Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BaixoBaxista
Set
Level 97
God Stats
17W - 24L
1,469 SR
Queue Stats
596W - 586L
1,555 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CasiJusticia
Morgan Le Fay
Level 83
God Stats
2W - 2L
1,655 SR
Queue Stats
114W - 103L
1,584 Elo+
Solo
Gilgamesh
Gilgamesh
FrancoArgen
Gilgamesh
Level 158
God Stats
13W - 6L
1,620 SR
Queue Stats
428W - 494L
1,554 Elo+
Solo
Skadi
Skadi
Tiburoncín
Skadi
Level 103
God Stats
1W - 2L
1,750 SR
Queue Stats
20W - 18L
1,627 Elo+
Solo
Team Averages
Level 115
1,599 SR
1,564 Elo+

VS

Team Averages
Level 147
1,678 SR
1,584 Elo+
Neith
Neith
BlazedFallen
Neith
Level 144
God Stats
2W - 1L
1,604 SR
Queue Stats
223W - 188L
1,609 Elo+
Party 1
Gilgamesh
Gilgamesh
Dracô
Gilgamesh
Level 160
God Stats
34W - 13L
1,808 SR
Queue Stats
691W - 357L
1,747 Elo+
Solo
Baron Samedi
Baron Samedi
Mariy love
Baron Samedi
Level 147
God Stats
6W - 4L
1,722 SR
Queue Stats
552W - 577L
1,495 Elo+
Solo
Amaterasu
Amaterasu
NicosGrays
Amaterasu
Level 124
God Stats
9W - 5L
1,588 SR
Queue Stats
824W - 793L
1,523 Elo+
Solo
Ganesha
Ganesha
Tiboaventura
Ganesha
Level 160
God Stats
80W - 51L
1,669 SR
Queue Stats
883W - 569L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
1 / 6 / 0
8,775
439
10,648
16,611
11,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
3 / 10 / 0
8,753
438
10,225
21,173
6,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
CasiJusticia
Morgan Le Fay
15
0 / 7 / 0
8,944
447
7,364
12,628
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
FrancoArgen
Gilgamesh
13
0 / 4 / 2
8,775
439
6,734
17,077
6,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 6 / 1
7,910
396
4,827
11,534
2,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 10
12,291
615
10,368
11,408
5,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Dracô
Gilgamesh
20
13 / 0 / 14
13,900
695
18,018
18,391
15,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Mariy love
Baron Samedi
19
10 / 0 / 14
12,689
634
13,730
11,718
9,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
NicosGrays
Amaterasu
18
5 / 3 / 7
12,506
625
10,596
20,295
19,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
Tiboaventura
Ganesha
17
0 / 0 / 21
11,530
577
8,007
13,221
16,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
99
4
Kills
33
33
Deaths
4
3
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
6
0
0.17
L
3
10
0
0.3
W
5
1
10
10
L
Morgan Le Fay
CasiJusticia
Morgan Le Fay
0
7
0
0
W
Gilgamesh
Dracô
Gilgamesh
13
0
14
20
L
Gilgamesh
FrancoArgen
Gilgamesh
0
4
2
0.25
W
Baron Samedi
Mariy love
Baron Samedi
10
0
14
17
W
Amaterasu
NicosGrays
Amaterasu
5
3
7
2.83
W
Ganesha
Tiboaventura
Ganesha
0
0
21
10.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,798
Damage
60,719
79,023
Taken
75,033
31,797
Mitigated
67,033
11,502
Healing
39,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
10,648
1,073
0
3,099
16,611
11,199
0
2,521
13,944
55,618
0
L
10,225
4,546
0
2,164
21,173
6,546
0
6,222
14,671
0
53,442
W
10,368
3,458
0
5,332
11,408
5,774
3,997
2,354
8,965
0
103,328
L
Morgan Le Fay
CasiJusticia
Morgan Le Fay
7,364
1,120
0
571
12,628
4,958
0
4,485
7,739
75,443
0
W
Gilgamesh
Dracô
Gilgamesh
18,018
6,297
0
9,264
18,391
15,857
1,547
4,775
13,531
0
110,135
L
Gilgamesh
FrancoArgen
Gilgamesh
6,734
1,300
1,820
2,733
17,077
6,802
0
5,997
10,807
4,634
36,081
W
Baron Samedi
Mariy love
Baron Samedi
13,730
1,350
2,612
7,225
11,718
9,703
1,905
4,213
7,505
82,609
0
W
Amaterasu
NicosGrays
Amaterasu
10,596
4,907
103
9,209
20,295
19,183
1,606
7,178
12,134
0
72,376
W
Ganesha
Tiboaventura
Ganesha
8,007
495
888
4,488
13,221
16,516
989
2,738
10,438
40,520
0
L
4,827
1,974
0
1,115
11,534
2,292
0
2,545
8,934
0
59,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,157
Gold Earned
62,916
484
Minions Killed
640
0
Camps Cleared
0
1,800,272
Distance Traveled
2,103,161
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,775
439
88
4
0
325,686
4
L
Set
8,753
438
89
4
0
372,605
5
W
Neith
12,291
615
197
10
0
389,385
4
L
Morgan Le Fay
8,944
447
125
6
0
335,409
4
W
Gilgamesh
13,900
695
157
8
0
479,794
3
L
Gilgamesh
8,775
439
85
4
0
401,874
5
W
Baron Samedi
12,689
634
139
7
0
397,950
5
W
Amaterasu
12,506
625
138
7
0
390,674
2
W
Ganesha
11,530
577
9
0
0
445,358
10
L
Skadi
7,910
396
97
5
0
364,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role