacchus
17
4 / 4 / 8
10,057
718
12,334
21,216
27,120
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Mareg 666
Achilles
16
5 / 5 / 6
9,924
709
13,529
29,523
34,676
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 7 / 8
8,696
621
7,674
20,494
17,693
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
17
3 / 3 / 7
10,199
729
19,462
8,543
3,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
50
25
Kills
14
14
Deaths
25
60
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
4
13
2.63
L
Raijin
FaustGnd
Raijin
2
6
7
0.92
L
Bacchus
Kalas 27
Bacchus
4
4
8
2
W
Athena
KinSouge
Athena
1
2
15
4.25
L
Achilles
Mareg 666
Achilles
5
5
6
1.6
W
Sun Wukong
MordBjorn
Sun Wukong
2
5
13
1.7
W
Hercules
Zblerx
Hercules
12
1
8
16
W
6
2
11
5.75
L
0
7
8
0.57
L
Hera
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,980
Damage
71,336
85,351
Taken
92,102
57,423
Mitigated
87,399
38,605
Healing
35,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
20,492
15,507
1,762
1,753
13,723
5,331
2,485
8,968
4,624
0
36,390
L
Raijin
FaustGnd
Raijin
18,337
3,992
1,874
2,475
12,326
4,666
98
5,277
6,921
34,831
0
L
Bacchus
Kalas 27
Bacchus
12,334
1,185
1,316
6,186
21,216
27,120
29
5,972
15,125
21,731
0
W
Athena
KinSouge
Athena
6,015
1,745
1,736
4,907
21,577
24,436
304
13,370
8,080
11,699
0
L
Achilles
Mareg 666
Achilles
13,529
1,674
1,934
10,496
29,523
34,676
23
9,078
20,218
4,144
21,918
W
Sun Wukong
MordBjorn
Sun Wukong
12,670
1,901
1,987
4,538
18,068
11,451
238
11,365
6,412
0
28,466
W
Hercules
Zblerx
Hercules
14,145
2,570
2,592
7,687
20,518
11,233
327
11,821
8,466
0
17,981
W
21,658
1,278
7,619
4,024
11,465
4,972
0
7,485
3,762
47,078
0
L
7,674
3,217
3,045
4,779
20,494
17,693
464
4,706
15,694
482
11,134
L
Hera
19,462
4,264
2,101
802
8,543
3,244
232
2,640
5,858
39,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,117
Gold Earned
47,972
130
Minions Killed
134
0
Camps Cleared
0
1,367,475
Distance Traveled
1,223,787
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,316
737
29
2
0
209,108
0
L
Raijin
9,096
650
38
3
0
192,873
0
L
Bacchus
10,057
718
14
1
0
267,536
0
W
Athena
10,004
715
6
0
0
249,436
0
L
Achilles
9,924
709
25
2
0
258,824
1
W
Sun Wukong
10,431
745
31
2
0
288,293
0
W
Hercules
11,473
820
13
1
0
313,098
0
W
Ra
10,893
778
51
4
0
307,540
0
L
Horus
8,696
621
13
1
0
256,329
0
L
Hera
10,199
729
44
3
0
248,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role